Player Matchup

Scylla
Scylla
Krawdaddy king
Scylla
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
239W - 254L
1,354 Elo+
Solo
Neith
Neith
Kynder67
Neith
Level 30
God Stats
4W - 10L
1,500 SR
Queue Stats
309W - 361L
1,271 Elo+
Solo
Bacchus
Bacchus
MonkishTulip931
Bacchus
Level 67
God Stats
57W - 55L
1,509 SR
Queue Stats
94W - 94L
1,403 Elo+
Solo
Team Averages
Level 62
1,503 SR
1,342 Elo+

VS

Team Averages
Level 78
1,691 SR
1,709 Elo+
Bacchus
Bacchus
DaYoungblood
Bacchus
Level 7
God Stats
14W - 0L
1,957 SR
Queue Stats
21W - 0L
1,926 Elo+
Party 1
Sol
Sol
OutlawedWalrus
Sol
Level 128
God Stats
8W - 1L
1,810 SR
Queue Stats
110W - 25L
1,902 Elo+
Party 1
Nu Wa
Nu Wa
XxPhrophetxX
Nu Wa
Level 98
God Stats
1W - 0L
1,307 SR
Queue Stats
2W - 5L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,985
623
2,450
6,256
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Kynder67
Neith
8
1 / 3 / 0
4,972
622
1,872
4,556
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 1
5,889
736
3,925
12,394
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaYoungblood
Bacchus
13
6 / 0 / 6
7,981
998
7,224
8,852
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
6 / 0 / 6
8,143
1,018
11,269
5,982
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 2 / 2
5,174
647
917
2,386
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DaYoungblood
Bacchus
6
0
6
9
L
0
6
1
0.08
L
Neith
Kynder67
Neith
1
3
0
0.33
L
1
3
1
0.5
W
6
0
6
9
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,247
Damage
19,410
23,206
Taken
17,220
16,770
Mitigated
14,543
1,968
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DaYoungblood
Bacchus
7,224
1,429
222
2,305
8,852
11,199
27
2,562
6,290
14,227
0
L
2,450
289
0
368
6,256
2,422
0
5,554
702
10,785
0
L
Neith
Kynder67
Neith
1,872
740
0
241
4,556
1,726
0
3,798
758
0
7,728
L
3,925
366
17
1,342
12,394
12,622
0
10,148
2,246
12,157
0
W
11,269
6,632
0
3,079
5,982
2,539
2,522
3,193
2,789
54,521
0
W
917
439
0
16
2,386
805
0
676
1,710
2,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,846
Gold Earned
21,298
52
Minions Killed
102
0
Camps Cleared
0
305,973
Distance Traveled
353,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,981
998
15
2
0
158,131
0
L
Scylla
4,985
623
16
2
0
93,833
0
L
Neith
4,972
622
14
2
0
66,452
0
L
Bacchus
5,889
736
22
3
0
145,688
0
W
Sol
8,143
1,018
84
11
0
132,953
0
W
Nu Wa
5,174
647
3
0
0
62,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role