Player Matchup

Freya
Freya
EmanLifts
Freya
Level 118
God Stats
3W - 0L
1,952 SR
Queue Stats
36W - 27L
2,107 Elo+
Party 1
Bastet
Bastet
InGallows
Bastet
Level 29
God Stats
1W - 0L
1,843 SR
Queue Stats
41W - 23L
2,107 Elo+
Party 1
Ymir
Ymir
TQClover
Ymir
Level 99
God Stats
1W - 0L
1,746 SR
Queue Stats
24W - 16L
1,907 Elo+
Party 1
Team Averages
Level 82
1,847 SR
2,040 Elo+

VS

Team Averages
Level 48
1,459 SR
1,339 Elo+
Skadi
Skadi
Ced171991
Skadi
Level 68
God Stats
0W - 1L
1,376 SR
Queue Stats
10W - 17L
1,017 Elo+
Solo
Cthulhu
Cthulhu
ironwolf1971
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
westdad28
Baba Yaga
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EmanLifts
Freya
13
5 / 0 / 11
7,711
857
9,130
7,326
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
InGallows
Bastet
13
7 / 0 / 10
8,235
915
12,798
8,202
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
12
6 / 0 / 8
8,499
944
3,926
9,789
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ced171991
Skadi
9
0 / 8 / 0
5,788
643
1,901
11,704
3,257
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
ironwolf1971
Cthulhu
9
0 / 4 / 0
5,786
643
3,426
10,983
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
westdad28
Baba Yaga
9
0 / 6 / 0
5,354
595
4,539
8,189
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
18
Kills
0
0
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ced171991
Skadi
0
8
0
0
W
Freya
EmanLifts
Freya
5
0
11
10.5
W
Bastet
InGallows
Bastet
7
0
10
12
W
Ymir
6
0
8
10
L
Cthulhu
ironwolf1971
Cthulhu
0
4
0
0
L
Baba Yaga
westdad28
Baba Yaga
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
9,866
25,317
Taken
30,876
14,611
Mitigated
13,053
8,647
Healing
1,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ced171991
Skadi
1,901
903
93
609
11,704
3,257
0
4,409
7,057
0
14,409
W
Freya
EmanLifts
Freya
9,130
2,731
0
4,440
7,326
3,059
1,309
2,698
4,628
27,442
0
W
Bastet
InGallows
Bastet
12,798
3,610
0
2,516
8,202
3,343
348
3,103
5,099
0
35,237
W
Ymir
3,926
984
0
1,691
9,789
8,209
1,184
2,272
7,517
16,968
0
L
Cthulhu
ironwolf1971
Cthulhu
3,426
173
0
488
10,983
7,107
0
4,359
6,378
10,627
0
L
Baba Yaga
westdad28
Baba Yaga
4,539
464
0
738
8,189
2,689
0
3,626
4,353
12,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,445
Gold Earned
16,928
95
Minions Killed
76
0
Camps Cleared
0
508,751
Distance Traveled
415,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,788
643
38
4
0
109,022
0
W
Freya
7,711
857
32
4
0
157,084
0
W
Bastet
8,235
915
35
4
0
191,090
0
W
Ymir
8,499
944
28
3
0
160,577
0
L
Cthulhu
5,786
643
14
2
0
154,255
0
L
Baba Yaga
5,354
595
24
3
0
152,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role