Player Matchup

Baron Samedi
Baron Samedi
Donbe
Baron Samedi
Level 147
God Stats
17W - 4L
1,502 SR
Queue Stats
483W - 88L
1,790 Elo+
Party 3
Danzaburou
Danzaburou
K0mpl3x469
Danzaburou
Level 107
God Stats
270W - 258L
1,543 SR
Queue Stats
539W - 583L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
Tora36
Cabrakan
Level 159
God Stats
9W - 4L
1,581 SR
Queue Stats
436W - 184L
1,736 Elo+
Party 3
Charybdis
Charybdis
marsthirtythree
Charybdis
Level 109
God Stats
83W - 68L
1,604 SR
Queue Stats
948W - 1,040L
1,410 Elo+
Party 2
Chang'e
Chang'e
mimi3
Chang'e
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
349W - 220L
1,224 Elo+
Party 3
Team Averages
Level 105
1,546 SR
1,509 Elo+

VS

Team Averages
Level 54
1,395 SR
1,178 Elo+
Horus
Horus
DINO_MITE8
Horus
Level 34
God Stats
0W - 4L
1,468 SR
Queue Stats
0W - 5L
1,198 Elo+
Solo
Cernunnos
Cernunnos
HexCaustic
Cernunnos
Level 43
God Stats
0W - 2L
1,324 SR
Queue Stats
10W - 28L
1,239 Elo+
Party 1
Heimdallr
Heimdallr
MidknightMangos
Heimdallr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,024 Elo+
Party 1
Aphrodite
Aphrodite
MissWinchestr
Aphrodite
Level 28
God Stats
0W - 3L
1,184 SR
Queue Stats
0W - 6L
1,064 Elo+
Party 1
Discordia
Discordia
Robznm
Discordia
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 118L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Donbe
Baron Samedi
18
10 / 0 / 17
13,102
1,310
38,000
9,353
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
K0mpl3x469
Danzaburou
17
8 / 3 / 10
12,759
1,276
19,319
11,403
6,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Tora36
Cabrakan
17
2 / 4 / 25
11,610
1,161
22,200
22,808
47,047
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
marsthirtythree
Charybdis
18
7 / 0 / 13
11,890
1,189
13,788
6,085
3,487
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
mimi3
Chang'e
17
1 / 2 / 19
10,299
1,030
4,514
11,244
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

287

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
2 / 3 / 4
10,064
1,006
6,091
21,116
38,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
HexCaustic
Cernunnos
16
2 / 8 / 6
10,564
1,056
18,044
27,221
14,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MidknightMangos
Heimdallr
15
4 / 5 / 3
10,453
1,045
7,036
17,693
10,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
MissWinchestr
Aphrodite
15
1 / 8 / 2
9,512
951
8,276
20,614
15,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Robznm
Discordia
15
0 / 4 / 7
9,961
996
16,149
16,645
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
31
28
Kills
9
9
Deaths
28
84
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
2
3
4
1.33
W
Baron Samedi
Donbe
Baron Samedi
10
0
17
18.5
L
Cernunnos
HexCaustic
Cernunnos
2
8
6
0.63
W
Danzaburou
K0mpl3x469
Danzaburou
8
3
10
4.33
L
Heimdallr
MidknightMangos
Heimdallr
4
5
3
1.1
L
Aphrodite
MissWinchestr
Aphrodite
1
8
2
0.25
L
Discordia
Robznm
Discordia
0
4
7
0.88
W
Cabrakan
Tora36
Cabrakan
2
4
25
3.63
W
Charybdis
marsthirtythree
Charybdis
7
0
13
13.5
W
Chang'e
mimi3
Chang'e
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,821
Damage
55,596
60,893
Taken
103,289
69,100
Mitigated
87,113
22,642
Healing
23,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,091
2,580
3,886
4,971
21,116
38,273
0
9,579
11,537
0
13,503
W
Baron Samedi
Donbe
Baron Samedi
38,000
6,119
7,020
6,093
9,353
6,080
0
3,639
5,714
69,948
2,198
L
Cernunnos
HexCaustic
Cernunnos
18,044
7,877
0
1,872
27,221
14,720
0
18,131
9,090
0
35,793
W
Danzaburou
K0mpl3x469
Danzaburou
19,319
10,862
315
1,148
11,403
6,443
0
3,582
7,821
0
34,541
L
Heimdallr
MidknightMangos
Heimdallr
7,036
1,846
0
554
17,693
10,064
0
11,906
5,787
0
10,139
L
Aphrodite
MissWinchestr
Aphrodite
8,276
2,400
4,269
5,758
20,614
15,252
0
11,797
8,817
17,495
0
L
Discordia
Robznm
Discordia
16,149
176
313
1,954
16,645
8,804
0
9,605
7,040
48,861
0
W
Cabrakan
Tora36
Cabrakan
22,200
2,015
0
2,605
22,808
47,047
0
9,257
13,551
27,513
2,477
W
Charybdis
marsthirtythree
Charybdis
13,788
7,752
277
1,340
6,085
3,487
0
2,791
3,294
0
38,390
W
Chang'e
mimi3
Chang'e
4,514
1,175
1,833
2,011
11,244
6,043
0
5,156
6,088
15,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,660
Gold Earned
50,554
204
Minions Killed
172
13
Camps Cleared
3
926,634
Distance Traveled
934,331
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,064
1,006
23
2
2
197,629
0
W
Baron Samedi
13,102
1,310
84
8
6
228,072
0
L
Cernunnos
10,564
1,056
28
3
0
184,275
0
W
Danzaburou
12,759
1,276
20
2
6
195,197
0
L
Heimdallr
10,453
1,045
9
1
0
214,062
0
L
Aphrodite
9,512
951
39
4
1
159,475
0
L
Discordia
9,961
996
73
7
0
178,890
0
W
Cabrakan
11,610
1,161
8
1
0
162,478
2
W
Charybdis
11,890
1,189
60
6
0
185,396
0
W
Chang'e
10,299
1,030
32
3
1
155,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role