Player Matchup

Maui
Maui
Dangerslinky212
Maui
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
400W - 379L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fel_paw
Cu Chulainn
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,126 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LzrPewPew
Morgan Le Fay
Level 108
God Stats
2W - 3L
1,489 SR
Queue Stats
196W - 202L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
Wh_ts-His-N_ts
Guan Yu
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 62L
1,484 Elo+
Party 2
Rama
Rama
xWASTERx
Rama
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 158L
1,424 Elo+
Solo
Team Averages
Level 77
1,498 SR
1,383 Elo+

VS

Team Averages
Level 48
1,595 SR
1,494 Elo+
Medusa
Medusa
Jjjschaefer18
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,535 Elo+
Solo
Sylvanus
Sylvanus
TrollDacity
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,774 Elo+
Solo
Nu Wa
Nu Wa
YWBJoey
Nu Wa
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 219L
1,310 Elo+
Party 1
Bacchus
Bacchus
lilmanjoyce20
Bacchus
Level 63
God Stats
1W - 1L
1,712 SR
Queue Stats
37W - 34L
1,482 Elo+
Solo
Awilix
Awilix
planBlyss
Awilix
Level 66
God Stats
0W - 2L
1,766 SR
Queue Stats
111W - 94L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
11,835
696
7,304
25,889
45,230
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
Fel_paw
Cu Chulainn
20
9 / 6 / 9
13,829
813
35,792
32,400
42,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
LzrPewPew
Morgan Le Fay
20
4 / 3 / 11
12,145
714
29,712
23,367
13,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
3 / 5 / 9
11,523
678
9,175
25,704
29,781
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
19
2 / 3 / 10
11,455
674
20,759
20,321
12,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
10,636
626
23,726
17,513
10,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
TrollDacity
Sylvanus
17
0 / 5 / 15
9,516
560
8,181
24,245
30,136
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
YWBJoey
Nu Wa
19
5 / 6 / 13
11,446
673
36,835
15,563
9,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
18
4 / 3 / 17
10,716
630
18,908
33,248
32,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
planBlyss
Awilix
19
7 / 3 / 11
11,202
659
18,141
21,952
20,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
87
21
Kills
22
22
Deaths
21
48
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
W
Cu Chulainn
Fel_paw
Cu Chulainn
9
6
9
2.25
L
6
4
9
2.63
W
Morgan Le Fay
LzrPewPew
Morgan Le Fay
4
3
11
3.17
L
Sylvanus
TrollDacity
Sylvanus
0
5
15
1.5
W
3
5
9
1.5
L
Nu Wa
YWBJoey
Nu Wa
5
6
13
1.92
L
Bacchus
4
3
17
4.17
L
Awilix
planBlyss
Awilix
7
3
11
4.17
W
Rama
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,742
Damage
105,791
127,681
Taken
112,521
143,242
Mitigated
103,583
60,919
Healing
44,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,304
1,147
2,352
5,037
25,889
45,230
261
9,352
16,537
14,712
0
W
Cu Chulainn
Fel_paw
Cu Chulainn
35,792
2,725
3,642
5,854
32,400
42,556
931
17,315
15,085
16,191
55,339
L
23,726
13,163
1,297
4,806
17,513
10,988
75
7,854
9,463
0
43,553
W
Morgan Le Fay
LzrPewPew
Morgan Le Fay
29,712
3,505
4,014
6,614
23,367
13,288
2,138
14,276
9,091
66,517
4,592
L
Sylvanus
TrollDacity
Sylvanus
8,181
1,510
8,972
7,755
24,245
30,136
0
10,215
13,696
13,026
0
W
9,175
1,019
16,037
8,079
25,704
29,781
1,576
11,346
14,358
0
15,546
L
Nu Wa
YWBJoey
Nu Wa
36,835
6,070
2,004
1,258
15,563
9,229
32
7,340
7,889
57,359
0
L
Bacchus
18,908
1,082
1,426
13,024
33,248
32,312
168
8,891
23,339
38,642
0
L
Awilix
planBlyss
Awilix
18,141
4,199
1,966
2,026
21,952
20,918
61
8,973
12,542
0
36,778
W
Rama
20,759
13,220
2,978
6,312
20,321
12,387
3,362
11,635
8,686
0
47,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,787
Gold Earned
53,516
244
Minions Killed
177
0
Camps Cleared
0
1,449,309
Distance Traveled
1,416,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,835
696
15
1
0
280,949
0
W
Cu Chulainn
13,829
813
65
4
0
296,494
0
L
Medusa
10,636
626
57
3
0
230,068
0
W
Morgan Le Fay
12,145
714
79
5
0
291,697
0
L
Sylvanus
9,516
560
6
0
0
274,643
0
W
Guan Yu
11,523
678
15
1
0
322,167
0
L
Nu Wa
11,446
673
49
3
0
251,476
0
L
Bacchus
10,716
630
29
2
0
332,531
0
L
Awilix
11,202
659
36
2
0
327,722
0
W
Rama
11,455
674
70
4
0
258,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role