Player Matchup

Geb
Geb
Camarelit0
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,600 Elo+
Party 2
Ra
Ra
RSXYvip
Ra
Level 65
God Stats
1W - 2L
1,206 SR
Queue Stats
30W - 49L
1,356 Elo+
Solo
King Arthur
King Arthur
TUMBAPUERTAS
King Arthur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,094 Elo+
Party 2
Pele
Pele
UnrealMarley
Pele
Level 159
God Stats
12W - 11L
1,515 SR
Queue Stats
169W - 172L
1,456 Elo+
Solo
Charybdis
Charybdis
dukiabono
Charybdis
Level 41
God Stats
5W - 0L
1,882 SR
Queue Stats
21W - 22L
1,458 Elo+
Party 2
Team Averages
Level 71
1,520 SR
1,393 Elo+

VS

Team Averages
Level 75
1,575 SR
1,394 Elo+
Cernunnos
Cernunnos
D1RTYB1RD69
Cernunnos
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 139L
1,151 Elo+
Solo
Cabrakan
Cabrakan
Panda__B0rg
Cabrakan
Level 27
God Stats
0W - 1L
1,706 SR
Queue Stats
97W - 111L
1,489 Elo+
Party 1
Thanatos
Thanatos
Teal_Hydra
Thanatos
Level 41
God Stats
18W - 23L
1,457 SR
Queue Stats
165W - 206L
1,434 Elo+
Party 1
Ishtar
Ishtar
ToooBreezy_
Ishtar
Level 127
God Stats
1W - 2L
1,750 SR
Queue Stats
123W - 122L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
tjbot77
Hun Batz
Level 64
God Stats
24W - 18L
1,463 SR
Queue Stats
280W - 304L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,311
522
5,204
10,836
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 4
7,838
560
6,719
7,253
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
TUMBAPUERTAS
King Arthur
13
5 / 1 / 4
7,940
567
7,190
11,516
10,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
9 / 1 / 5
9,161
654
12,997
14,769
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
dukiabono
Charybdis
11
0 / 4 / 2
6,691
478
5,028
7,766
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D1RTYB1RD69
Cernunnos
11
5 / 3 / 0
7,262
519
9,252
10,207
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Panda__B0rg
Cabrakan
10
0 / 2 / 6
7,026
502
4,556
12,415
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Teal_Hydra
Thanatos
11
2 / 6 / 3
7,479
534
4,876
11,175
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
13
2 / 4 / 1
7,995
571
7,291
13,428
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
tjbot77
Hun Batz
12
1 / 4 / 0
7,579
541
7,330
12,184
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
18
Kills
10
10
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Cernunnos
D1RTYB1RD69
Cernunnos
5
3
0
1.67
L
Cabrakan
Panda__B0rg
Cabrakan
0
2
6
1.5
W
3
2
4
2.5
W
King Arthur
TUMBAPUERTAS
King Arthur
5
1
4
7
L
Thanatos
Teal_Hydra
Thanatos
2
6
3
0.58
L
Ishtar
2
4
1
0.63
W
9
1
5
11.5
W
Charybdis
dukiabono
Charybdis
0
4
2
0.25
L
Hun Batz
tjbot77
Hun Batz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,138
Damage
33,305
52,140
Taken
59,409
31,524
Mitigated
33,748
11,281
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,204
1,549
564
2,380
10,836
9,826
0
2,613
8,223
20,085
0
L
Cernunnos
D1RTYB1RD69
Cernunnos
9,252
4,873
0
3,091
10,207
4,472
0
2,218
7,957
0
56,686
L
Cabrakan
Panda__B0rg
Cabrakan
4,556
1,822
0
3,660
12,415
13,595
0
2,764
9,595
14,109
0
W
6,719
929
449
1,520
7,253
2,520
750
282
6,971
46,920
0
W
King Arthur
TUMBAPUERTAS
King Arthur
7,190
1,658
0
250
11,516
10,470
11
106
11,410
0
39,100
L
Thanatos
Teal_Hydra
Thanatos
4,876
971
0
4,625
11,175
3,734
389
1,221
9,862
0
31,062
L
Ishtar
7,291
4,558
0
4,149
13,428
5,459
231
3,906
9,306
0
58,301
W
12,997
3,785
0
4,638
14,769
6,132
249
472
14,297
0
73,952
W
Charybdis
dukiabono
Charybdis
5,028
3,398
179
1,301
7,766
2,576
736
1,189
6,577
0
44,102
L
Hun Batz
tjbot77
Hun Batz
7,330
1,873
0
1,350
12,184
6,488
355
1,346
10,766
106
56,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
37,341
356
Minions Killed
327
0
Camps Cleared
0
1,342,781
Distance Traveled
1,384,389
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,311
522
27
2
0
320,428
1
L
Cernunnos
7,262
519
72
5
0
244,488
0
L
Cabrakan
7,026
502
20
1
0
290,496
1
W
Ra
7,838
560
81
6
0
275,418
5
W
King Arthur
7,940
567
67
5
0
237,827
0
L
Thanatos
7,479
534
38
3
0
330,185
0
L
Ishtar
7,995
571
103
7
0
271,855
1
W
Pele
9,161
654
100
7
0
267,344
0
W
Charybdis
6,691
478
81
6
0
241,764
4
L
Hun Batz
7,579
541
94
7
0
247,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role