Player Matchup

Jormungandr
Jormungandr
DemonWarriorss
Jormungandr
Level 61
God Stats
1W - 1L
1,735 SR
Queue Stats
27W - 30L
1,373 Elo+
Party 1
Hachiman
Hachiman
OMNIR1PP3R
Hachiman
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 159L
1,475 Elo+
Party 1
Tiamat
Tiamat
OMNIxTERROR
Tiamat
Level 102
God Stats
0W - 2L
1,277 SR
Queue Stats
126W - 106L
1,499 Elo+
Party 1
Ishtar
Ishtar
Whooped
Ishtar
Level 155
God Stats
2W - 2L
1,476 SR
Queue Stats
276W - 244L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pzxj1234
Cu Chulainn
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Solo
Team Averages
Level 86
1,498 SR
1,403 Elo+

VS

Team Averages
Level 132
1,479 SR
1,509 Elo+
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BrewChew2
Hou Yi
Level 157
God Stats
25W - 29L
1,623 SR
Queue Stats
1,033W - 1,125L
1,447 Elo+
Solo
Odin
Odin
Mizter Cute
Odin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 55L
1,634 Elo+
Solo
Charybdis
Charybdis
RareMikyrian
Charybdis
Level 144
God Stats
3W - 0L
1,272 SR
Queue Stats
69W - 58L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonWarriorss
Jormungandr
14
1 / 6 / 10
7,966
724
5,721
14,231
18,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
OMNIR1PP3R
Hachiman
17
4 / 7 / 8
9,738
885
11,507
14,184
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
5 / 5 / 7
8,580
780
11,354
9,349
7,215
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Whooped
Ishtar
17
7 / 5 / 7
9,510
865
12,293
11,172
5,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
pzxj1234
Cu Chulainn
15
4 / 7 / 5
9,107
828
10,320
20,888
18,621
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 4 / 19
10,417
947
15,069
9,726
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
 
Cerberus
15
4 / 5 / 19
9,815
892
7,835
15,832
21,061
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
BrewChew2
Hou Yi
16
7 / 5 / 16
9,994
909
12,505
12,672
6,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
10 / 3 / 16
10,800
982
11,541
15,902
13,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
RareMikyrian
Charybdis
17
3 / 4 / 19
10,219
929
18,477
13,398
7,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
119
21
Kills
30
30
Deaths
21
37
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
4
19
3.88
W
Cerberus
 
Cerberus
4
5
19
2.7
W
Hou Yi
BrewChew2
Hou Yi
7
5
16
3
L
Jormungandr
DemonWarriorss
Jormungandr
1
6
10
1
W
10
3
16
6
L
Hachiman
OMNIR1PP3R
Hachiman
4
7
8
1.14
L
Tiamat
5
5
7
1.7
W
Charybdis
RareMikyrian
Charybdis
3
4
19
3.13
L
Ishtar
Whooped
Ishtar
7
5
7
2.1
L
Cu Chulainn
pzxj1234
Cu Chulainn
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,195
Damage
65,427
69,824
Taken
67,530
56,161
Mitigated
53,451
11,156
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,069
984
1,896
1,435
9,726
4,934
1,310
4,500
5,226
30,889
0
W
Cerberus
 
Cerberus
7,835
87
744
3,291
15,832
21,061
177
2,876
12,956
16,832
0
W
Hou Yi
BrewChew2
Hou Yi
12,505
4,757
691
1,143
12,672
6,678
2,477
3,575
9,097
0
24,608
L
Jormungandr
DemonWarriorss
Jormungandr
5,721
698
439
544
14,231
18,343
0
3,885
10,346
14,261
0
W
11,541
2,678
3,060
6,167
15,902
13,645
953
3,844
12,058
1,797
17,474
L
Hachiman
OMNIR1PP3R
Hachiman
11,507
6,894
375
2,398
14,184
6,671
0
4,677
9,507
0
20,490
L
Tiamat
11,354
440
499
1,395
9,349
7,215
0
3,165
6,184
16,544
0
W
Charybdis
RareMikyrian
Charybdis
18,477
11,263
1,223
4,226
13,398
7,133
3,238
4,817
8,581
0
37,927
L
Ishtar
Whooped
Ishtar
12,293
9,029
415
1,854
11,172
5,311
0
4,777
6,395
0
20,585
L
Cu Chulainn
pzxj1234
Cu Chulainn
10,320
1,560
28
3,209
20,888
18,621
0
8,057
12,831
6,058
14,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
51,245
96
Minions Killed
142
0
Camps Cleared
0
947,952
Distance Traveled
998,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,417
947
28
3
0
200,480
0
W
Cerberus
9,815
892
29
3
0
198,931
0
W
Hou Yi
9,994
909
16
1
0
183,778
0
L
Jormungandr
7,966
724
25
2
0
196,055
0
W
Odin
10,800
982
17
2
0
219,569
0
L
Hachiman
9,738
885
25
2
0
162,632
0
L
Tiamat
8,580
780
11
1
0
208,342
0
W
Charybdis
10,219
929
52
5
0
195,309
0
L
Ishtar
9,510
865
13
1
0
181,692
0
L
Cu Chulainn
9,107
828
22
2
0
199,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role