Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
I Got Revives
Chaac
Level 28
God Stats
8W - 4L
1,856 SR
Queue Stats
130W - 153L
1,368 Elo+
Party 2
Bacchus
Bacchus
KingGilgame
Bacchus
Level 66
God Stats
35W - 47L
1,373 SR
Queue Stats
37W - 55L
1,309 Elo+
Party 2
Awilix
Awilix
SickOmega
Awilix
Level 183
God Stats
70W - 25L
1,945 SR
Queue Stats
542W - 178L
1,881 Elo+
Party 2
Freya
Freya
xxFxnalJudgement
Freya
Level 193
God Stats
14W - 3L
1,701 SR
Queue Stats
552W - 149L
1,878 Elo+
Party 2
Team Averages
Level 125
1,675 SR
1,587 Elo+

VS

Team Averages
Level 123
1,633 SR
1,556 Elo+
Mercury
Mercury
CageClown8
Mercury
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 246L
1,508 Elo+
Party 1
Shiva
Shiva
FantoSpaceMan
Shiva
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 211L
1,575 Elo+
Party 1
Chang'e
Chang'e
SG_Hillen
Chang'e
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 148L
1,530 Elo+
Solo
Yu Huang
Yu Huang
Specagigas
Yu Huang
Level 154
God Stats
3W - 8L
1,847 SR
Queue Stats
466W - 384L
1,626 Elo+
Solo
Artemis
Artemis
vvHmr
Artemis
Level 88
God Stats
6W - 3L
1,820 SR
Queue Stats
58W - 47L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
2 / 2 / 1
6,334
576
2,533
4,472
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 1
5,583
508
4,150
8,477
6,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
KingGilgame
Bacchus
10
0 / 1 / 6
5,427
493
3,748
7,157
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
SickOmega
Awilix
13
12 / 2 / 1
7,779
707
12,995
8,033
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
5,328
484
4,332
6,004
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CageClown8
Mercury
9
1 / 4 / 2
5,837
531
3,538
9,621
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 0
6,280
571
5,534
8,735
5,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
SG_Hillen
Chang'e
9
3 / 2 / 2
5,898
536
4,622
7,370
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
Specagigas
Yu Huang
12
1 / 3 / 0
6,366
579
3,283
5,812
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
vvHmr
Artemis
8
2 / 5 / 1
5,215
474
4,019
9,918
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
8
8
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
1
1.25
L
Mercury
CageClown8
Mercury
1
4
2
0.5
L
1
1
0
1
W
0
0
1
0.5
W
Bacchus
KingGilgame
Bacchus
0
1
6
3
L
Chang'e
SG_Hillen
Chang'e
3
2
2
2
W
Awilix
SickOmega
Awilix
12
2
1
6.25
L
Yu Huang
Specagigas
Yu Huang
1
3
0
0.33
L
Artemis
vvHmr
Artemis
2
5
1
0.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,758
Damage
20,996
34,143
Taken
41,456
17,263
Mitigated
17,100
10,228
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,533
562
0
500
4,472
1,568
1,455
2,071
2,401
40,353
0
L
Mercury
CageClown8
Mercury
3,538
1,755
0
592
9,621
2,771
0
1,012
8,567
0
31,077
L
5,534
1,074
0
2,389
8,735
5,031
0
628
8,107
72
48,480
W
4,150
771
0
1,622
8,477
6,189
270
0
8,477
0
35,198
W
Bacchus
KingGilgame
Bacchus
3,748
295
0
3,335
7,157
4,040
0
2,403
4,754
18,073
0
L
Chang'e
SG_Hillen
Chang'e
4,622
414
1,683
3,006
7,370
4,064
0
3,521
3,599
20,137
0
W
Awilix
SickOmega
Awilix
12,995
5,367
0
3,167
8,033
3,311
0
1,829
6,204
0
55,752
L
Yu Huang
Specagigas
Yu Huang
3,283
308
0
380
5,812
2,141
0
1,604
4,208
51,959
330
L
Artemis
vvHmr
Artemis
4,019
1,734
0
1,195
9,918
3,093
0
3,276
6,362
0
23,663
W
4,332
1,146
0
1,604
6,004
2,155
0
1,674
4,330
31,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
29,596
290
Minions Killed
301
0
Camps Cleared
0
1,125,638
Distance Traveled
1,091,093
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,334
576
81
7
0
197,923
2
L
Mercury
5,837
531
50
5
0
270,920
0
L
Shiva
6,280
571
83
8
0
212,075
0
W
Chaac
5,583
508
54
5
0
233,879
0
W
Bacchus
5,427
493
23
2
0
231,907
0
L
Chang'e
5,898
536
32
3
0
204,156
2
W
Awilix
7,779
707
68
6
0
270,077
0
L
Yu Huang
6,366
579
96
9
0
208,597
2
L
Artemis
5,215
474
40
4
0
195,345
3
W
Freya
5,328
484
64
6
0
191,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role