Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Ausstiiin
Ullr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 107L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
Zach2347
Zhong Kui
Level 52
God Stats
2W - 3L
1,333 SR
Queue Stats
61W - 100L
1,398 Elo+
Party 2
Horus
Horus
crundon
Horus
Level 83
God Stats
3W - 8L
1,225 SR
Queue Stats
26W - 55L
1,372 Elo+
Party 2
Fafnir
Fafnir
shrimpison
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,154 Elo+
Party 2
Team Averages
Level 73
1,412 SR
1,369 Elo+

VS

Team Averages
Level 103
1,623 SR
1,650 Elo+
Nox
Nox
Galdana2
Nox
Level 127
God Stats
2W - 4L
1,769 SR
Queue Stats
85W - 121L
1,599 Elo+
Party 1
Ganesha
Ganesha
N1netbattlerX
Ganesha
Level 125
God Stats
23W - 25L
1,680 SR
Queue Stats
622W - 606L
1,568 Elo+
Solo
Awilix
Awilix
Nemesussy
Awilix
Level 120
God Stats
4W - 1L
1,826 SR
Queue Stats
26W - 24L
1,782 Elo+
Solo
Sun Wukong
Sun Wukong
NewKoopa
Sun Wukong
Level 116
God Stats
16W - 14L
1,342 SR
Queue Stats
102W - 90L
1,500 Elo+
Solo
Medusa
Medusa
oHanabi
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 5 / 2
7,724
772
5,222
9,441
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
13
1 / 3 / 1
7,324
732
2,123
7,946
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Zach2347
Zhong Kui
12
0 / 3 / 1
6,236
624
5,534
7,668
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
crundon
Horus
11
1 / 6 / 0
6,331
633
2,107
12,614
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
shrimpison
Fafnir
11
0 / 4 / 2
6,768
677
1,884
10,276
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 18
7,373
737
8,616
3,355
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
12
0 / 1 / 18
7,469
747
3,315
6,951
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Nemesussy
Awilix
15
9 / 3 / 10
8,608
861
6,771
9,626
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
NewKoopa
Sun Wukong
14
4 / 1 / 13
7,952
795
7,656
8,953
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
oHanabi
Medusa
15
6 / 1 / 12
8,416
842
15,480
4,547
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
92
5
Kills
21
21
Deaths
6
6
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
2
0.8
L
Ullr
1
3
1
0.5
W
2
0
18
11
W
Ganesha
0
1
18
9
W
Awilix
Nemesussy
Awilix
9
3
10
4.67
W
Sun Wukong
NewKoopa
Sun Wukong
4
1
13
10.5
L
Zhong Kui
Zach2347
Zhong Kui
0
3
1
0.17
L
Horus
crundon
Horus
1
6
0
0.17
W
Medusa
oHanabi
Medusa
6
1
12
12
L
Fafnir
shrimpison
Fafnir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,870
Damage
41,838
47,945
Taken
33,432
33,223
Mitigated
19,075
4,345
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,222
1,755
0
250
9,441
4,216
0
1,952
7,489
0
18,779
L
Ullr
2,123
793
0
78
7,946
3,610
0
932
7,014
0
24,307
W
8,616
732
0
202
3,355
1,544
1,098
1,839
1,516
17,188
0
W
Ganesha
3,315
200
0
1,505
6,951
5,794
194
1,373
5,501
13,677
0
W
Awilix
Nemesussy
Awilix
6,771
3,079
0
1,102
9,626
4,311
41
903
8,589
0
20,851
W
Sun Wukong
NewKoopa
Sun Wukong
7,656
1,303
0
2,904
8,953
5,395
226
1,402
7,433
0
33,548
L
Zhong Kui
Zach2347
Zhong Kui
5,534
211
0
665
7,668
5,798
0
1,909
5,759
14,924
212
L
Horus
crundon
Horus
2,107
741
281
2,513
12,614
8,135
0
4,557
8,057
0
7,467
W
Medusa
oHanabi
Medusa
15,480
8,134
0
1,719
4,547
2,031
706
1,689
2,858
0
36,841
L
Fafnir
shrimpison
Fafnir
1,884
652
0
558
10,276
11,464
0
2,581
7,695
4,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
39,818
130
Minions Killed
183
0
Camps Cleared
0
901,763
Distance Traveled
1,033,161
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,724
772
35
4
0
202,609
0
L
Ullr
7,324
732
60
6
0
177,426
2
W
Nox
7,373
737
24
2
0
208,924
0
W
Ganesha
7,469
747
6
1
0
195,843
0
W
Awilix
8,608
861
28
3
0
227,984
0
W
Sun Wukong
7,952
795
67
7
0
204,017
0
L
Zhong Kui
6,236
624
20
2
0
188,739
0
L
Horus
6,331
633
7
1
0
157,806
0
W
Medusa
8,416
842
58
6
0
196,393
0
L
Fafnir
6,768
677
8
1
0
175,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role