Player Matchup

King Arthur
King Arthur
Abilol15
King Arthur
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,373 Elo+
Solo
Xing Tian
Xing Tian
Gufik181
Xing Tian
Level 78
God Stats
3W - 2L
1,607 SR
Queue Stats
124W - 122L
1,451 Elo+
Solo
Anubis
Anubis
IvanDurakk
Anubis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 51L
1,360 Elo+
Solo
Medusa
Medusa
Lumiikaa
Medusa
Level 54
God Stats
1W - 0L
1,235 SR
Queue Stats
2W - 9L
1,355 Elo+
Party 1
Raijin
Raijin
Shoji92i
Raijin
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 145L
1,457 Elo+
Party 1
Team Averages
Level 59
1,468 SR
1,399 Elo+

VS

Team Averages
Level 107
1,500 SR
1,479 Elo+
Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BlunaXtreme
Hun Batz
Level 156
God Stats
6W - 5L
1,500 SR
Queue Stats
517W - 548L
1,415 Elo+
Solo
Atlas
Atlas
ManuelMM5066
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,391 Elo+
Solo
Rama
Rama
Spartan01_FURY
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 328L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abilol15
King Arthur
14
6 / 2 / 5
8,263
826
8,393
11,990
13,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Gufik181
Xing Tian
12
0 / 2 / 14
7,229
723
6,910
12,756
12,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
IvanDurakk
Anubis
15
1 / 3 / 15
8,454
845
7,754
6,272
3,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Lumiikaa
Medusa
15
3 / 3 / 8
8,364
836
8,821
9,173
4,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Shoji92i
Raijin
16
7 / 2 / 7
9,123
912
13,622
8,527
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 3 / 2
8,506
851
10,519
7,206
3,351
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
 
Ah Puch
14
3 / 4 / 4
8,174
817
8,813
9,899
4,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
BlunaXtreme
Hun Batz
14
1 / 2 / 4
7,834
783
4,479
7,774
3,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 4 / 6
8,104
810
4,102
15,988
18,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 3
7,965
797
9,173
9,190
3,950
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
17
Kills
12
12
Deaths
17
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
3
2
2
L
Ah Puch
 
Ah Puch
3
4
4
1.25
W
King Arthur
Abilol15
King Arthur
6
2
5
4.25
L
Hun Batz
BlunaXtreme
Hun Batz
1
2
4
1.5
W
Xing Tian
Gufik181
Xing Tian
0
2
14
3.5
W
Anubis
IvanDurakk
Anubis
1
3
15
2.83
W
Medusa
Lumiikaa
Medusa
3
3
8
2.33
L
1
4
6
1
W
Raijin
Shoji92i
Raijin
7
2
7
5.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,500
Damage
37,086
48,718
Taken
50,057
38,426
Mitigated
33,369
13,266
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,519
3,693
688
898
7,206
3,351
648
3,951
3,255
0
23,683
L
Ah Puch
 
Ah Puch
8,813
627
858
2,830
9,899
4,254
295
6,702
3,197
18,454
553
W
King Arthur
Abilol15
King Arthur
8,393
852
1,391
2,794
11,990
13,608
25
3,158
8,832
0
15,650
L
Hun Batz
BlunaXtreme
Hun Batz
4,479
1,670
338
1,295
7,774
3,651
0
4,184
3,590
0
12,677
W
Xing Tian
Gufik181
Xing Tian
6,910
539
1,730
1,592
12,756
12,253
78
2,753
10,003
8,845
0
W
Anubis
IvanDurakk
Anubis
7,754
607
1,643
615
6,272
3,575
813
2,340
3,932
21,257
0
W
Medusa
Lumiikaa
Medusa
8,821
3,410
0
1,279
9,173
4,442
640
2,381
6,792
0
18,307
L
4,102
1,169
585
3,004
15,988
18,163
151
8,296
7,692
9,667
0
W
Raijin
Shoji92i
Raijin
13,622
1,859
845
1,377
8,527
4,548
746
2,084
6,443
26,247
0
L
9,173
7,399
785
1,489
9,190
3,950
880
5,153
4,037
0
15,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,433
Gold Earned
40,583
144
Minions Killed
104
0
Camps Cleared
0
977,376
Distance Traveled
859,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,506
851
20
2
0
189,937
0
L
Ah Puch
8,174
817
39
4
0
178,484
0
W
King Arthur
8,263
826
24
2
0
191,547
0
L
Hun Batz
7,834
783
22
2
0
171,596
0
W
Xing Tian
7,229
723
3
0
0
223,820
0
W
Anubis
8,454
845
50
5
0
174,372
0
W
Medusa
8,364
836
34
3
0
200,446
0
L
Atlas
8,104
810
9
1
0
171,815
0
W
Raijin
9,123
912
33
3
0
187,191
0
L
Rama
7,965
797
14
1
0
148,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role