Player Matchup

Mercury
Mercury
Crusher6650
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Nickrotize
Jing Wei
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,105 Elo+
Party 2
Lancelot
Lancelot
SirPandaFrost
Lancelot
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,105 Elo+
Party 2
Discordia
Discordia
SphyrnaKim
Discordia
Level 69
God Stats
0W - 1L
1,128 SR
Queue Stats
1W - 6L
1,105 Elo+
Party 2
Chiron
Chiron
xLoxtar v
Chiron
Level 129
God Stats
3W - 7L
1,500 SR
Queue Stats
771W - 778L
1,460 Elo+
Solo
Team Averages
Level 103
1,426 SR
1,255 Elo+

VS

Team Averages
Level 103
1,548 SR
1,507 Elo+
Discordia
Discordia
Beefzy
Discordia
Level 59
God Stats
7W - 4L
1,553 SR
Queue Stats
234W - 222L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fany Coco01
Cu Chulainn
Level 137
God Stats
1W - 1L
1,754 SR
Queue Stats
114W - 74L
1,677 Elo+
Solo
Danzaburou
Danzaburou
WorthlessJak
Danzaburou
Level 100
God Stats
28W - 18L
1,434 SR
Queue Stats
461W - 458L
1,523 Elo+
Party 1
Bastet
Bastet
WorthlessPyro
Bastet
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
469W - 447L
1,530 Elo+
Party 1
Chiron
Chiron
brandlayer
Chiron
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 102L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Crusher6650
Mercury
10
0 / 15 / 2
6,320
632
3,950
16,670
5,649
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Nickrotize
Jing Wei
12
0 / 12 / 4
7,103
710
4,873
16,910
6,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
SirPandaFrost
Lancelot
14
6 / 11 / 3
9,826
983
15,028
19,386
16,355
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
SphyrnaKim
Discordia
15
1 / 9 / 4
8,343
834
13,135
14,334
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
xLoxtar v
Chiron
16
2 / 2 / 7
8,975
898
10,494
7,061
3,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beefzy
Discordia
18
16 / 1 / 27
11,390
1,139
16,253
7,534
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Fany Coco01
Cu Chulainn
15
6 / 3 / 29
9,557
956
14,395
14,983
17,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
WorthlessJak
Danzaburou
16
4 / 1 / 32
9,468
947
9,071
12,417
5,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
8 / 4 / 23
9,820
982
9,154
14,103
12,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
brandlayer
Chiron
17
14 / 3 / 21
10,737
1,074
14,323
12,846
5,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
180
9
Kills
48
49
Deaths
12
20
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Discordia
Beefzy
Discordia
16
1
27
29.5
L
Mercury
Crusher6650
Mercury
0
15
2
0.07
W
Cu Chulainn
Fany Coco01
Cu Chulainn
6
3
29
6.83
L
Jing Wei
Nickrotize
Jing Wei
0
12
4
0.17
L
Lancelot
SirPandaFrost
Lancelot
6
11
3
0.68
L
Discordia
SphyrnaKim
Discordia
1
9
4
0.33
W
Danzaburou
WorthlessJak
Danzaburou
4
1
32
20
W
8
4
23
4.88
W
Chiron
brandlayer
Chiron
14
3
21
8.17
L
Chiron
xLoxtar v
Chiron
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,480
Damage
63,196
74,361
Taken
61,883
36,437
Mitigated
44,555
6,018
Healing
24,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Beefzy
Discordia
16,253
478
2,889
2,667
7,534
3,168
1,331
1,812
5,722
23,813
679
L
Mercury
Crusher6650
Mercury
3,950
1,650
0
0
16,670
5,649
127
3,474
13,196
0
5,092
W
Cu Chulainn
Fany Coco01
Cu Chulainn
14,395
1,468
888
829
14,983
17,302
404
3,319
11,664
5,015
19,089
L
Jing Wei
Nickrotize
Jing Wei
4,873
1,712
0
172
16,910
6,263
96
6,401
10,509
0
10,900
L
Lancelot
SirPandaFrost
Lancelot
15,028
1,537
198
1,466
19,386
16,355
0
4,280
15,106
0
20,276
L
Discordia
SphyrnaKim
Discordia
13,135
535
189
771
14,334
5,084
113
4,373
9,961
25,116
916
W
Danzaburou
WorthlessJak
Danzaburou
9,071
3,498
2,599
5,656
12,417
5,947
1,908
2,857
9,560
0
21,771
W
9,154
1,628
1,301
1,879
14,103
12,384
527
1,580
12,523
0
16,295
W
Chiron
brandlayer
Chiron
14,323
4,423
2,923
3,097
12,846
5,754
3,300
2,797
10,049
0
26,902
L
Chiron
xLoxtar v
Chiron
10,494
903
657
2,565
7,061
3,086
0
1,668
5,393
0
24,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
50,972
104
Minions Killed
125
0
Camps Cleared
0
946,513
Distance Traveled
1,046,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,390
1,139
29
3
0
227,806
0
L
Mercury
6,320
632
4
0
0
171,733
0
W
Cu Chulainn
9,557
956
27
3
0
218,874
0
L
Jing Wei
7,103
710
15
2
0
193,906
0
L
Lancelot
9,826
983
12
1
0
195,487
0
L
Discordia
8,343
834
35
4
0
162,646
0
W
Danzaburou
9,468
947
25
3
0
188,986
0
W
Bastet
9,820
982
12
1
0
205,472
0
W
Chiron
10,737
1,074
32
3
0
205,601
0
L
Chiron
8,975
898
38
4
0
222,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role