Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
GeneralPanDulce
Xbalanque
Bronze III
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
94W - 105L
1,409 MMR
Solo
Mercury
Mercury
Bronze IV
MATA_577
Mercury
Bronze IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,461 MMR
Solo
Tyr
Tyr
Silver III
NW Shredder 300
Tyr
Silver III
Level 119
God Stats
11W - 13L
1,510 SR
Queue Stats
165W - 148L
1,401 MMR
Solo
The Morrigan
The Morrigan
Bronze III
TheDerpFace
The Morrigan
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,455 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,502 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,562 SR
1,435 MMR
Chronos
Chronos
Gold V
NoSkillJoe
Chronos
Gold V
Level 147
God Stats
7W - 6L
1,521 SR
Queue Stats
250W - 244L
1,435 MMR
Solo
Fafnir
Fafnir
Gold III
OneSpookyGuy
Fafnir
Gold III
Level 146
God Stats
1W - 1L
1,630 SR
Queue Stats
43W - 42L
1,542 MMR
Party 1
Achilles
Achilles
Gold IV
PublicEnemy0ne
Achilles
Gold IV
Level 108
God Stats
11W - 8L
1,600 SR
Queue Stats
39W - 43L
1,408 MMR
Party 1
Arachne
Arachne
Gold V
evilshig
Arachne
Gold V
Level 141
God Stats
1W - 0L
1,450 SR
Queue Stats
189W - 191L
1,390 MMR
Solo
Scylla
Scylla
Gold III
xXPPLechesXx
Scylla
Gold III
Level 154
God Stats
44W - 41L
1,608 SR
Queue Stats
639W - 630L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 2 / 0
4,869
487
2,941
6,264
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
GeneralPanDulce
Xbalanque
9
0 / 3 / 0
4,748
475
1,051
6,851
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
MATA_577
Mercury
7
0 / 5 / 1
4,302
430
998
6,206
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,392
539
4,860
8,684
6,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
TheDerpFace
The Morrigan
7
0 / 4 / 1
4,372
437
3,526
4,891
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
LokiIshtarThanatos

VS

Bans
SobekAo KuangAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
NoSkillJoe
Chronos
11
4 / 0 / 0
6,492
649
5,432
4,252
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
8
1 / 0 / 8
6,162
616
2,429
6,178
4,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
9
0 / 0 / 0
5,439
544
5,416
6,732
5,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
evilshig
Arachne
9
3 / 1 / 4
6,062
606
2,541
8,507
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
5 / 0 / 3
6,240
624
7,078
3,895
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
13
14
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
0
0.5
L
Xbalanque
GeneralPanDulce
Xbalanque
0
3
0
0
L
Mercury
MATA_577
Mercury
0
5
1
0.1
L
0
0
0
0
W
Chronos
NoSkillJoe
Chronos
4
0
0
4
W
Fafnir
1
0
8
5
W
Achilles
0
0
0
0
L
The Morrigan
TheDerpFace
The Morrigan
0
4
1
0.13
W
Arachne
evilshig
Arachne
3
1
4
5
W
Scylla
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,376
Damage
22,896
32,896
Taken
29,564
16,969
Mitigated
16,621
6,209
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,941
38
0
1,339
6,264
4,628
0
3,831
2,433
9,567
0
L
Xbalanque
GeneralPanDulce
Xbalanque
1,051
171
0
1,273
6,851
2,415
0
4,031
2,820
0
24,972
L
Mercury
MATA_577
Mercury
998
773
0
0
6,206
1,956
0
3,533
2,673
0
15,705
L
4,860
1,163
0
2,754
8,684
6,283
0
946
7,738
0
40,397
W
Chronos
NoSkillJoe
Chronos
5,432
2,487
0
1,253
4,252
1,649
654
1,017
3,235
46,948
0
W
Fafnir
2,429
525
1,540
2,214
6,178
4,876
32
1,734
4,444
10,336
0
W
Achilles
5,416
1,774
0
2,428
6,732
5,737
0
0
6,732
1,766
26,720
L
The Morrigan
TheDerpFace
The Morrigan
3,526
695
0
843
4,891
1,687
0
3,308
1,583
27,704
0
W
Arachne
evilshig
Arachne
2,541
1,888
0
2,648
8,507
2,951
0
1,726
6,781
0
37,318
W
Scylla
7,078
2,104
0
1,070
3,895
1,408
144
2,400
1,495
44,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
30,395
215
Minions Killed
274
0
Camps Cleared
0
958,262
Distance Traveled
970,335
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,869
487
6
1
0
192,657
1
L
Xbalanque
4,748
475
49
5
0
210,621
2
L
Mercury
4,302
430
35
4
0
182,597
0
L
Tyr
5,392
539
72
7
0
199,716
0
W
Chronos
6,492
649
86
9
0
188,500
2
W
Fafnir
6,162
616
16
2
0
196,271
3
W
Achilles
5,439
544
50
5
0
192,661
3
L
The Morrigan
4,372
437
53
5
0
172,671
0
W
Arachne
6,062
606
52
5
0
208,611
0
W
Scylla
6,240
624
70
7
0
184,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role