Player Matchup

Janus
Janus
Hugo-Bass27
Janus
Level 118
God Stats
1W - 1L
1,299 SR
Queue Stats
188W - 189L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Marat1212
Cu Chulainn
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
253W - 287L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
NiKkiLoKo
Danzaburou
Level 159
God Stats
6W - 5L
1,247 SR
Queue Stats
338W - 325L
1,490 Elo+
Party 2
Bacchus
Bacchus
PacnymuH
Bacchus
Level 184
God Stats
2W - 1L
1,259 SR
Queue Stats
297W - 310L
1,517 Elo+
Party 1
Mercury
Mercury
Y_SleepY_l
Mercury
Level 171
God Stats
7W - 9L
1,700 SR
Queue Stats
438W - 466L
1,445 Elo+
Party 1
Team Averages
Level 149
1,401 SR
1,475 Elo+

VS

Team Averages
Level 122
1,524 SR
1,495 Elo+
Discordia
Discordia
 
Discordia
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BeaWuIf
Athena
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,605 Elo+
Solo
Cupid
Cupid
Maitregeek_8544
Cupid
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
112W - 116L
1,352 Elo+
Solo
Awilix
Awilix
Seiiyo
Awilix
Level 113
God Stats
20W - 18L
1,620 SR
Queue Stats
696W - 702L
1,519 Elo+
Solo
Fenrir
Fenrir
jepapiQuinna
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,841
584
1,372
5,262
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Marat1212
Cu Chulainn
11
2 / 0 / 3
6,505
651
5,783
8,887
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
NiKkiLoKo
Danzaburou
10
1 / 1 / 0
5,821
582
3,483
6,097
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
PacnymuH
Bacchus
7
0 / 1 / 2
5,312
531
3,038
7,577
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Y_SleepY_l
Mercury
12
5 / 0 / 2
7,037
704
4,629
7,185
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 2 / 1
5,713
571
5,178
4,591
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
BeaWuIf
Athena
8
0 / 4 / 0
4,729
473
3,484
9,822
7,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 0
5,692
569
4,314
7,849
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Seiiyo
Awilix
10
1 / 1 / 0
5,561
556
3,328
6,691
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
1
0 / 1 / 0
3,585
359
100
1,257
530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
1
0.75
L
Athena
BeaWuIf
Athena
0
4
0
0
W
1
1
1
1.5
L
1
1
0
1
W
Cu Chulainn
Marat1212
Cu Chulainn
2
0
3
3.5
W
Danzaburou
NiKkiLoKo
Danzaburou
1
1
0
1
W
Bacchus
PacnymuH
Bacchus
0
1
2
1
L
Awilix
Seiiyo
Awilix
1
1
0
1
W
Mercury
Y_SleepY_l
Mercury
5
0
2
6
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,305
Damage
16,404
35,008
Taken
30,210
20,403
Mitigated
15,098
11,106
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,178
941
0
470
4,591
1,903
0
1,871
2,720
38,709
0
L
Athena
BeaWuIf
Athena
3,484
1,065
0
1,552
9,822
7,383
0
1,401
8,421
24,420
0
W
1,372
320
0
938
5,262
1,706
56
1,953
3,309
38,646
0
L
4,314
2,384
0
4,666
7,849
2,942
0
794
7,055
0
41,621
W
Cu Chulainn
Marat1212
Cu Chulainn
5,783
1,130
0
2,358
8,887
6,763
159
2,556
6,331
920
45,868
W
Danzaburou
NiKkiLoKo
Danzaburou
3,483
1,297
0
3,937
6,097
2,170
450
0
6,097
0
45,260
W
Bacchus
PacnymuH
Bacchus
3,038
482
52
3,071
7,577
7,128
0
3,168
4,409
14,491
0
L
Awilix
Seiiyo
Awilix
3,328
1,178
0
708
6,691
2,340
0
196
6,495
0
36,593
W
Mercury
Y_SleepY_l
Mercury
4,629
1,983
0
750
7,185
2,636
0
985
6,200
0
56,033
L
Fenrir
100
100
0
235
1,257
530
0
484
773
0
1,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,516
Gold Earned
25,280
327
Minions Killed
257
0
Camps Cleared
0
1,062,949
Distance Traveled
821,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,713
571
78
8
0
188,894
0
L
Athena
4,729
473
40
4
0
174,036
0
W
Janus
5,841
584
76
8
0
213,436
0
L
Cupid
5,692
569
79
8
0
178,945
0
W
Cu Chulainn
6,505
651
79
8
0
204,182
0
W
Danzaburou
5,821
582
80
8
0
187,253
0
W
Bacchus
5,312
531
8
1
0
197,933
0
L
Awilix
5,561
556
58
6
0
250,919
0
W
Mercury
7,037
704
84
8
0
260,145
0
L
Fenrir
3,585
359
2
0
0
29,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role