Player Matchup

Chang'e
Chang'e
Bronze III
asierandres101
Chang'e
Bronze III
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,363 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,500 SR
1,363 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,789 SR
1,328 MMR
Baron Samedi
Baron Samedi
Bronze III
Fox Mizu
Baron Samedi
Bronze III
Level 80
God Stats
0W - 1L
1,789 SR
Queue Stats
0W - 3L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
9,217
1,024
8,185
9,296
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabShivaThorSkadiKali

VS

Bans
RamaChironHeraLokiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fox Mizu
Baron Samedi
12
1 / 4 / 0
7,490
832
6,510
9,736
4,884
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fox Mizu
Baron Samedi
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,185
Damage
6,510
9,296
Taken
9,736
5,391
Mitigated
4,884
3,197
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fox Mizu
Baron Samedi
6,510
787
0
2,477
9,736
4,884
686
8,481
1,255
30,098
1,249
W
8,185
1,163
0
3,197
9,296
5,391
627
6,382
2,914
48,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,217
Gold Earned
7,490
105
Minions Killed
73
7
Camps Cleared
1
173,530
Distance Traveled
163,702
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,490
832
73
8
1
163,702
0
W
Chang'e
9,217
1,024
105
12
7
173,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role