Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AceSodapop
Sun Wukong
Level 124
God Stats
7W - 9L
1,588 SR
Queue Stats
595W - 588L
1,482 Elo+
Solo
Vulcan
Vulcan
Andrewjkb
Vulcan
Level 102
God Stats
47W - 45L
1,616 SR
Queue Stats
236W - 215L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
SwervasarusFlex
Kuzenbo
Level 119
God Stats
5W - 8L
1,371 SR
Queue Stats
52W - 49L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
el_nino_beano
Baron Samedi
Level 103
God Stats
1W - 3L
1,361 SR
Queue Stats
25W - 33L
1,359 Elo+
Solo
Team Averages
Level 118
1,487 SR
1,452 Elo+

VS

Team Averages
Level 96
1,558 SR
1,516 Elo+
Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ABEL1203
Ares
Level 105
God Stats
16W - 16L
1,534 SR
Queue Stats
121W - 102L
1,607 Elo+
Solo
Janus
Janus
Qmando
Janus
Level 103
God Stats
10W - 6L
1,555 SR
Queue Stats
45W - 46L
1,512 Elo+
Solo
Surtr
Surtr
Verynk12
Surtr
Level 44
God Stats
2W - 0L
1,702 SR
Queue Stats
13W - 15L
1,426 Elo+
Party 1
Fenrir
Fenrir
Xαnthαr
Fenrir
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 50L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 2
3,981
796
945
3,619
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
AceSodapop
Sun Wukong
10
3 / 2 / 0
4,979
996
4,968
6,753
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Andrewjkb
Vulcan
10
1 / 0 / 3
4,669
934
7,639
3,069
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 2
4,463
893
2,325
4,291
3,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
el_nino_beano
Baron Samedi
9
0 / 2 / 4
4,345
869
3,107
4,918
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 0 / 1
4,794
959
2,383
3,739
1,292
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
10
2 / 1 / 2
4,562
912
2,970
6,799
4,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Qmando
Janus
10
0 / 2 / 2
4,483
897
4,591
3,553
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Verynk12
Surtr
8
0 / 0 / 2
4,112
822
3,463
6,605
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Xαnthαr
Fenrir
10
3 / 1 / 1
4,859
972
6,667
5,714
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
4
Kills
6
6
Deaths
4
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
2
0.5
W
Chang'e
 
Chang'e
1
0
1
1.5
W
Ares
2
1
2
3
L
Sun Wukong
AceSodapop
Sun Wukong
3
2
0
1.5
L
Vulcan
Andrewjkb
Vulcan
1
0
3
2.5
W
Janus
Qmando
Janus
0
2
2
0.5
L
0
0
2
1
W
Surtr
Verynk12
Surtr
0
0
2
1
W
Fenrir
Xαnthαr
Fenrir
3
1
1
3.5
L
Baron Samedi
el_nino_beano
Baron Samedi
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
20,074
22,650
Taken
26,410
11,356
Mitigated
13,318
6,971
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
945
393
0
1,022
3,619
1,045
0
340
3,279
0
3,482
W
Chang'e
 
Chang'e
2,383
0
731
1,442
3,739
1,292
252
910
2,829
16,572
0
W
Ares
2,970
187
0
1,262
6,799
4,249
0
3,495
3,304
7,333
0
L
Sun Wukong
AceSodapop
Sun Wukong
4,968
1,120
0
1,321
6,753
3,469
0
3,161
3,592
0
13,427
L
Vulcan
Andrewjkb
Vulcan
7,639
4,377
0
0
3,069
1,259
0
986
2,083
20,076
0
W
Janus
Qmando
Janus
4,591
371
0
120
3,553
1,224
0
1,299
2,254
15,963
0
L
2,325
1,277
919
1,355
4,291
3,568
0
2,194
2,097
5,153
0
W
Surtr
Verynk12
Surtr
3,463
830
0
1,046
6,605
4,185
0
4,301
2,304
102
8,461
W
Fenrir
Xαnthαr
Fenrir
6,667
1,988
0
1,924
5,714
2,368
0
3,066
2,648
0
13,275
L
Baron Samedi
el_nino_beano
Baron Samedi
3,107
805
917
1,437
4,918
2,015
0
3,341
1,577
7,482
253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,437
Gold Earned
22,810
85
Minions Killed
98
0
Camps Cleared
0
496,625
Distance Traveled
585,610
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,981
796
4
1
0
58,099
0
W
Chang'e
4,794
959
32
6
0
100,215
0
W
Ares
4,562
912
8
2
0
121,827
2
L
Sun Wukong
4,979
996
24
5
0
116,545
0
L
Vulcan
4,669
934
36
7
0
117,523
0
W
Janus
4,483
897
26
5
0
112,571
0
L
Kuzenbo
4,463
893
5
1
0
119,466
0
W
Surtr
4,112
822
10
2
0
123,753
0
W
Fenrir
4,859
972
22
4
0
127,244
0
L
Baron Samedi
4,345
869
16
3
0
84,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role