Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
II Say1T II
Arachne
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 111L
1,616 Elo+
Party 1
Ah Puch
Ah Puch
LoudPack99
Ah Puch
Level 128
God Stats
2W - 2L
1,614 SR
Queue Stats
83W - 54L
1,516 Elo+
Party 1
Medusa
Medusa
ResoBlaze
Medusa
Level 114
God Stats
14W - 12L
1,495 SR
Queue Stats
222W - 216L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
reyescarlos1639
Gilgamesh
Level 118
God Stats
2W - 5L
1,718 SR
Queue Stats
47W - 63L
1,441 Elo+
Solo
Team Averages
Level 138
1,565 SR
1,521 Elo+

VS

Team Averages
Level 125
1,547 SR
1,489 Elo+
Surtr
Surtr
God0fSmite
Surtr
Level 143
God Stats
4W - 1L
1,693 SR
Queue Stats
8W - 4L
1,474 Elo+
Party 2
Pele
Pele
Planet Kills
Pele
Level 109
God Stats
23W - 9L
1,530 SR
Queue Stats
133W - 118L
1,572 Elo+
Solo
Hera
Hera
Smit3lite
Hera
Level 128
God Stats
2W - 1L
1,311 SR
Queue Stats
8W - 4L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
brianteh
Ao Kuang
Level 142
God Stats
2W - 0L
1,490 SR
Queue Stats
8W - 4L
1,474 Elo+
Party 2
Medusa
Medusa
jessiesbaby
Medusa
Level 104
God Stats
5W - 0L
1,708 SR
Queue Stats
7W - 3L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 1 / 1
7,835
712
6,316
9,100
6,152
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
II Say1T II
Arachne
13
0 / 4 / 1
7,506
682
5,098
11,778
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
LoudPack99
Ah Puch
14
0 / 1 / 1
7,609
692
8,300
4,991
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ResoBlaze
Medusa
14
1 / 2 / 1
7,778
707
8,369
7,894
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
reyescarlos1639
Gilgamesh
14
0 / 3 / 0
7,585
690
4,168
13,806
7,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
0 / 1 / 7
8,104
737
6,739
13,280
13,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 4
9,483
862
12,327
10,955
6,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
15
1 / 1 / 4
7,871
716
6,529
4,590
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
brianteh
Ao Kuang
15
4 / 0 / 2
8,525
775
9,519
10,878
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
14
1 / 0 / 5
7,849
714
4,030
2,784
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
11
11
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
1
1.5
W
Surtr
0
1
7
3.5
L
Arachne
II Say1T II
Arachne
0
4
1
0.13
L
Ah Puch
LoudPack99
Ah Puch
0
1
1
0.5
W
5
0
4
7
L
Medusa
ResoBlaze
Medusa
1
2
1
0.75
W
Hera
1
1
4
3
W
Ao Kuang
brianteh
Ao Kuang
4
0
2
5
W
Medusa
1
0
5
3.5
L
Gilgamesh
reyescarlos1639
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,251
Damage
39,144
47,569
Taken
42,487
25,722
Mitigated
29,112
8,148
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,316
338
0
3,542
9,100
6,152
0
2,940
6,160
24,070
0
W
Surtr
6,739
1,390
0
2,422
13,280
13,105
147
3,793
9,473
324
17,823
L
Arachne
II Say1T II
Arachne
5,098
3,656
0
2,968
11,778
6,294
0
3,875
7,903
0
25,718
L
Ah Puch
LoudPack99
Ah Puch
8,300
211
0
1,178
4,991
2,106
0
2,139
2,852
36,650
0
W
12,327
3,347
0
3,001
10,955
6,712
0
2,257
8,698
0
45,032
L
Medusa
ResoBlaze
Medusa
8,369
2,787
0
0
7,894
3,504
156
3,073
4,821
0
36,829
W
Hera
6,529
1,820
0
0
4,590
1,943
544
1,889
2,701
26,341
0
W
Ao Kuang
brianteh
Ao Kuang
9,519
1,896
0
3,907
10,878
6,086
855
5,940
4,938
26,688
2,480
W
Medusa
4,030
1,889
0
1,189
2,784
1,266
66
723
2,061
0
21,506
L
Gilgamesh
reyescarlos1639
Gilgamesh
4,168
535
0
460
13,806
7,666
0
3,858
9,948
0
24,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
41,832
254
Minions Killed
291
0
Camps Cleared
0
1,178,102
Distance Traveled
1,192,595
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,835
712
39
4
0
246,999
8
W
Surtr
8,104
737
27
2
0
246,204
3
L
Arachne
7,506
682
43
4
0
240,542
0
L
Ah Puch
7,609
692
53
5
0
217,189
0
W
Pele
9,483
862
94
9
0
229,865
0
L
Medusa
7,778
707
66
6
0
251,913
0
W
Hera
7,871
716
72
7
0
211,439
0
W
Ao Kuang
8,525
775
41
4
0
268,927
0
W
Medusa
7,849
714
57
5
0
236,160
0
L
Gilgamesh
7,585
690
53
5
0
221,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role