Player Matchup

Cthulhu
Cthulhu
K1NG_NOVAA
Cthulhu
Level 41
God Stats
1W - 6L
1,291 SR
Queue Stats
22W - 53L
1,249 Elo+
Party 1
Medusa
Medusa
KUMARA_NOVA_GOD
Medusa
Level 26
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 6L
1,190 Elo+
Party 1
Ishtar
Ishtar
QueenNova1011
Ishtar
Level 12
God Stats
3W - 16L
1,109 SR
Queue Stats
9W - 48L
1,016 Elo+
Party 1
Team Averages
Level 26
1,244 SR
1,152 Elo+

VS

Team Averages
Level 91
1,500 SR
1,646 Elo+
Cu Chulainn
Cu Chulainn
HxCoastoff
Cu Chulainn
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 40L
1,621 Elo+
Party 2
Chronos
Chronos
PoorMisa
Chronos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,602 Elo+
Party 2
Bacchus
Bacchus
PotatoSenpaii
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
K1NG_NOVAA
Cthulhu
10
1 / 3 / 0
5,742
638
4,903
12,345
6,837
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 8 / 1
5,179
575
2,836
14,654
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 1
5,308
590
1,384
10,449
4,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HxCoastoff
Cu Chulainn
13
5 / 1 / 6
7,907
879
11,313
8,505
7,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
PoorMisa
Chronos
13
6 / 0 / 8
8,077
897
16,331
8,322
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
11
5 / 0 / 6
8,027
892
3,853
3,534
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
16
16
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
HxCoastoff
Cu Chulainn
5
1
6
8
L
Cthulhu
K1NG_NOVAA
Cthulhu
1
3
0
0.33
L
0
8
1
0.06
W
Chronos
PoorMisa
Chronos
6
0
8
10
W
Bacchus
5
0
6
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,123
Damage
31,497
37,448
Taken
20,361
16,458
Mitigated
15,179
5,261
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
HxCoastoff
Cu Chulainn
11,313
1,733
0
1,261
8,505
7,736
66
1,983
6,522
0
32,481
L
Cthulhu
K1NG_NOVAA
Cthulhu
4,903
719
447
3,569
12,345
6,837
0
5,629
6,315
17,549
0
L
2,836
2,100
0
713
14,654
5,484
0
8,634
5,887
0
7,577
W
Chronos
PoorMisa
Chronos
16,331
6,395
0
5,498
8,322
3,540
1,583
2,148
6,174
53,544
0
W
Bacchus
3,853
162
0
1,194
3,534
3,903
139
823
2,711
10,455
0
L
1,384
704
0
532
10,449
4,137
0
5,997
4,248
0
7,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,229
Gold Earned
24,011
39
Minions Killed
131
0
Camps Cleared
0
411,864
Distance Traveled
529,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,907
879
32
4
0
174,824
0
L
Cthulhu
5,742
638
22
2
0
155,453
0
L
Medusa
5,179
575
6
1
0
137,703
0
W
Chronos
8,077
897
90
10
0
168,137
0
W
Bacchus
8,027
892
9
1
0
186,067
0
L
Ishtar
5,308
590
11
1
0
118,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role