Player Matchup

Olorun
Olorun
GaiijinRonin121
Olorun
Level 150
God Stats
2W - 2L
1,489 SR
Queue Stats
102W - 106L
1,565 Elo+
Party 2
Shiva
Shiva
Good_old_hunter
Shiva
Level 89
God Stats
2W - 2L
1,849 SR
Queue Stats
86W - 66L
1,630 Elo+
Party 1
Anhur
Anhur
HoundOfUlster906
Anhur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sabri77130
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,742 Elo+
Party 1
Cerberus
Cerberus
SleepinInsomnia
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 64L
1,598 Elo+
Party 1
Team Averages
Level 100
1,568 SR
1,619 Elo+

VS

Team Averages
Level 110
1,423 SR
1,545 Elo+
Nemesis
Nemesis
D4rK MnZ
Nemesis
Level 66
God Stats
5W - 5L
1,556 SR
Queue Stats
12W - 12L
1,502 Elo+
Party 3
Ao Kuang
Ao Kuang
Flank_Butcher
Ao Kuang
Level 135
God Stats
2W - 2L
1,397 SR
Queue Stats
7W - 9L
1,668 Elo+
Solo
Rama
Rama
Genet1k33
Rama
Level 156
God Stats
16W - 14L
1,174 SR
Queue Stats
332W - 346L
1,584 Elo+
Party 3
Yu Huang
Yu Huang
LaDoX33
Yu Huang
Level 107
God Stats
2W - 1L
1,495 SR
Queue Stats
8W - 8L
1,514 Elo+
Party 3
Maui
Maui
WiwiGamers
Maui
Level 87
God Stats
3W - 2L
1,495 SR
Queue Stats
16W - 11L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,609
507
9,835
11,924
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 5 / 0
6,180
412
6,631
12,439
7,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
6,142
409
4,681
13,632
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Sabri77130
Tsukuyomi
10
2 / 4 / 1
6,506
434
4,673
10,752
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cerberus
9
1 / 4 / 4
6,538
436
6,342
16,809
16,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D4rK MnZ
Nemesis
12
2 / 2 / 10
7,934
529
4,140
10,209
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Flank_Butcher
Ao Kuang
15
5 / 0 / 4
9,464
631
13,557
15,742
12,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
16
9 / 0 / 3
9,972
665
12,297
11,467
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yu Huang
LaDoX33
Yu Huang
13
3 / 0 / 5
8,275
552
10,639
6,766
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 12
7,219
481
5,472
13,496
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
19
19
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
D4rK MnZ
Nemesis
2
2
10
3.5
W
Ao Kuang
Flank_Butcher
Ao Kuang
5
0
4
7
L
3
3
0
1
W
Rama
9
0
3
10.5
L
1
5
0
0.2
L
0
3
1
0.17
W
Yu Huang
LaDoX33
Yu Huang
3
0
5
5.5
L
Tsukuyomi
Sabri77130
Tsukuyomi
2
4
1
0.63
L
Cerberus
1
4
4
0.75
W
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,162
Damage
46,105
65,556
Taken
57,680
37,007
Mitigated
33,163
22,837
Healing
23,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
D4rK MnZ
Nemesis
4,140
1,186
0
4,197
10,209
3,778
188
2,133
8,076
0
44,970
W
Ao Kuang
Flank_Butcher
Ao Kuang
13,557
2,996
0
8,937
15,742
12,706
0
2,583
13,159
69,069
0
L
9,835
5,176
311
5,064
11,924
5,080
771
5,578
6,314
63,462
0
W
Rama
12,297
11,177
0
7,832
11,467
4,517
1,399
3,211
8,256
0
94,060
L
6,631
1,076
224
974
12,439
7,191
0
8,368
4,071
369
33,884
L
4,681
2,338
0
5,643
13,632
4,893
0
4,304
9,289
0
45,590
W
Yu Huang
LaDoX33
Yu Huang
10,639
655
0
611
6,766
2,593
61
3,591
3,175
61,384
0
L
Tsukuyomi
Sabri77130
Tsukuyomi
4,673
1,032
0
4,252
10,752
3,665
169
2,856
7,829
0
38,346
L
Cerberus
6,342
983
404
5,965
16,809
16,178
218
8,038
8,385
20,280
0
W
5,472
1,891
0
1,971
13,496
9,569
106
5,476
8,020
18,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
42,864
292
Minions Killed
444
0
Camps Cleared
0
1,403,210
Distance Traveled
1,554,850
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,934
529
72
5
0
375,386
0
W
Ao Kuang
9,464
631
110
7
0
270,330
3
L
Olorun
7,609
507
109
7
0
273,763
0
W
Rama
9,972
665
144
10
0
293,848
0
L
Shiva
6,180
412
43
3
0
292,660
0
L
Anhur
6,142
409
57
4
0
257,578
0
W
Yu Huang
8,275
552
104
7
0
311,374
0
L
Tsukuyomi
6,506
434
68
5
0
299,391
0
L
Cerberus
6,538
436
15
1
0
279,818
3
W
Maui
7,219
481
14
1
0
303,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role