Player Matchup

Ares
Ares
AigleLeader1119
Ares
Level 127
God Stats
7W - 6L
1,828 SR
Queue Stats
293W - 407L
1,389 Elo+
Solo
Nemesis
Nemesis
LordHades
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,430 Elo+
Solo
Ravana
Ravana
Mieldon
Ravana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,458 Elo+
Solo
Ne Zha
Ne Zha
ZoKnes MasKy
Ne Zha
Level 88
God Stats
2W - 1L
1,838 SR
Queue Stats
41W - 41L
1,508 Elo+
Solo
Heimdallr
Heimdallr
dantertg
Heimdallr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,467 Elo+
Solo
Team Averages
Level 96
1,633 SR
1,450 Elo+

VS

Team Averages
Level 84
1,500 SR
1,537 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Iblys
Raijin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 63L
1,464 Elo+
Solo
Danzaburou
Danzaburou
access171
Danzaburou
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,721 Elo+
Solo
Hun Batz
Hun Batz
attogaymer
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
6,747
675
5,823
13,422
14,322
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
LordHades
Nemesis
14
4 / 3 / 6
7,863
786
4,167
8,073
3,597
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Mieldon
Ravana
13
4 / 5 / 4
7,591
759
3,373
10,913
11,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
16
6 / 4 / 9
8,276
828
13,066
11,916
6,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
dantertg
Heimdallr
15
2 / 4 / 12
7,840
784
9,709
10,983
5,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
3 / 1 / 13
9,396
940
7,474
6,299
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
 
Hera
15
8 / 3 / 10
8,947
895
13,697
8,141
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Iblys
Raijin
14
3 / 4 / 9
8,237
824
9,197
8,854
2,975
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
access171
Danzaburou
16
4 / 2 / 8
9,069
907
9,711
11,361
5,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
attogaymer
Hun Batz
13
3 / 7 / 13
8,250
825
8,206
10,127
3,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
17
Kills
21
21
Deaths
17
37
Assists
53
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
1
13
9.5
W
Hera
 
Hera
8
3
10
4.33
L
1
5
6
0.8
W
Raijin
Iblys
Raijin
3
4
9
1.88
L
Nemesis
LordHades
Nemesis
4
3
6
2.33
L
Ravana
Mieldon
Ravana
4
5
4
1.2
L
Ne Zha
6
4
9
2.63
W
Danzaburou
access171
Danzaburou
4
2
8
4
W
Hun Batz
attogaymer
Hun Batz
3
7
13
1.36
L
Heimdallr
dantertg
Heimdallr
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,138
Damage
48,285
55,307
Taken
44,782
41,017
Mitigated
17,401
15,152
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,474
1,186
2,238
1,503
6,299
2,524
500
541
5,758
19,403
1,090
W
Hera
 
Hera
13,697
3,008
762
1,224
8,141
2,902
84
1,280
6,861
24,120
0
L
5,823
72
1,363
2,836
13,422
14,322
0
5,874
7,198
8,240
0
W
Raijin
Iblys
Raijin
9,197
1,325
1,056
1,236
8,854
2,975
197
1,137
7,717
12,148
0
L
Nemesis
LordHades
Nemesis
4,167
1,195
975
1,003
8,073
3,597
112
4,118
3,814
0
9,794
L
Ravana
Mieldon
Ravana
3,373
736
0
225
10,913
11,275
77
5,605
4,943
0
7,256
L
Ne Zha
13,066
1,376
953
3,799
11,916
6,115
0
8,130
3,580
0
26,419
W
Danzaburou
access171
Danzaburou
9,711
5,794
938
5,482
11,361
5,212
551
1,939
9,422
0
23,089
W
Hun Batz
attogaymer
Hun Batz
8,206
1,119
0
296
10,127
3,788
69
926
9,201
0
10,191
L
Heimdallr
dantertg
Heimdallr
9,709
3,194
1,103
2,895
10,983
5,708
0
4,369
6,494
0
26,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
43,899
70
Minions Killed
109
0
Camps Cleared
0
948,199
Distance Traveled
919,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,396
940
43
4
0
198,013
0
W
Hera
8,947
895
13
1
0
194,285
0
L
Ares
6,747
675
5
1
0
183,107
0
W
Raijin
8,237
824
10
1
0
159,159
0
L
Nemesis
7,863
786
7
1
0
195,050
0
L
Ravana
7,591
759
9
1
0
172,461
0
L
Ne Zha
8,276
828
20
2
0
219,309
0
W
Danzaburou
9,069
907
40
4
0
161,785
0
W
Hun Batz
8,250
825
3
0
0
206,706
0
L
Heimdallr
7,840
784
29
3
0
178,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role