Player Matchup

Nemesis
Nemesis
AnomalousSenpai
Nemesis
Level 101
God Stats
73W - 72L
1,718 SR
Queue Stats
148W - 155L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
VitaminCTablet
Kumbhakarna
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 150L
1,482 Elo+
Party 2
Artemis
Artemis
VitaminEtablet
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,393 Elo+
Party 2
Chaac
Chaac
conscripleech9
Chaac
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hera
Hera
koeyyy123
Hera
Level 127
God Stats
6W - 11L
1,455 SR
Queue Stats
112W - 127L
1,449 Elo+
Solo
Team Averages
Level 91
1,535 SR
1,455 Elo+

VS

Team Averages
Level 97
1,444 SR
1,424 Elo+
Bacchus
Bacchus
 
Bacchus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Lord_Mantis20
Cernunnos
Level 140
God Stats
31W - 13L
1,340 SR
Queue Stats
417W - 409L
1,398 Elo+
Party 1
Chang'e
Chang'e
Quardian_Devil
Chang'e
Level 105
God Stats
23W - 10L
1,618 SR
Queue Stats
118W - 123L
1,438 Elo+
Solo
Thanatos
Thanatos
geekyhero2018
Thanatos
Level 87
God Stats
10W - 20L
1,261 SR
Queue Stats
725W - 683L
1,443 Elo+
Party 1
Izanami
Izanami
mainrad09
Izanami
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
155W - 168L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
7,982
570
3,234
10,311
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
VitaminCTablet
Kumbhakarna
8
0 / 5 / 2
6,014
430
2,674
11,574
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 6 / 1
5,891
421
5,797
13,152
4,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 1
5,866
419
2,076
9,444
6,754
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
2
0 / 0 / 0
4,220
301
0
677
126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 1 / 4
7,854
561
3,359
5,773
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Lord_Mantis20
Cernunnos
14
6 / 1 / 4
8,717
623
11,249
8,502
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 3
7,573
541
5,739
10,434
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
geekyhero2018
Thanatos
12
2 / 2 / 6
7,448
532
4,460
10,863
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
mainrad09
Izanami
13
1 / 0 / 2
7,658
547
3,864
7,050
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
15
16
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
4
6
L
3
1
0
3
W
Cernunnos
Lord_Mantis20
Cernunnos
6
1
4
8
W
2
2
3
1.75
L
Kumbhakarna
VitaminCTablet
Kumbhakarna
0
5
2
0.2
L
1
6
1
0.25
L
1
4
1
0.38
W
Thanatos
geekyhero2018
Thanatos
2
2
6
2.5
L
Hera
0
0
0
0
W
Izanami
mainrad09
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,781
Damage
28,671
45,158
Taken
42,622
21,763
Mitigated
19,445
10,526
Healing
25,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,359
242
0
1,732
5,773
5,555
30
503
5,270
14,994
0
L
3,234
1,086
0
1,544
10,311
4,228
0
3,538
6,773
0
63,876
W
Cernunnos
Lord_Mantis20
Cernunnos
11,249
5,418
0
4,844
8,502
3,938
0
1,601
6,901
0
70,261
W
5,739
524
501
3,105
10,434
3,347
2,838
64
10,370
46,829
657
L
Kumbhakarna
VitaminCTablet
Kumbhakarna
2,674
452
0
1,760
11,574
6,273
0
1,716
9,858
13,334
0
L
5,797
3,739
0
4,073
13,152
4,382
0
2,792
10,360
0
26,868
L
2,076
90
0
3,149
9,444
6,754
144
782
8,662
232
22,478
W
Thanatos
geekyhero2018
Thanatos
4,460
714
0
10,473
10,863
4,108
0
738
10,125
0
50,062
L
Hera
0
0
0
0
677
126
0
200
477
2,647
0
W
Izanami
mainrad09
Izanami
3,864
2,548
0
4,500
7,050
2,497
3,869
0
7,050
0
50,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
39,250
194
Minions Killed
371
0
Camps Cleared
0
1,006,887
Distance Traveled
1,276,315
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,854
561
16
1
0
270,299
6
L
Nemesis
7,982
570
110
8
0
294,980
0
W
Cernunnos
8,717
623
109
8
0
240,352
0
W
Chang'e
7,573
541
86
6
0
263,826
0
L
Kumbhakarna
6,014
430
19
1
0
265,144
0
L
Artemis
5,891
421
40
3
0
221,686
0
L
Chaac
5,866
419
22
2
0
189,871
0
W
Thanatos
7,448
532
83
6
0
311,170
0
L
Hera
4,220
301
3
0
0
35,206
0
W
Izanami
7,658
547
77
6
0
190,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role