Player Matchup

Fenrir
Fenrir
Silver II
NekkoKun
Fenrir
Silver II
Level 189
God Stats
1W - 2L
1,237 SR
Queue Stats
164W - 167L
1,079 MMR
Party 1
Ares
Ares
Silver I
Wolfbait760
Ares
Silver I
Level 91
God Stats
27W - 24L
1,297 SR
Queue Stats
186W - 176L
1,159 MMR
Solo
Kukulkan
Kukulkan
Gold IV
jaskiel871
Kukulkan
Gold IV
Level 174
God Stats
46W - 35L
1,607 SR
Queue Stats
257W - 279L
1,248 MMR
Party 1
Ullr
Ullr
Silver I
lROBERTl
Ullr
Silver I
Level 119
God Stats
2W - 2L
1,528 SR
Queue Stats
27W - 40L
1,210 MMR
Party 2
Tyr
Tyr
Silver I
xV3RGA
Tyr
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,210 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,434 SR
1,181 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,641 SR
1,243 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Avilious
Cthulhu
Silver II
Level 139
God Stats
9W - 7L
1,847 SR
Queue Stats
213W - 217L
1,145 MMR
Solo
Hercules
Hercules
Silver II
OvalPigeon77292
Hercules
Silver II
Level 89
God Stats
3W - 4L
1,809 SR
Queue Stats
125W - 142L
1,175 MMR
Solo
Lancelot
Lancelot
Silver III
ZambiePug
Lancelot
Silver III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,199 MMR
Solo
Aphrodite
Aphrodite
Silver II
space12345
Aphrodite
Silver II
Level 69
God Stats
2W - 3L
1,551 SR
Queue Stats
60W - 64L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NekkoKun
Fenrir
17
7 / 1 / 5
10,348
545
12,482
13,265
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 0 / 6
10,049
529
13,571
9,757
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
jaskiel871
Kukulkan
18
2 / 1 / 5
11,223
591
17,612
7,182
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
17
3 / 3 / 4
9,949
524
9,287
14,469
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
xV3RGA
Tyr
19
1 / 0 / 2
11,320
596
8,145
11,467
18,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SusanoAwilixMauiMercury

VS

Bans
RaAgniAo KuangAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 5 / 2
8,613
453
8,389
15,384
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Avilious
Cthulhu
14
0 / 0 / 1
8,737
460
4,328
17,259
18,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
15
0 / 3 / 0
9,414
495
7,043
18,430
21,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
ZambiePug
Lancelot
14
5 / 4 / 0
8,909
469
10,650
17,089
7,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
space12345
Aphrodite
14
0 / 5 / 1
8,525
449
5,587
17,980
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
5
5
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
2
0.2
L
Cthulhu
Avilious
Cthulhu
0
0
1
0.5
W
Fenrir
NekkoKun
Fenrir
7
1
5
9.5
L
Hercules
0
3
0
0
W
4
0
6
7
L
Lancelot
ZambiePug
Lancelot
5
4
0
1.25
W
Kukulkan
jaskiel871
Kukulkan
2
1
5
4.5
W
Ullr
3
3
4
1.67
L
Aphrodite
space12345
Aphrodite
0
5
1
0.1
W
Tyr
xV3RGA
Tyr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,097
Damage
35,997
56,140
Taken
86,142
47,068
Mitigated
61,657
15,695
Healing
20,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,389
2,747
0
2,599
15,384
6,702
519
5,282
10,102
0
79,646
L
Cthulhu
Avilious
Cthulhu
4,328
495
93
2,542
17,259
18,703
0
8,478
8,781
49,149
0
W
Fenrir
NekkoKun
Fenrir
12,482
3,224
0
4,373
13,265
6,684
97
3,561
9,704
0
70,692
L
Hercules
7,043
1,144
0
4,612
18,430
21,667
0
4,597
13,833
3,525
75,171
W
13,571
293
0
2,586
9,757
11,306
0
2,061
7,696
30,967
0
L
Lancelot
ZambiePug
Lancelot
10,650
2,178
0
1,552
17,089
7,485
0
5,985
11,104
0
62,404
W
Kukulkan
jaskiel871
Kukulkan
17,612
499
0
352
7,182
3,406
224
2,752
4,430
124,716
4,468
W
Ullr
9,287
4,024
0
3,661
14,469
6,905
835
1,552
12,917
0
86,616
L
Aphrodite
space12345
Aphrodite
5,587
984
636
8,713
17,980
7,100
0
8,887
9,093
66,730
0
W
Tyr
xV3RGA
Tyr
8,145
520
0
4,723
11,467
18,767
145
1,262
10,205
8,214
93,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,889
Gold Earned
44,198
606
Minions Killed
543
0
Camps Cleared
0
2,059,624
Distance Traveled
1,847,371
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,613
453
123
6
0
354,180
0
L
Cthulhu
8,737
460
70
4
0
410,261
6
W
Fenrir
10,348
545
71
4
0
459,078
2
L
Hercules
9,414
495
149
8
0
314,247
2
W
Ares
10,049
529
18
1
0
442,235
6
L
Lancelot
8,909
469
71
4
0
452,301
3
W
Kukulkan
11,223
591
200
11
0
378,847
10
W
Ullr
9,949
524
132
7
0
361,736
2
L
Aphrodite
8,525
449
130
7
0
316,382
2
W
Tyr
11,320
596
185
10
0
417,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role