Player Matchup

Agni
Agni
DoDraugen91
Agni
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 83L
1,657 Elo+
Party 2
Hachiman
Hachiman
Eikjoo
Hachiman
Level 67
God Stats
5W - 1L
1,705 SR
Queue Stats
191W - 161L
1,588 Elo+
Party 2
Vulcan
Vulcan
Kapteiten
Vulcan
Level 69
God Stats
4W - 0L
1,705 SR
Queue Stats
126W - 86L
1,595 Elo+
Party 2
Osiris
Osiris
hesselberg
Osiris
Level 109
God Stats
3W - 5L
1,167 SR
Queue Stats
203W - 167L
1,588 Elo+
Party 2
Sobek
Sobek
hysetryne
Sobek
Level 126
God Stats
4W - 2L
1,716 SR
Queue Stats
196W - 160L
1,588 Elo+
Party 2
Team Averages
Level 79
1,558 SR
1,603 Elo+

VS

Team Averages
Level 22
1,547 SR
1,330 Elo+
Janus
Janus
Communistisch
Janus
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 6L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
DylanBrutal
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,314 Elo+
Party 1
Ymir
Ymir
Iamjustgaming
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 1
Ah Puch
Ah Puch
SisterErnestine
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,281 Elo+
Solo
Neith
Neith
Sosambrello
Neith
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 91L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 12
8,484
848
9,385
5,585
3,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Eikjoo
Hachiman
15
7 / 1 / 12
8,516
852
10,382
6,340
3,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Kapteiten
Vulcan
15
2 / 1 / 13
8,161
816
12,612
4,926
2,599
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
hesselberg
Osiris
15
8 / 1 / 15
8,780
878
12,351
15,129
11,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
hysetryne
Sobek
15
3 / 2 / 19
8,239
824
5,274
10,830
12,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,237
724
5,215
8,583
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
DylanBrutal
Cthulhu
13
2 / 5 / 1
7,179
718
6,732
10,640
11,433
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 3
7,564
756
4,466
15,726
18,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 2
6,614
661
9,521
10,131
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 3
7,528
753
6,013
9,062
4,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
25
Kills
4
6
Deaths
25
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
1
12
11
L
Cthulhu
DylanBrutal
Cthulhu
2
5
1
0.5
W
Hachiman
Eikjoo
Hachiman
7
1
12
13
L
0
6
3
0.25
W
Vulcan
Kapteiten
Vulcan
2
1
13
8.5
L
0
5
2
0.2
L
2
4
3
0.88
W
Osiris
hesselberg
Osiris
8
1
15
15.5
W
Sobek
hysetryne
Sobek
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,004
Damage
31,947
42,810
Taken
54,142
33,473
Mitigated
42,322
17,256
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,215
48
570
630
8,583
3,797
96
3,238
5,345
14,266
0
W
9,385
470
0
0
5,585
3,080
410
3,322
2,263
18,108
0
L
Cthulhu
DylanBrutal
Cthulhu
6,732
266
566
625
10,640
11,433
0
5,969
4,671
12,195
0
W
Hachiman
Eikjoo
Hachiman
10,382
5,006
1,033
1,966
6,340
3,641
729
3,434
2,906
0
22,713
L
4,466
534
140
1,088
15,726
18,486
0
9,992
5,734
9,295
0
W
Vulcan
Kapteiten
Vulcan
12,612
3,107
3,067
1,341
4,926
2,599
281
3,541
1,385
25,521
0
L
9,521
1,093
647
1,540
10,131
4,234
0
4,330
5,801
18,719
1,625
L
6,013
1,401
1,139
2,449
9,062
4,372
100
3,742
5,320
0
21,751
W
Osiris
hesselberg
Osiris
12,351
1,422
1,556
6,174
15,129
11,439
88
8,464
6,665
0
15,840
W
Sobek
hysetryne
Sobek
5,274
345
283
1,836
10,830
12,714
194
6,177
4,653
8,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,180
Gold Earned
36,122
130
Minions Killed
124
0
Camps Cleared
0
1,085,383
Distance Traveled
869,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,237
724
29
3
0
169,449
0
W
Agni
8,484
848
25
3
0
207,379
0
L
Cthulhu
7,179
718
16
2
0
162,083
0
W
Hachiman
8,516
852
42
4
0
190,402
0
L
Ymir
7,564
756
12
1
0
177,225
0
W
Vulcan
8,161
816
40
4
0
240,418
0
L
Ah Puch
6,614
661
26
3
0
169,604
0
L
Neith
7,528
753
41
4
0
191,590
0
W
Osiris
8,780
878
14
1
0
227,122
0
W
Sobek
8,239
824
9
1
0
220,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role