Player Matchup

Kuzenbo
Kuzenbo
Comanders08
Kuzenbo
Level 124
God Stats
15W - 9L
1,213 SR
Queue Stats
67W - 60L
1,421 Elo+
Party 1
Thor
Thor
STRAMBUL
Thor
Level 75
God Stats
2W - 1L
1,583 SR
Queue Stats
121W - 104L
1,440 Elo+
Party 1
Freya
Freya
albertismen2142
Freya
Level 29
God Stats
6W - 2L
1,285 SR
Queue Stats
193W - 180L
1,408 Elo+
Party 1
Team Averages
Level 76
1,360 SR
1,423 Elo+

VS

Team Averages
Level 37
1,645 SR
1,290 Elo+
Cu Chulainn
Cu Chulainn
Deevice007
Cu Chulainn
Level 7
God Stats
0W - 4L
1,727 SR
Queue Stats
112W - 112L
1,500 Elo+
Party 2
Achilles
Achilles
TikoSchild69
Achilles
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
202W - 216L
1,020 Elo+
Party 2
Ra
Ra
Universulpool
Ra
Level 61
God Stats
1W - 1L
1,709 SR
Queue Stats
21W - 22L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Comanders08
Kuzenbo
14
3 / 2 / 20
9,881
760
8,829
12,671
19,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
17
13 / 2 / 15
11,664
897
15,375
10,489
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
15 / 0 / 13
11,995
923
20,977
13,521
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deevice007
Cu Chulainn
12
0 / 10 / 2
7,796
600
4,323
15,941
6,403
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
TikoSchild69
Achilles
13
2 / 11 / 2
9,087
699
7,198
19,527
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 10 / 2
8,893
684
7,170
14,471
5,172
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
31
Kills
4
4
Deaths
31
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Comanders08
Kuzenbo
3
2
20
6.5
L
Cu Chulainn
Deevice007
Cu Chulainn
0
10
2
0.1
W
Thor
13
2
15
10.25
L
Achilles
TikoSchild69
Achilles
2
11
2
0.27
L
2
10
2
0.3
W
15
0
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,181
Damage
18,691
36,681
Taken
49,939
32,953
Mitigated
20,074
11,683
Healing
1,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Comanders08
Kuzenbo
8,829
3,127
0
874
12,671
19,356
415
1,998
10,673
13,848
546
L
Cu Chulainn
Deevice007
Cu Chulainn
4,323
1,026
0
0
15,941
6,403
0
8,845
6,369
0
13,025
W
Thor
15,375
2,027
0
1,580
10,489
6,624
357
1,851
8,638
0
51,732
L
Achilles
TikoSchild69
Achilles
7,198
2,192
180
485
19,527
8,499
0
11,679
7,201
0
31,236
L
7,170
570
168
776
14,471
5,172
0
7,830
5,936
30,090
0
W
20,977
7,228
0
9,229
13,521
6,973
1,571
3,372
10,149
51,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
25,776
136
Minions Killed
125
0
Camps Cleared
0
687,594
Distance Traveled
559,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,881
760
17
1
0
221,564
0
L
Cu Chulainn
7,796
600
20
2
0
182,430
0
W
Thor
11,664
897
61
5
0
227,952
0
L
Achilles
9,087
699
48
4
0
196,041
0
L
Ra
8,893
684
57
4
0
181,321
0
W
Freya
11,995
923
58
4
0
238,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role