Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ScarlettJoy
Ah Puch
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
511W - 491L
1,484 Elo+
Solo
Danzaburou
Danzaburou
SitSpicy
Danzaburou
Level 14
God Stats
1W - 1L
1,467 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
deedoop
Mercury
Level 86
God Stats
5W - 7L
1,479 SR
Queue Stats
13W - 8L
1,622 Elo+
Party 2
Geb
Geb
oLuaaan
Geb
Level 91
God Stats
4W - 2L
1,826 SR
Queue Stats
109W - 106L
1,515 Elo+
Solo
Team Averages
Level 82
1,554 SR
1,524 Elo+

VS

Team Averages
Level 94
1,326 SR
1,364 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
SirGrumpz
Surtr
Level 69
God Stats
2W - 3L
1,296 SR
Queue Stats
26W - 19L
1,167 Elo+
Party 3
Kuzenbo
Kuzenbo
Vertabra
Kuzenbo
Level 147
God Stats
0W - 1L
1,305 SR
Queue Stats
47W - 42L
1,396 Elo+
Party 3
Arachne
Arachne
raredarkkninja
Arachne
Level 74
God Stats
3W - 3L
1,397 SR
Queue Stats
79W - 97L
1,417 Elo+
Party 1
Neith
Neith
xLUCARIMEx
Neith
Level 112
God Stats
11W - 18L
1,132 SR
Queue Stats
144W - 144L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 2 / 0
5,094
463
4,273
4,903
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
ScarlettJoy
Ah Puch
11
0 / 0 / 3
6,221
566
5,544
3,862
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SitSpicy
Danzaburou
10
1 / 1 / 1
5,721
520
2,638
5,291
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
deedoop
Mercury
13
4 / 1 / 2
7,200
655
6,762
9,115
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
8
1 / 1 / 3
5,382
489
1,802
8,508
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 0
6,230
566
4,648
6,660
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
SirGrumpz
Surtr
10
1 / 1 / 1
6,169
561
1,654
6,578
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Vertabra
Kuzenbo
9
0 / 2 / 0
5,719
520
4,371
8,616
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 1
6,293
572
3,945
7,072
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
8
0 / 2 / 0
5,044
459
2,585
4,448
1,416
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
4
5
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
Ah Puch
 
Ah Puch
1
1
0
1
W
Ah Puch
ScarlettJoy
Ah Puch
0
0
3
1.5
L
Surtr
SirGrumpz
Surtr
1
1
1
1.5
W
Danzaburou
SitSpicy
Danzaburou
1
1
1
1.5
L
Kuzenbo
Vertabra
Kuzenbo
0
2
0
0
W
Mercury
deedoop
Mercury
4
1
2
5
W
Geb
1
1
3
2.5
L
2
1
1
2.5
L
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,019
Damage
17,203
31,679
Taken
33,374
14,618
Mitigated
17,666
9,850
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,273
1,144
0
1,476
4,903
2,310
37
83
4,820
0
24,309
L
Ah Puch
 
Ah Puch
4,648
504
0
2,936
6,660
2,650
0
3,457
3,203
41,908
0
W
Ah Puch
ScarlettJoy
Ah Puch
5,544
238
0
2,572
3,862
1,412
0
1,828
2,034
40,888
0
L
Surtr
SirGrumpz
Surtr
1,654
825
0
2,928
6,578
2,898
890
0
6,578
529
32,736
W
Danzaburou
SitSpicy
Danzaburou
2,638
1,452
0
2,715
5,291
1,705
501
1,016
4,275
0
33,683
L
Kuzenbo
Vertabra
Kuzenbo
4,371
1,944
0
2,155
8,616
8,324
0
2,422
6,194
15,797
0
W
Mercury
deedoop
Mercury
6,762
3,367
0
1,012
9,115
3,343
0
2,467
6,648
0
65,428
W
Geb
1,802
234
0
2,075
8,508
5,848
0
3,708
4,800
11,787
0
L
3,945
2,326
0
2,157
7,072
2,378
0
1,043
6,029
0
31,573
L
Neith
2,585
1,405
0
1,634
4,448
1,416
0
424
4,024
0
29,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
29,455
314
Minions Killed
297
0
Camps Cleared
0
1,080,444
Distance Traveled
1,007,636
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,094
463
46
4
0
129,803
0
L
Ah Puch
6,230
566
121
11
0
208,894
0
W
Ah Puch
6,221
566
89
8
0
214,864
0
L
Surtr
6,169
561
50
5
0
206,337
0
W
Danzaburou
5,721
520
54
5
0
216,645
0
L
Kuzenbo
5,719
520
24
2
0
233,937
1
W
Mercury
7,200
655
106
10
0
282,368
0
W
Geb
5,382
489
19
2
0
236,764
2
L
Arachne
6,293
572
53
5
0
230,753
2
L
Neith
5,044
459
49
4
0
127,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role