Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bendekstar
Nu Wa
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,452 Elo+
Party 2
Surtr
Surtr
RESURECTION2014
Surtr
Level 122
God Stats
25W - 20L
1,386 SR
Queue Stats
42W - 52L
1,583 Elo+
Party 2
Ymir
Ymir
RG_3xOG
Ymir
Level 78
God Stats
57W - 63L
1,443 SR
Queue Stats
246W - 293L
1,386 Elo+
Party 3
Sun Wukong
Sun Wukong
mrwaffle35
Sun Wukong
Level 89
God Stats
1W - 1L
1,273 SR
Queue Stats
32W - 41L
1,385 Elo+
Party 3
Team Averages
Level 106
1,420 SR
1,461 Elo+

VS

Team Averages
Level 154
1,563 SR
1,428 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Hellsing III
Sylvanus
Level 163
God Stats
9W - 12L
1,675 SR
Queue Stats
292W - 297L
1,405 Elo+
Party 1
Loki
Loki
KTN WOODS
Loki
Level 109
God Stats
1W - 1L
1,693 SR
Queue Stats
30W - 31L
1,484 Elo+
Solo
Surtr
Surtr
Riku Knightwolf
Surtr
Level 182
God Stats
4W - 5L
1,660 SR
Queue Stats
115W - 114L
1,375 Elo+
Party 4
Scylla
Scylla
VanDusen31
Scylla
Level 156
God Stats
3W - 2L
1,285 SR
Queue Stats
108W - 107L
1,376 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 2 / 0
5,618
468
6,517
8,733
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
2 / 0 / 2
7,315
610
9,476
4,674
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 2
6,757
563
6,591
10,871
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
RG_3xOG
Ymir
10
1 / 0 / 1
6,088
507
2,479
8,087
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
mrwaffle35
Sun Wukong
12
0 / 1 / 1
6,262
522
1,629
8,133
7,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 0
5,717
476
6,862
7,293
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Hellsing III
Sylvanus
11
1 / 0 / 1
6,119
510
5,642
8,661
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
11
2 / 2 / 1
6,554
546
3,396
9,851
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 1 / 2
6,939
578
7,945
11,344
8,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
VanDusen31
Scylla
11
0 / 2 / 0
6,187
516
1,976
6,727
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
5
5
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
2
0
0.5
L
Neith
 
Neith
1
1
0
1
W
Nu Wa
2
0
2
3
L
Sylvanus
Hellsing III
Sylvanus
1
0
1
1.5
L
Loki
2
2
1
1.25
W
2
2
2
1.5
W
Ymir
RG_3xOG
Ymir
1
0
1
1.5
L
1
1
2
2
L
Scylla
VanDusen31
Scylla
0
2
0
0
W
Sun Wukong
mrwaffle35
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
25,821
40,498
Taken
43,876
23,760
Mitigated
21,958
15,065
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,517
4,398
0
3,746
8,733
3,075
0
3,485
5,248
0
33,990
L
Neith
 
Neith
6,862
3,128
0
1,160
7,293
2,864
346
3,434
3,731
0
36,937
W
Nu Wa
9,476
1,737
0
1,916
4,674
1,811
0
1,886
2,554
54,345
0
L
Sylvanus
Hellsing III
Sylvanus
5,642
2,202
1,436
4,830
8,661
5,028
270
1,133
7,464
28,886
7,095
L
Loki
3,396
833
0
1,340
9,851
3,620
530
1,011
8,776
0
46,543
W
6,591
3,562
391
3,734
10,871
5,993
0
892
9,979
960
52,500
W
Ymir
RG_3xOG
Ymir
2,479
0
0
2,909
8,087
5,447
232
1,963
6,124
24,609
0
L
7,945
2,559
0
5,517
11,344
8,418
550
2,142
9,094
4,017
47,741
L
Scylla
VanDusen31
Scylla
1,976
0
0
1,344
6,727
2,028
0
3,849
2,648
47,772
0
W
Sun Wukong
mrwaffle35
Sun Wukong
1,629
501
0
2,369
8,133
7,434
285
250
7,883
0
37,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
31,516
347
Minions Killed
362
0
Camps Cleared
0
1,096,329
Distance Traveled
1,076,844
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,618
468
70
6
0
219,385
0
L
Neith
5,717
476
51
4
0
204,167
3
W
Nu Wa
7,315
610
101
8
0
204,057
0
L
Sylvanus
6,119
510
71
6
0
217,314
0
L
Loki
6,554
546
85
7
0
257,251
0
W
Surtr
6,757
563
77
6
0
266,056
0
W
Ymir
6,088
507
30
3
0
223,860
5
L
Surtr
6,939
578
72
6
0
190,661
0
L
Scylla
6,187
516
83
7
0
207,451
0
W
Sun Wukong
6,262
522
69
6
0
182,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role