Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
MoistRaiju
Zhong Kui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 138L
1,647 Elo+
Party 2
Arachne
Arachne
Sabuthesucc
Arachne
Level 12
God Stats
39W - 30L
1,659 SR
Queue Stats
92W - 80L
1,693 Elo+
Party 2
Team Averages
Level 121
1,532 SR
1,568 Elo+

VS

Team Averages
Level 96
1,611 SR
1,469 Elo+
Sol
Sol
LMurdaDaChef
Sol
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,508 Elo+
Solo
Hercules
Hercules
Sanntiaggo
Hercules
Level 124
God Stats
15W - 21L
1,528 SR
Queue Stats
168W - 144L
1,466 Elo+
Solo
Lancelot
Lancelot
Skida24
Lancelot
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,412 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sumaira
Morgan Le Fay
Level 112
God Stats
20W - 15L
2,020 SR
Queue Stats
209W - 129L
1,560 Elo+
Solo
Hou Yi
Hou Yi
Torex24
Hou Yi
Level 83
God Stats
3W - 2L
1,509 SR
Queue Stats
45W - 53L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 2 / 2
9,957
996
2,873
12,281
6,909
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
 
Surtr
15
0 / 2 / 3
9,628
963
4,048
14,037
16,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
 
Aphrodite
14
0 / 0 / 0
8,524
852
278
114
56
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MoistRaiju
Zhong Kui
15
2 / 5 / 2
10,108
1,011
28,002
21,647
17,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Arachne
Sabuthesucc
Arachne
15
2 / 1 / 2
9,865
987
7,981
12,680
8,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

233

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
10,035
1,004
7,801
6,270
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Sanntiaggo
Hercules
16
3 / 1 / 6
10,448
1,045
9,105
12,963
20,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Skida24
Lancelot
16
1 / 3 / 8
10,041
1,004
12,628
12,969
6,306
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Sumaira
Morgan Le Fay
16
3 / 0 / 5
11,152
1,115
13,039
5,509
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Torex24
Hou Yi
16
2 / 0 / 8
10,210
1,021
13,767
9,138
4,188
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
10
10
Deaths
4
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
2
0.5
L
Surtr
 
Surtr
0
2
3
0.75
L
Aphrodite
 
Aphrodite
0
0
0
0
W
1
0
8
5
L
Zhong Kui
MoistRaiju
Zhong Kui
2
5
2
0.6
L
Arachne
Sabuthesucc
Arachne
2
1
2
3
W
Hercules
Sanntiaggo
Hercules
3
1
6
6
W
Lancelot
Skida24
Lancelot
1
3
8
1.67
W
Morgan Le Fay
Sumaira
Morgan Le Fay
3
0
5
5.5
W
Hou Yi
Torex24
Hou Yi
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,182
Damage
56,340
60,759
Taken
46,849
49,407
Mitigated
36,625
14,378
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,873
569
0
1,552
12,281
6,909
0
4,089
8,192
0
34,944
L
Surtr
 
Surtr
4,048
1,009
0
1,304
14,037
16,406
0
6,339
7,698
96
14,572
L
Aphrodite
 
Aphrodite
278
39
0
0
114
56
0
0
114
278
0
W
7,801
2,679
0
1,555
6,270
2,849
0
5,245
1,025
30,590
1,246
L
Zhong Kui
MoistRaiju
Zhong Kui
28,002
652
0
9,796
21,647
17,358
0
6,429
15,218
54,077
0
L
Arachne
Sabuthesucc
Arachne
7,981
5,746
0
1,726
12,680
8,678
0
3,648
9,032
0
11,848
W
Hercules
Sanntiaggo
Hercules
9,105
3,286
0
5,231
12,963
20,645
0
6,619
6,340
0
22,796
W
Lancelot
Skida24
Lancelot
12,628
5,124
0
0
12,969
6,306
0
5,921
7,047
0
25,425
W
Morgan Le Fay
Sumaira
Morgan Le Fay
13,039
1,616
148
2,241
5,509
2,637
0
3,634
1,875
47,821
0
W
Hou Yi
Torex24
Hou Yi
13,767
9,484
0
25
9,138
4,188
0
6,916
2,211
0
32,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
51,886
184
Minions Killed
264
4
Camps Cleared
12
879,780
Distance Traveled
996,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,957
996
78
8
0
204,880
0
L
Surtr
9,628
963
27
3
2
226,211
0
L
Aphrodite
8,524
852
0
0
0
9,190
0
W
Sol
10,035
1,004
62
6
2
187,567
0
L
Zhong Kui
10,108
1,011
66
7
1
209,844
0
L
Arachne
9,865
987
13
1
1
229,655
0
W
Hercules
10,448
1,045
39
4
2
200,030
0
W
Lancelot
10,041
1,004
38
4
5
214,317
0
W
Morgan Le Fay
11,152
1,115
75
8
3
210,421
0
W
Hou Yi
10,210
1,021
50
5
0
183,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role