Player Matchup

Tyr
Tyr
NuttButt3314
Tyr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,530 Elo+
Party 1
Xbalanque
Xbalanque
SETBOOK
Xbalanque
Level 192
God Stats
9W - 4L
1,595 SR
Queue Stats
309W - 324L
1,431 Elo+
Solo
Nu Wa
Nu Wa
ThaneN7
Nu Wa
Level 145
God Stats
10W - 1L
1,827 SR
Queue Stats
547W - 534L
1,473 Elo+
Solo
Chiron
Chiron
VOIDxxWOLF
Chiron
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 77L
1,465 Elo+
Party 1
Yemoja
Yemoja
hellhoend
Yemoja
Level 86
God Stats
3W - 0L
1,769 SR
Queue Stats
28W - 28L
1,470 Elo+
Party 1
Team Averages
Level 116
1,638 SR
1,474 Elo+

VS

Team Averages
Level 149
1,561 SR
1,509 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
chenlezhi
Zeus
Level 212
God Stats
2W - 1L
1,593 SR
Queue Stats
249W - 256L
1,520 Elo+
Solo
He Bo
He Bo
sleepaholic666
He Bo
Level 133
God Stats
6W - 2L
1,500 SR
Queue Stats
88W - 103L
1,557 Elo+
Solo
Persephone
Persephone
sundela
Persephone
Level 104
God Stats
4W - 4L
1,710 SR
Queue Stats
411W - 402L
1,448 Elo+
Solo
Thor
Thor
xVxIxPxExR
Thor
Level 167
God Stats
1W - 4L
1,500 SR
Queue Stats
198W - 224L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 13
10,044
913
14,395
16,373
18,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
SETBOOK
Xbalanque
16
6 / 4 / 12
9,642
877
19,564
17,852
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ThaneN7
Nu Wa
15
2 / 0 / 14
9,044
822
12,567
5,972
2,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chiron
VOIDxxWOLF
Chiron
18
5 / 0 / 12
10,447
950
18,044
12,203
6,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
hellhoend
Yemoja
15
2 / 1 / 11
9,605
873
3,274
10,336
9,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 1 / 7
8,347
759
6,989
15,565
8,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
14
2 / 4 / 2
7,886
717
12,649
13,732
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 4
7,482
680
6,944
15,329
5,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
sundela
Persephone
15
4 / 5 / 1
8,989
817
7,939
11,474
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 3
7,952
723
9,443
14,988
6,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
23
Kills
8
8
Deaths
23
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
7
3.5
W
8
3
13
4.83
W
Xbalanque
SETBOOK
Xbalanque
6
4
12
3
W
Nu Wa
ThaneN7
Nu Wa
2
0
14
9
W
Chiron
VOIDxxWOLF
Chiron
5
0
12
11
L
Zeus
2
4
2
0.75
W
Yemoja
hellhoend
Yemoja
2
1
11
7.5
L
1
7
4
0.43
L
Persephone
sundela
Persephone
4
5
1
0.9
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,844
Damage
43,964
62,736
Taken
71,088
43,577
Mitigated
28,631
36,041
Healing
31,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,989
791
8,782
11,040
15,565
8,612
0
2,915
12,650
24,819
0
W
14,395
1,254
618
4,318
16,373
18,508
676
7,535
8,838
1,395
20,484
W
Xbalanque
SETBOOK
Xbalanque
19,564
9,755
1,266
7,156
17,852
7,821
2,318
10,947
6,905
0
34,667
W
Nu Wa
ThaneN7
Nu Wa
12,567
3,534
2,824
1,770
5,972
2,167
2,736
3,322
2,650
23,492
0
W
Chiron
VOIDxxWOLF
Chiron
18,044
4,089
4,119
4,273
12,203
6,026
2,805
6,667
5,536
0
39,651
L
Zeus
12,649
1,058
834
2,993
13,732
4,266
0
4,117
9,615
25,258
0
W
Yemoja
hellhoend
Yemoja
3,274
821
6,925
2,772
10,336
9,055
491
5,136
5,200
7,138
0
L
6,944
787
966
1,434
15,329
5,258
0
2,265
13,064
16,978
1,247
L
Persephone
sundela
Persephone
7,939
1,138
718
3,219
11,474
4,432
0
3,148
8,321
20,848
513
L
9,443
790
553
942
14,988
6,063
0
4,238
10,750
0
25,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
40,656
140
Minions Killed
145
0
Camps Cleared
0
1,093,787
Distance Traveled
999,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,347
759
40
4
0
222,684
0
W
Tyr
10,044
913
17
2
0
221,411
0
W
Xbalanque
9,642
877
43
4
0
211,287
0
W
Nu Wa
9,044
822
27
2
0
215,181
0
W
Chiron
10,447
950
40
4
0
230,027
0
L
Zeus
7,886
717
26
2
0
218,926
0
W
Yemoja
9,605
873
13
1
0
215,881
0
L
He Bo
7,482
680
23
2
0
168,130
0
L
Persephone
8,989
817
32
3
0
192,770
0
L
Thor
7,952
723
24
2
0
197,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role