Player Matchup

Anhur
Anhur
ItsNaj
Anhur
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 172L
1,442 Elo+
Solo
Chronos
Chronos
Rex9878
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,543 Elo+
Solo
Anubis
Anubis
ShoddyOregonJr
Anubis
Level 124
God Stats
10W - 8L
1,500 SR
Queue Stats
448W - 431L
1,530 Elo+
Party 1
Horus
Horus
TheLeprechaun60
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 230L
1,562 Elo+
Party 1
Ullr
Ullr
XxspookyxX 9668
Ullr
Level 109
God Stats
12W - 7L
1,689 SR
Queue Stats
550W - 518L
1,510 Elo+
Solo
Team Averages
Level 96
1,538 SR
1,517 Elo+

VS

Team Averages
Level 114
1,460 SR
1,503 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cabester99
Hachiman
Level 103
God Stats
5W - 6L
1,500 SR
Queue Stats
267W - 287L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Joee6pack
Sylvanus
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
313W - 328L
1,435 Elo+
Solo
Apollo
Apollo
dBucketb
Apollo
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 82L
1,615 Elo+
Solo
Jormungandr
Jormungandr
vapeconusa
Jormungandr
Level 114
God Stats
9W - 7L
1,298 SR
Queue Stats
245W - 271L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItsNaj
Anhur
18
9 / 3 / 14
11,081
792
18,543
18,402
7,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Rex9878
Chronos
16
4 / 5 / 17
10,765
769
18,226
18,682
9,290
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 18
12,335
881
25,065
20,863
12,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 3 / 17
10,602
757
9,760
19,721
22,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 2 / 20
10,796
771
16,549
13,771
7,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 7 / 7
9,564
683
17,018
15,075
7,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Cabester99
Hachiman
15
2 / 7 / 5
8,913
637
11,311
18,704
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Joee6pack
Sylvanus
15
2 / 3 / 7
9,278
663
9,766
20,386
23,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
dBucketb
Apollo
15
5 / 6 / 5
9,404
672
12,599
16,636
7,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
vapeconusa
Jormungandr
16
1 / 7 / 6
9,336
667
19,331
21,614
16,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
30
Kills
14
15
Deaths
30
86
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
7
7
1.07
L
Hachiman
Cabester99
Hachiman
2
7
5
0.64
W
Anhur
ItsNaj
Anhur
9
3
14
5.33
L
Sylvanus
Joee6pack
Sylvanus
2
3
7
1.83
W
Chronos
Rex9878
Chronos
4
5
17
2.5
W
8
2
18
8.5
W
4
3
17
4.17
W
5
2
20
7.5
L
Apollo
dBucketb
Apollo
5
6
5
1.25
L
Jormungandr
vapeconusa
Jormungandr
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,143
Damage
70,025
91,439
Taken
92,415
59,689
Mitigated
62,872
45,805
Healing
29,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,018
3,382
737
1,478
15,075
7,126
0
8,809
6,115
0
26,965
L
Hachiman
Cabester99
Hachiman
11,311
6,008
972
3,379
18,704
8,635
0
7,742
10,728
0
21,064
W
Anhur
ItsNaj
Anhur
18,543
9,432
372
5,651
18,402
7,928
1,932
6,437
10,920
0
35,741
L
Sylvanus
Joee6pack
Sylvanus
9,766
680
8,957
8,108
20,386
23,192
0
9,750
10,197
12,405
0
W
Chronos
Rex9878
Chronos
18,226
10,746
2,919
2,799
18,682
9,290
4,212
2,692
15,098
27,377
0
W
25,065
907
3,362
10,757
20,863
12,181
671
5,739
13,795
53,195
0
W
9,760
3,892
8,801
8,262
19,721
22,813
0
6,597
12,038
0
12,783
W
16,549
5,403
1,632
1,250
13,771
7,477
920
2,894
10,491
0
29,862
L
Apollo
dBucketb
Apollo
12,599
6,418
66
2,665
16,636
7,645
0
6,247
10,289
0
23,890
L
Jormungandr
vapeconusa
Jormungandr
19,331
687
645
2,112
21,614
16,274
0
10,743
10,443
35,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,579
Gold Earned
46,495
159
Minions Killed
121
0
Camps Cleared
0
1,197,795
Distance Traveled
1,162,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,564
683
21
2
0
247,452
0
L
Hachiman
8,913
637
27
2
0
217,977
0
W
Anhur
11,081
792
26
2
0
232,754
0
L
Sylvanus
9,278
663
8
1
0
225,941
0
W
Chronos
10,765
769
8
1
0
236,164
0
W
Anubis
12,335
881
77
6
0
241,689
0
W
Horus
10,602
757
15
1
0
254,583
0
W
Ullr
10,796
771
33
2
0
232,605
0
L
Apollo
9,404
672
24
2
0
248,270
0
L
Jormungandr
9,336
667
41
3
0
223,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role