Player Matchup

Bastet
Bastet
BlightSpawn
Bastet
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
236W - 233L
1,590 Elo+
Solo
Skadi
Skadi
IceCold Toshiro
Skadi
Level 128
God Stats
7W - 4L
1,815 SR
Queue Stats
600W - 583L
1,595 Elo+
Solo
Cthulhu
Cthulhu
MIKUS91
Cthulhu
Level 63
God Stats
1W - 1L
1,299 SR
Queue Stats
8W - 9L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Masternekokawai7
Kukulkan
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 166L
1,381 Elo+
Solo
Ra
Ra
bigB_3417
Ra
Level 114
God Stats
4W - 3L
1,824 SR
Queue Stats
295W - 278L
1,451 Elo+
Solo
Team Averages
Level 112
1,587 SR
1,514 Elo+

VS

Team Averages
Level 96
1,547 SR
1,561 Elo+
Persephone
Persephone
Almonte53
Persephone
Level 61
God Stats
1W - 1L
1,733 SR
Queue Stats
60W - 42L
1,596 Elo+
Solo
Sylvanus
Sylvanus
BigCrayon Box
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,691 Elo+
Solo
The Morrigan
The Morrigan
Oldman_Leo74
The Morrigan
Level 157
God Stats
2W - 8L
1,500 SR
Queue Stats
567W - 584L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
RemastereD15
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 372L
1,479 Elo+
Solo
Discordia
Discordia
eyeofodinn
Discordia
Level 149
God Stats
4W - 6L
1,500 SR
Queue Stats
574W - 603L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 4 / 5
8,496
654
7,772
10,681
11,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 1 / 6
9,848
758
12,266
6,561
3,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
MIKUS91
Cthulhu
15
0 / 5 / 7
8,763
674
5,783
23,154
21,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 5 / 5
9,101
700
13,507
9,964
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 2 / 4
10,277
791
11,187
8,501
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Almonte53
Persephone
15
2 / 3 / 11
8,884
683
12,804
10,962
5,551
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
BigCrayon Box
Sylvanus
14
1 / 3 / 6
7,844
603
2,226
12,176
13,316
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Morrigan
Oldman_Leo74
The Morrigan
17
5 / 2 / 7
9,763
751
8,309
7,470
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
RemastereD15
Cu Chulainn
16
7 / 3 / 7
9,159
705
15,631
17,206
15,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
eyeofodinn
Discordia
16
2 / 2 / 11
8,671
667
9,449
7,600
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
12
Kills
17
17
Deaths
13
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Persephone
Almonte53
Persephone
2
3
11
2.5
L
Sylvanus
BigCrayon Box
Sylvanus
1
3
6
1.33
W
Bastet
3
4
5
1.38
W
5
1
6
8
W
Cthulhu
MIKUS91
Cthulhu
0
5
7
0.7
W
1
5
5
0.7
L
The Morrigan
Oldman_Leo74
The Morrigan
5
2
7
4.25
L
Cu Chulainn
RemastereD15
Cu Chulainn
7
3
7
3.5
W
3
2
4
2.5
L
Discordia
eyeofodinn
Discordia
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,515
Damage
48,419
58,861
Taken
55,414
45,089
Mitigated
42,647
20,676
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Almonte53
Persephone
12,804
332
1,997
2,987
10,962
5,551
0
5,500
5,459
28,498
0
L
Sylvanus
BigCrayon Box
Sylvanus
2,226
754
2,313
2,294
12,176
13,316
0
6,962
5,214
7,535
0
W
Bastet
7,772
1,068
494
914
10,681
11,461
200
5,884
4,797
0
14,295
W
12,266
2,382
1,451
1,037
6,561
3,282
1,285
3,808
2,753
0
26,790
W
Cthulhu
MIKUS91
Cthulhu
5,783
418
634
6,807
23,154
21,077
0
13,317
9,837
17,959
0
W
13,507
256
626
947
9,964
4,719
108
4,488
5,476
27,636
0
L
The Morrigan
Oldman_Leo74
The Morrigan
8,309
552
1,532
1,047
7,470
4,407
0
3,585
3,885
26,605
1,899
L
Cu Chulainn
RemastereD15
Cu Chulainn
15,631
1,641
1,593
2,002
17,206
15,606
0
10,494
6,712
2,877
17,654
W
11,187
431
4,274
3,492
8,501
4,550
43
6,731
1,770
37,606
0
L
Discordia
eyeofodinn
Discordia
9,449
353
1,904
1,868
7,600
3,767
0
3,935
3,665
20,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,485
Gold Earned
44,321
166
Minions Killed
132
0
Camps Cleared
0
1,187,261
Distance Traveled
1,109,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,884
683
35
3
0
227,483
0
L
Sylvanus
7,844
603
12
1
0
178,090
0
W
Bastet
8,496
654
8
1
0
222,420
0
W
Skadi
9,848
758
34
3
0
229,856
0
W
Cthulhu
8,763
674
15
1
0
229,988
0
W
Kukulkan
9,101
700
35
3
0
234,108
0
L
The Morrigan
9,763
751
48
4
0
231,172
0
L
Cu Chulainn
9,159
705
9
1
0
229,352
0
W
Ra
10,277
791
74
6
0
270,889
0
L
Discordia
8,671
667
28
2
0
243,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role