Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
THEGUNNERSS77
Bellona
Level 86
God Stats
10W - 13L
1,407 SR
Queue Stats
187W - 169L
1,570 Elo+
Party 2
Pele
Pele
TOOKIEgotSHOT
Pele
Level 86
God Stats
2W - 1L
1,742 SR
Queue Stats
269W - 264L
1,558 Elo+
Solo
Yu Huang
Yu Huang
TheAce04
Yu Huang
Level 100
God Stats
23W - 37L
1,319 SR
Queue Stats
270W - 248L
1,507 Elo+
Party 2
Bacchus
Bacchus
delstroyer36
Bacchus
Level 28
God Stats
12W - 11L
1,303 SR
Queue Stats
15W - 13L
1,242 Elo+
Party 2
Team Averages
Level 93
1,454 SR
1,475 Elo+

VS

Team Averages
Level 103
1,558 SR
1,386 Elo+
Zeus
Zeus
HotXxmanxX420
Zeus
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 199L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
MiniJank
Ao Kuang
Level 127
God Stats
2W - 4L
1,460 SR
Queue Stats
19W - 34L
1,227 Elo+
Party 1
Geb
Geb
SacredReaper130
Geb
Level 89
God Stats
1W - 0L
1,736 SR
Queue Stats
5W - 10L
1,357 Elo+
Party 1
Artemis
Artemis
Shadow Mine
Artemis
Level 18
God Stats
1W - 1L
1,592 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Anubis
Anubis
SuccinctCape921
Anubis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
3 / 1 / 2
3,992
798
2,009
2,792
910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
4
0 / 2 / 1
3,178
636
1,284
3,763
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 1 / 2
3,569
714
2,762
4,447
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
TheAce04
Yu Huang
7
0 / 1 / 0
3,744
749
733
1,934
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
delstroyer36
Bacchus
5
2 / 1 / 3
3,964
793
2,255
4,005
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,228
846
1,074
2,299
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
MiniJank
Ao Kuang
7
4 / 0 / 0
4,382
876
2,657
4,088
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 1
3,493
699
781
4,097
2,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Shadow Mine
Artemis
4
0 / 3 / 1
3,162
632
1,058
3,212
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 1 / 1
4,429
886
2,424
2,814
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
6
6
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
1
2
4
W
1
0
0
1
W
Ao Kuang
MiniJank
Ao Kuang
4
0
0
4
W
0
2
1
0.25
W
Artemis
Shadow Mine
Artemis
0
3
1
0.17
W
1
1
1
1.5
L
Bellona
0
2
1
0.25
L
1
1
2
2
L
Yu Huang
TheAce04
Yu Huang
0
1
0
0
L
Bacchus
delstroyer36
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,043
Damage
7,994
16,941
Taken
16,510
7,952
Mitigated
5,869
4,957
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,009
1,791
0
1,142
2,792
910
0
1,351
1,441
0
17,832
W
1,074
91
0
1,058
2,299
611
0
733
1,566
23,257
0
W
Ao Kuang
MiniJank
Ao Kuang
2,657
846
0
2,286
4,088
1,098
0
172
3,916
13,614
0
W
781
240
110
1,094
4,097
2,170
0
824
3,273
8,161
0
W
Artemis
Shadow Mine
Artemis
1,058
617
0
170
3,212
924
0
1,259
1,953
0
6,649
W
2,424
416
0
1,321
2,814
1,066
496
0
2,814
29,826
0
L
Bellona
1,284
336
0
1,374
3,763
2,280
0
1,905
1,858
0
12,314
L
2,762
1,203
0
911
4,447
1,125
0
1,484
2,963
0
15,979
L
Yu Huang
TheAce04
Yu Huang
733
45
0
400
1,934
590
0
948
860
20,872
0
L
Bacchus
delstroyer36
Bacchus
2,255
629
0
1,130
4,005
3,047
0
1,122
2,883
6,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,447
Gold Earned
19,694
126
Minions Killed
154
0
Camps Cleared
0
515,902
Distance Traveled
550,723
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,992
798
27
5
0
93,262
1
W
Zeus
4,228
846
45
9
0
105,480
1
W
Ao Kuang
4,382
876
27
5
0
133,194
0
W
Geb
3,493
699
7
1
0
119,327
0
W
Artemis
3,162
632
17
3
0
106,423
0
W
Anubis
4,429
886
58
12
0
86,299
0
L
Bellona
3,178
636
27
5
0
80,103
0
L
Pele
3,569
714
24
5
0
121,767
0
L
Yu Huang
3,744
749
44
9
0
103,144
0
L
Bacchus
3,964
793
4
1
0
117,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role