Player Matchup

Bacchus
Bacchus
Noobidelamuerte
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,285 Elo+
Party 1
Ao Kuang
Ao Kuang
Peaceissexy
Ao Kuang
Level 38
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 21L
1,603 Elo+
Solo
Ravana
Ravana
Strakeur
Ravana
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,304 Elo+
Party 1
Team Averages
Level 72
1,428 SR
1,397 Elo+

VS

Team Averages
Level 61
1,421 SR
1,386 Elo+
Anubis
Anubis
NorbertBody
Anubis
Level 43
God Stats
38W - 25L
1,303 SR
Queue Stats
285W - 294L
1,300 Elo+
Solo
Chaac
Chaac
SookaBlyat
Chaac
Level 76
God Stats
12W - 11L
1,309 SR
Queue Stats
117W - 159L
1,335 Elo+
Solo
Lancelot
Lancelot
isaacsciberras
Lancelot
Level 63
God Stats
2W - 3L
1,653 SR
Queue Stats
62W - 59L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 8
9,752
697
2,213
6,916
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
Peaceissexy
Ao Kuang
18
11 / 2 / 3
12,016
858
19,052
13,363
6,136
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Strakeur
Ravana
17
3 / 2 / 11
10,633
760
7,573
9,287
5,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 8 / 2
10,025
716
6,889
12,338
5,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
13
0 / 2 / 4
8,730
624
6,613
11,481
10,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
11
3 / 4 / 0
8,784
627
4,995
8,529
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Anubis
1
8
2
0.25
W
Ao Kuang
Peaceissexy
Ao Kuang
11
2
3
6.25
L
Chaac
0
2
4
1
W
Ravana
Strakeur
Ravana
3
2
11
4.25
L
Lancelot
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,838
Damage
18,497
29,566
Taken
32,348
19,624
Mitigated
18,756
11,543
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,213
318
0
1,551
6,916
8,011
309
2,135
4,781
12,707
0
L
Anubis
6,889
95
0
1,329
12,338
5,650
374
8,092
3,937
54,081
0
W
Ao Kuang
Peaceissexy
Ao Kuang
19,052
3,856
0
6,814
13,363
6,136
1,588
2,141
11,222
72,860
2,556
L
Chaac
6,613
1,266
145
3,163
11,481
10,159
145
7,314
3,975
0
21,727
W
Ravana
Strakeur
Ravana
7,573
844
0
3,178
9,287
5,477
1,077
2,711
6,576
0
24,876
L
Lancelot
4,995
431
0
432
8,529
2,947
534
5,092
3,146
0
15,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,401
Gold Earned
27,539
138
Minions Killed
153
0
Camps Cleared
0
744,927
Distance Traveled
641,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,752
697
12
1
0
196,186
0
L
Anubis
10,025
716
100
7
0
189,794
0
W
Ao Kuang
12,016
858
91
7
0
266,664
0
L
Chaac
8,730
624
31
2
0
239,630
0
W
Ravana
10,633
760
35
3
0
282,077
0
L
Lancelot
8,784
627
22
2
0
212,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role