Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ElNarigon1978
King Arthur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 3
Thoth
Thoth
ElRuloMan
Thoth
Level 106
God Stats
1W - 2L
1,572 SR
Queue Stats
31W - 44L
1,495 Elo+
Party 3
Ullr
Ullr
Jipster12
Ullr
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 89L
1,598 Elo+
Solo
Team Averages
Level 122
1,514 SR
1,501 Elo+

VS

Team Averages
Level 163
1,501 SR
1,494 Elo+
Cupid
Cupid
Lourenzoo
Cupid
Level 146
God Stats
2W - 2L
1,453 SR
Queue Stats
39W - 39L
1,519 Elo+
Party 2
Nemesis
Nemesis
MarcosValquinta
Nemesis
Level 190
God Stats
5W - 9L
1,197 SR
Queue Stats
588W - 573L
1,496 Elo+
Party 1
Surtr
Surtr
killgamer2002
Surtr
Level 195
God Stats
11W - 10L
1,606 SR
Queue Stats
337W - 350L
1,499 Elo+
Party 1
Scylla
Scylla
vCoLov
Scylla
Level 154
God Stats
6W - 6L
1,500 SR
Queue Stats
204W - 209L
1,500 Elo+
Party 1
Ymir
Ymir
Đynamis
Ymir
Level 129
God Stats
1W - 0L
1,750 SR
Queue Stats
26W - 35L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 2 / 0
6,072
506
2,786
9,581
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
 
Cerberus
9
0 / 0 / 0
5,713
476
3,703
8,161
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
ElNarigon1978
King Arthur
12
0 / 0 / 0
6,398
533
6,727
10,041
8,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
ElRuloMan
Thoth
10
0 / 2 / 0
5,818
485
2,315
4,095
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
1 / 0 / 0
6,249
521
3,934
4,555
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lourenzoo
Cupid
10
0 / 1 / 0
6,137
511
1,017
6,149
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 1
6,853
571
5,632
8,773
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 0
6,899
575
6,100
10,780
12,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
vCoLov
Scylla
12
1 / 0 / 2
6,772
564
4,536
3,777
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
9
0 / 0 / 4
5,896
491
1,934
5,667
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
4
4
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
L
Cerberus
 
Cerberus
0
0
0
0
L
King Arthur
ElNarigon1978
King Arthur
0
0
0
0
L
Thoth
ElRuloMan
Thoth
0
2
0
0
L
Ullr
1
0
0
1
W
Cupid
Lourenzoo
Cupid
0
1
0
0
W
3
0
1
3.5
W
0
0
0
0
W
Scylla
vCoLov
Scylla
1
0
2
2
W
Ymir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,465
Damage
19,219
36,433
Taken
35,146
21,890
Mitigated
22,448
7,130
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,786
992
0
977
9,581
3,376
0
1,815
7,766
0
53,711
L
Cerberus
 
Cerberus
3,703
464
0
2,978
8,161
6,564
0
2,389
5,772
18,638
0
L
King Arthur
ElNarigon1978
King Arthur
6,727
664
0
1,725
10,041
8,759
0
1,289
8,752
0
60,661
L
Thoth
ElRuloMan
Thoth
2,315
494
0
750
4,095
1,391
0
2,330
1,765
47,306
0
L
Ullr
3,934
1,609
0
700
4,555
1,800
0
188
4,367
0
44,641
W
Cupid
Lourenzoo
Cupid
1,017
583
85
1,224
6,149
2,087
580
413
5,736
0
39,852
W
5,632
2,782
0
1,534
8,773
2,964
0
1,914
6,859
0
43,784
W
6,100
1,929
0
5,649
10,780
12,448
0
627
10,153
5,098
45,006
W
Scylla
vCoLov
Scylla
4,536
1,021
0
250
3,777
1,247
616
1,159
2,618
56,603
0
W
Ymir
1,934
297
0
3,076
5,667
3,702
0
1,905
3,762
12,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
32,557
431
Minions Killed
358
0
Camps Cleared
0
1,139,087
Distance Traveled
1,191,709
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,072
506
92
8
0
271,438
0
L
Cerberus
5,713
476
35
3
0
237,143
3
L
King Arthur
6,398
533
126
11
0
242,915
4
L
Thoth
5,818
485
87
7
0
198,309
2
L
Ullr
6,249
521
91
8
0
189,282
0
W
Cupid
6,137
511
74
6
0
200,349
0
W
Nemesis
6,853
571
73
6
0
305,173
0
W
Surtr
6,899
575
99
8
0
216,476
1
W
Scylla
6,772
564
91
8
0
226,061
3
W
Ymir
5,896
491
21
2
0
243,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role