Player Matchup

Hercules
Hercules
CallMePoppaPerc
Hercules
Level 110
God Stats
15W - 23L
1,611 SR
Queue Stats
414W - 382L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
Ginnung
Jormungandr
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 3
Ishtar
Ishtar
aru_akise_1
Ishtar
Level 127
God Stats
58W - 43L
1,515 SR
Queue Stats
973W - 896L
1,462 Elo+
Party 1
Scylla
Scylla
geronamo
Scylla
Level 124
God Stats
2W - 3L
1,833 SR
Queue Stats
27W - 24L
1,540 Elo+
Solo
Lancelot
Lancelot
jkman46
Lancelot
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Team Averages
Level 86
1,592 SR
1,484 Elo+

VS

Team Averages
Level 115
1,439 SR
1,451 Elo+
Sol
Sol
Ashlynn0616
Sol
Level 148
God Stats
294W - 270L
1,318 SR
Queue Stats
358W - 362L
1,372 Elo+
Solo
Cthulhu
Cthulhu
Fatgamer13
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
JellerBare
Xbalanque
Level 127
God Stats
3W - 3L
1,290 SR
Queue Stats
30W - 28L
1,431 Elo+
Party 2
Surtr
Surtr
JellerBean
Surtr
Level 145
God Stats
2W - 3L
1,362 SR
Queue Stats
50W - 48L
1,444 Elo+
Party 2
Thanatos
Thanatos
MorbidMisfortune
Thanatos
Level 48
God Stats
3W - 1L
1,726 SR
Queue Stats
49W - 55L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
5
0 / 2 / 0
3,221
644
1,699
4,911
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Ginnung
Jormungandr
5
0 / 0 / 0
3,180
636
979
3,910
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
5
0 / 0 / 0
2,982
596
1,719
2,716
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
geronamo
Scylla
6
0 / 0 / 0
3,439
688
0
2,142
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
jkman46
Lancelot
1
0 / 0 / 0
2,541
508
0
583
127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,073
815
412
1,281
259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Fatgamer13
Cthulhu
5
0 / 0 / 0
3,529
706
1,286
2,832
1,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
JellerBare
Xbalanque
5
0 / 0 / 0
3,305
661
3,247
2,325
656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
7
1 / 0 / 1
4,050
810
1,258
4,094
2,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 0
3,603
721
1,156
3,225
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Hercules
0
2
0
0
W
Cthulhu
Fatgamer13
Cthulhu
0
0
0
0
L
Jormungandr
Ginnung
Jormungandr
0
0
0
0
W
Xbalanque
JellerBare
Xbalanque
0
0
0
0
W
Surtr
1
0
1
1.5
W
1
0
0
1
L
Ishtar
0
0
0
0
L
Scylla
geronamo
Scylla
0
0
0
0
L
Lancelot
jkman46
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,397
Damage
7,359
14,262
Taken
13,757
7,170
Mitigated
5,627
5,766
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
412
0
0
579
1,281
259
691
0
1,281
22,848
0
L
Hercules
1,699
823
0
2,540
4,911
3,792
0
39
4,872
0
15,253
W
Cthulhu
Fatgamer13
Cthulhu
1,286
154
0
1,410
2,832
1,416
0
443
2,389
8,106
0
L
Jormungandr
Ginnung
Jormungandr
979
333
254
1,370
3,910
1,928
0
639
3,271
10,565
0
W
Xbalanque
JellerBare
Xbalanque
3,247
1,525
0
1,141
2,325
656
0
536
1,789
0
20,351
W
Surtr
1,258
406
0
1,833
4,094
2,351
0
0
3,879
200
15,577
W
1,156
540
0
2,555
3,225
945
0
0
3,225
0
17,442
L
Ishtar
1,719
1,141
0
1,102
2,716
791
0
647
2,069
0
13,456
L
Scylla
geronamo
Scylla
0
0
0
500
2,142
532
0
412
1,730
14,195
0
L
Lancelot
jkman46
Lancelot
0
0
0
0
583
127
0
0
583
0
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,363
Gold Earned
18,560
114
Minions Killed
151
0
Camps Cleared
0
393,187
Distance Traveled
459,688
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,073
815
42
8
0
77,933
0
L
Hercules
3,221
644
30
6
0
82,503
0
W
Cthulhu
3,529
706
12
2
0
96,533
1
L
Jormungandr
3,180
636
18
4
0
102,865
1
W
Xbalanque
3,305
661
29
6
0
80,312
0
W
Surtr
4,050
810
32
6
0
101,668
0
W
Thanatos
3,603
721
36
7
0
103,242
0
L
Ishtar
2,982
596
29
6
0
85,201
0
L
Scylla
3,439
688
34
7
0
97,484
0
L
Lancelot
2,541
508
3
1
0
25,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role