Player Matchup

Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Aligshow_
Pele
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 39L
1,674 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lord Ryther
Cu Chulainn
Level 139
God Stats
2W - 4L
1,268 SR
Queue Stats
76W - 91L
1,477 Elo+
Solo
Chronos
Chronos
OmegaEffectV1
Chronos
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 23L
1,463 Elo+
Party 3
Merlin
Merlin
kgann11
Merlin
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 42L
1,585 Elo+
Party 2
Team Averages
Level 120
1,454 SR
1,540 Elo+

VS

Team Averages
Level 117
1,641 SR
1,469 Elo+
Amaterasu
Amaterasu
BarryBongz69
Amaterasu
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
216W - 196L
1,509 Elo+
Solo
Surtr
Surtr
LytSkin_
Surtr
Level 128
God Stats
21W - 15L
1,561 SR
Queue Stats
155W - 143L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
MilwaukeexMade
Baron Samedi
Level 115
God Stats
4W - 10L
1,715 SR
Queue Stats
94W - 79L
1,523 Elo+
Party 1
Neith
Neith
xrafaelaxx
Neith
Level 69
God Stats
0W - 1L
1,750 SR
Queue Stats
1W - 6L
1,216 Elo+
Solo
Athena
Athena
zahpz
Athena
Level 146
God Stats
1W - 3L
1,681 SR
Queue Stats
177W - 171L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 0 / 2
5,222
522
4,652
7,325
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
9
3 / 2 / 5
5,837
584
5,286
9,106
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Lord Ryther
Cu Chulainn
11
3 / 0 / 0
6,236
624
7,210
6,690
6,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
10
3 / 0 / 1
6,053
605
3,490
5,073
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
kgann11
Merlin
10
1 / 3 / 2
5,838
584
2,286
5,469
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BarryBongz69
Amaterasu
9
0 / 2 / 0
5,062
506
4,317
10,783
8,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
LytSkin_
Surtr
9
3 / 4 / 1
5,365
537
3,988
8,822
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MilwaukeexMade
Baron Samedi
10
2 / 1 / 3
5,871
587
3,137
4,966
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
7
0 / 4 / 0
4,347
435
2,277
5,807
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
zahpz
Athena
8
0 / 2 / 1
4,568
457
2,044
7,852
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
2
3
W
Pele
3
2
5
2.75
L
Amaterasu
BarryBongz69
Amaterasu
0
2
0
0
W
Cu Chulainn
Lord Ryther
Cu Chulainn
3
0
0
3
L
Surtr
LytSkin_
Surtr
3
4
1
0.88
L
Baron Samedi
MilwaukeexMade
Baron Samedi
2
1
3
3.5
W
Chronos
3
0
1
3.5
W
Merlin
kgann11
Merlin
1
3
2
0.67
L
Neith
0
4
0
0
L
Athena
zahpz
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,924
Damage
15,763
33,663
Taken
38,230
17,093
Mitigated
20,214
10,314
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,652
1,494
1,054
3,540
7,325
3,696
0
1,241
6,084
0
13,124
W
Pele
5,286
1,881
0
2,303
9,106
2,975
0
1,737
7,369
0
34,944
L
Amaterasu
BarryBongz69
Amaterasu
4,317
1,850
0
4,649
10,783
8,639
0
0
10,783
0
34,963
W
Cu Chulainn
Lord Ryther
Cu Chulainn
7,210
1,477
0
1,882
6,690
6,607
0
331
6,359
0
48,691
L
Surtr
LytSkin_
Surtr
3,988
2,202
0
1,869
8,822
3,807
6
0
8,822
285
31,412
L
Baron Samedi
MilwaukeexMade
Baron Samedi
3,137
224
143
1,004
4,966
1,867
0
1,630
3,209
34,975
0
W
Chronos
3,490
1,338
0
1,275
5,073
1,942
0
464
4,609
44,587
0
W
Merlin
kgann11
Merlin
2,286
163
0
260
5,469
1,873
0
1,611
3,858
42,847
0
L
Neith
2,277
760
0
659
5,807
2,044
0
2,480
3,181
0
18,707
L
Athena
zahpz
Athena
2,044
745
147
2,126
7,852
3,857
0
1,666
5,931
14,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
25,213
318
Minions Killed
229
0
Camps Cleared
0
957,481
Distance Traveled
921,380
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,222
522
17
2
0
188,189
0
W
Pele
5,837
584
51
5
0
229,125
0
L
Amaterasu
5,062
506
65
7
0
192,049
0
W
Cu Chulainn
6,236
624
74
7
0
192,614
4
L
Surtr
5,365
537
58
6
0
215,541
0
L
Baron Samedi
5,871
587
53
5
0
169,659
0
W
Chronos
6,053
605
83
8
0
159,554
0
W
Merlin
5,838
584
93
9
0
187,999
0
L
Neith
4,347
435
32
3
0
155,592
0
L
Athena
4,568
457
21
2
0
188,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role