Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Allucard1041
Yemoja
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 188L
1,502 Elo+
Solo
Ah Puch
Ah Puch
HeIsinki
Ah Puch
Level 99
God Stats
4W - 2L
1,580 SR
Queue Stats
72W - 76L
1,402 Elo+
Solo
Anubis
Anubis
Ruslan7820
Anubis
Level 129
God Stats
12W - 7L
1,495 SR
Queue Stats
824W - 819L
1,476 Elo+
Solo
Hun Batz
Hun Batz
lbsarcangel
Hun Batz
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 148L
1,443 Elo+
Solo
Team Averages
Level 98
1,515 SR
1,465 Elo+

VS

Team Averages
Level 88
1,435 SR
1,499 Elo+
Thor
Thor
DanielJuarez848
Thor
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 100L
1,320 Elo+
Solo
Artemis
Artemis
Dresden_au_Barca
Artemis
Level 129
God Stats
5W - 5L
1,173 SR
Queue Stats
475W - 506L
1,481 Elo+
Solo
Cernunnos
Cernunnos
Sonccraft19
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sol
Sol
Tristantulanka
Sol
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 15L
1,694 Elo+
Solo
Aphrodite
Aphrodite
Zearaphim
Aphrodite
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
1 / 6 / 17
10,950
684
9,161
23,165
34,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
20
2 / 1 / 20
12,289
768
7,074
17,589
21,196
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
HeIsinki
Ah Puch
20
11 / 4 / 9
12,718
795
26,916
15,261
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Ruslan7820
Anubis
20
15 / 6 / 13
13,447
840
31,324
19,153
14,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
lbsarcangel
Hun Batz
15
1 / 5 / 16
10,683
668
12,599
14,151
6,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 9
12,773
798
23,385
22,206
9,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 6 / 7
11,202
700
15,736
16,805
6,446
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Sonccraft19
Cernunnos
11
0 / 11 / 8
8,554
535
5,678
18,083
7,558
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 5 / 12
10,473
655
15,023
18,071
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Zearaphim
Aphrodite
18
2 / 4 / 14
10,936
684
6,723
19,285
11,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
70
30
Kills
20
22
Deaths
31
75
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
6
17
1.58
W
Yemoja
2
1
20
12
L
10
5
9
2.9
L
7
6
7
1.75
W
Ah Puch
HeIsinki
Ah Puch
11
4
9
3.88
W
Anubis
Ruslan7820
Anubis
15
6
13
3.58
L
Cernunnos
Sonccraft19
Cernunnos
0
11
8
0.36
L
1
5
12
1.4
L
Aphrodite
Zearaphim
Aphrodite
2
4
14
2.25
W
Hun Batz
lbsarcangel
Hun Batz
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,074
Damage
66,545
89,319
Taken
94,450
84,257
Mitigated
42,024
36,144
Healing
34,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,161
3,121
835
929
23,165
34,461
604
6,495
16,670
24,581
0
W
Yemoja
7,074
1,833
11,991
6,830
17,589
21,196
643
3,609
13,980
17,659
0
L
23,385
5,491
2,289
3,572
22,206
9,970
149
14,327
7,879
0
47,184
L
15,736
6,399
1,046
2,041
16,805
6,446
870
13,262
3,324
0
22,870
W
Ah Puch
HeIsinki
Ah Puch
26,916
608
1,589
2,574
15,261
7,742
1,503
3,127
12,134
40,493
2,185
W
Anubis
Ruslan7820
Anubis
31,324
761
2,119
6,888
19,153
14,036
2,490
4,829
14,324
52,455
0
L
Cernunnos
Sonccraft19
Cernunnos
5,678
1,959
0
10
18,083
7,558
0
14,994
3,089
0
9,938
L
15,023
3,082
1,459
6,449
18,071
6,352
590
14,190
3,681
32,713
0
L
Aphrodite
Zearaphim
Aphrodite
6,723
1,350
8,457
9,031
19,285
11,698
144
15,924
3,227
16,770
0
W
Hun Batz
lbsarcangel
Hun Batz
12,599
758
961
1,428
14,151
6,822
2,602
3,686
10,465
0
25,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,087
Gold Earned
53,938
150
Minions Killed
167
0
Camps Cleared
0
1,173,088
Distance Traveled
1,292,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,950
684
30
2
0
208,410
0
W
Yemoja
12,289
768
12
1
0
271,542
0
L
Thor
12,773
798
34
2
0
287,628
0
L
Artemis
11,202
700
23
1
0
231,437
0
W
Ah Puch
12,718
795
31
2
0
271,850
0
W
Anubis
13,447
840
55
3
0
233,825
0
L
Cernunnos
8,554
535
10
1
0
227,388
0
L
Sol
10,473
655
61
4
0
254,418
0
L
Aphrodite
10,936
684
39
2
0
291,679
0
W
Hun Batz
10,683
668
22
1
0
187,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role