Player Matchup

Serqet
Serqet
HybrisTheGod
Serqet
Level 38
God Stats
2W - 6L
1,296 SR
Queue Stats
111W - 138L
1,409 Elo+
Party 3
Maui
Maui
Raph26
Maui
Level 100
God Stats
25W - 23L
1,351 SR
Queue Stats
203W - 207L
1,443 Elo+
Party 3
Surtr
Surtr
WorldLegend-14
Surtr
Level 31
God Stats
0W - 5L
1,626 SR
Queue Stats
2W - 10L
1,328 Elo+
Party 2
Hel
Hel
Zonaxs
Hel
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Ishtar
Ishtar
theodemmes
Ishtar
Level 40
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 8L
1,328 Elo+
Party 2
Team Averages
Level 43
1,410 SR
1,402 Elo+

VS

Team Averages
Level 77
1,427 SR
1,406 Elo+
Ra
Ra
 
Ra
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Dior47
Cabrakan
Level 92
God Stats
5W - 6L
1,521 SR
Queue Stats
303W - 301L
1,428 Elo+
Party 1
Thanatos
Thanatos
Robert4Ksv
Thanatos
Level 64
God Stats
2W - 7L
1,339 SR
Queue Stats
30W - 41L
1,367 Elo+
Solo
Serqet
Serqet
Salmiakki01
Serqet
Level 123
God Stats
10W - 11L
1,500 SR
Queue Stats
609W - 582L
1,406 Elo+
Solo
Heimdallr
Heimdallr
TekK2Flip
Heimdallr
Level 67
God Stats
1W - 1L
1,273 SR
Queue Stats
20W - 22L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 2 / 0
5,180
518
1,184
7,463
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Raph26
Maui
8
0 / 1 / 2
5,410
541
2,745
7,312
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 5 / 0
5,255
526
5,320
12,496
5,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Zonaxs
Hel
7
0 / 6 / 0
4,185
419
1,146
5,436
1,608
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
theodemmes
Ishtar
9
2 / 1 / 0
5,442
544
4,224
4,149
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 1 / 2
6,081
608
4,383
4,025
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Dior47
Cabrakan
12
10 / 0 / 1
7,022
702
11,153
8,058
5,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Robert4Ksv
Thanatos
9
3 / 1 / 4
5,605
561
4,503
6,954
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
9
0 / 1 / 4
4,902
490
2,173
5,302
3,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
TekK2Flip
Heimdallr
9
0 / 1 / 0
5,280
528
1,869
5,656
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
15
15
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
W
Cabrakan
Dior47
Cabrakan
10
0
1
10.5
L
Serqet
1
2
0
0.5
L
Maui
Raph26
Maui
0
1
2
1
W
Thanatos
Robert4Ksv
Thanatos
3
1
4
5
W
Serqet
0
1
4
2
W
Heimdallr
TekK2Flip
Heimdallr
0
1
0
0
L
1
5
0
0.2
L
Hel
Zonaxs
Hel
0
6
0
0
L
Ishtar
theodemmes
Ishtar
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,619
Damage
24,081
36,856
Taken
29,995
16,954
Mitigated
15,890
9,940
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,383
535
305
1,446
4,025
1,276
778
584
3,297
38,129
0
W
Cabrakan
Dior47
Cabrakan
11,153
1,957
0
2,563
8,058
5,920
0
1,023
7,035
52,452
0
L
Serqet
1,184
426
0
3,216
7,463
2,580
0
3,116
4,301
0
26,717
L
Maui
Raph26
Maui
2,745
761
70
2,750
7,312
5,417
0
1,692
5,545
19,607
0
W
Thanatos
Robert4Ksv
Thanatos
4,503
1,341
0
5,210
6,954
3,244
171
321
6,633
0
20,759
W
Serqet
2,173
216
0
906
5,302
3,256
0
641
4,661
0
16,944
W
Heimdallr
TekK2Flip
Heimdallr
1,869
850
0
2,650
5,656
2,194
0
1,433
4,223
0
30,109
L
5,320
1,903
0
1,995
12,496
5,847
0
5,846
6,584
301
32,644
L
Hel
Zonaxs
Hel
1,146
0
0
134
5,436
1,608
0
3,262
2,174
9,611
0
L
Ishtar
theodemmes
Ishtar
4,224
2,694
0
1,775
4,149
1,502
76
1,475
2,554
0
32,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
28,890
203
Minions Killed
241
0
Camps Cleared
0
1,068,243
Distance Traveled
1,073,355
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,081
608
52
5
0
197,421
1
W
Cabrakan
7,022
702
76
8
0
211,825
0
L
Serqet
5,180
518
52
5
0
241,177
0
L
Maui
5,410
541
13
1
0
248,072
7
W
Thanatos
5,605
561
33
3
0
232,963
0
W
Serqet
4,902
490
18
2
0
252,443
1
W
Heimdallr
5,280
528
62
6
0
178,703
0
L
Surtr
5,255
526
48
5
0
207,727
0
L
Hel
4,185
419
15
2
0
172,710
0
L
Ishtar
5,442
544
75
8
0
198,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role