Player Matchup

Kali
Kali
GrimmK_
Kali
Level 66
God Stats
2W - 1L
1,749 SR
Queue Stats
130W - 129L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
Le_TacoooLoveeer
Gilgamesh
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 109L
1,558 Elo+
Party 1
Zeus
Zeus
Le_Tortuges
Zeus
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
179W - 193L
1,558 Elo+
Party 1
Atlas
Atlas
PUGILISTLEGEND44
Atlas
Level 37
God Stats
0W - 3L
1,310 SR
Queue Stats
175W - 196L
1,542 Elo+
Party 1
Artemis
Artemis
xPWWYOUNGJEDILV
Artemis
Level 7
God Stats
1W - 2L
1,485 SR
Queue Stats
10W - 22L
1,436 Elo+
Party 1
Team Averages
Level 55
1,509 SR
1,530 Elo+

VS

Team Averages
Level 122
1,497 SR
1,382 Elo+
Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
D3athsSmil3s
Achilles
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 156L
1,481 Elo+
Solo
Yu Huang
Yu Huang
Jh1nx1-
Yu Huang
Level 95
God Stats
1W - 1L
1,515 SR
Queue Stats
7W - 4L
1,235 Elo+
Party 2
Thanatos
Thanatos
LAbsol-G2
Thanatos
Level 105
God Stats
5W - 3L
1,471 SR
Queue Stats
11W - 5L
1,235 Elo+
Party 2
Zhong Kui
Zhong Kui
XxSt1TcHxX
Zhong Kui
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 70L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
GrimmK_
Kali
16
1 / 4 / 2
10,227
1,023
8,340
20,337
11,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
15
1 / 5 / 3
9,994
999
6,363
18,136
15,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 0
10,291
1,029
14,764
15,161
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 6 / 2
10,097
1,010
7,457
20,212
22,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 7 / 1
9,356
936
5,815
16,175
5,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

98

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
4 / 0 / 13
10,609
1,061
15,371
6,143
2,992
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
D3athsSmil3s
Achilles
17
6 / 0 / 15
11,490
1,149
12,313
9,711
13,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
Jh1nx1-
Yu Huang
18
7 / 2 / 15
11,714
1,171
23,205
8,567
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
LAbsol-G2
Thanatos
17
10 / 2 / 11
11,844
1,184
18,400
13,918
8,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
XxSt1TcHxX
Zhong Kui
17
3 / 1 / 18
10,827
1,083
15,026
9,580
7,428
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
102
5
Kills
30
30
Deaths
5
8
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
0
13
10.5
W
Achilles
D3athsSmil3s
Achilles
6
0
15
13.5
L
Kali
GrimmK_
Kali
1
4
2
0.5
W
Yu Huang
Jh1nx1-
Yu Huang
7
2
15
7.25
W
Thanatos
LAbsol-G2
Thanatos
10
2
11
7.75
L
Gilgamesh
1
5
3
0.5
L
2
8
0
0.25
L
1
6
2
0.33
W
Zhong Kui
XxSt1TcHxX
Zhong Kui
3
1
18
12
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,739
Damage
84,315
90,021
Taken
47,919
60,121
Mitigated
36,159
4,821
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
15,371
11,274
0
745
6,143
2,992
0
3,472
2,671
0
30,419
W
Achilles
D3athsSmil3s
Achilles
12,313
925
0
2,228
9,711
13,312
0
4,730
4,981
0
22,293
L
Kali
GrimmK_
Kali
8,340
4,241
0
2,738
20,337
11,038
0
7,955
12,251
0
20,177
W
Yu Huang
Jh1nx1-
Yu Huang
23,205
1,200
0
99
8,567
4,003
0
5,381
3,186
45,515
3,085
W
Thanatos
LAbsol-G2
Thanatos
18,400
7,298
0
9,104
13,918
8,424
0
5,176
8,742
0
27,266
L
Gilgamesh
6,363
1,877
0
202
18,136
15,209
0
5,077
12,842
0
15,154
L
14,764
778
0
33
15,161
5,712
0
8,644
6,375
48,590
923
L
7,457
3,263
0
806
20,212
22,757
0
7,196
12,580
14,331
0
W
Zhong Kui
XxSt1TcHxX
Zhong Kui
15,026
1,151
0
2,825
9,580
7,428
0
3,397
6,183
35,337
0
L
5,815
3,011
0
1,042
16,175
5,405
0
8,208
7,788
0
15,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,965
Gold Earned
56,484
157
Minions Killed
203
5
Camps Cleared
9
907,297
Distance Traveled
979,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,609
1,061
62
6
3
192,435
0
W
Achilles
11,490
1,149
20
2
1
214,486
0
L
Kali
10,227
1,023
30
3
5
219,534
0
W
Yu Huang
11,714
1,171
52
5
2
199,983
0
W
Thanatos
11,844
1,184
12
1
3
185,584
0
L
Gilgamesh
9,994
999
10
1
0
186,275
0
L
Zeus
10,291
1,029
78
8
0
167,467
0
L
Atlas
10,097
1,010
9
1
0
170,020
0
W
Zhong Kui
10,827
1,083
57
6
0
186,530
0
L
Artemis
9,356
936
30
3
0
164,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role