Player Matchup

Bacchus
Bacchus
Chronic-Apx
Bacchus
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
165W - 161L
1,443 Elo+
Solo
Sol
Sol
EchoxDark0
Sol
Level 24
God Stats
2W - 3L
1,356 SR
Queue Stats
11W - 22L
1,206 Elo+
Party 1
Loki
Loki
Papawookie
Loki
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 17L
1,527 Elo+
Solo
Rama
Rama
djpast1
Rama
Level 106
God Stats
5W - 4L
1,641 SR
Queue Stats
35W - 53L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
duffman356
Cu Chulainn
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 46L
1,258 Elo+
Party 1
Team Averages
Level 64
1,499 SR
1,381 Elo+

VS

Team Averages
Level 93
1,608 SR
1,473 Elo+
Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Atari2now
Poseidon
Level 79
God Stats
11W - 20L
1,715 SR
Queue Stats
295W - 284L
1,538 Elo+
Solo
Terra
Terra
INFIERNO008
Terra
Level 71
God Stats
9W - 9L
1,494 SR
Queue Stats
289W - 268L
1,454 Elo+
Solo
Hercules
Hercules
Rio8519
Hercules
Level 105
God Stats
31W - 33L
1,500 SR
Queue Stats
1,171W - 1,148L
1,385 Elo+
Solo
Mercury
Mercury
oldcoinz
Mercury
Level 86
God Stats
9W - 2L
1,830 SR
Queue Stats
85W - 82L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chronic-Apx
Bacchus
8
0 / 0 / 0
4,996
500
3,549
9,286
8,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 0
5,624
562
2,642
8,663
3,379
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
1,905
191
0
0
0
Rama
djpast1
Rama
7
0 / 2 / 0
4,666
467
4,400
8,376
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
duffman356
Cu Chulainn
7
0 / 2 / 0
4,753
475
2,174
6,667
3,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 0 / 1
4,997
500
6,079
7,003
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Atari2now
Poseidon
11
4 / 1 / 1
7,024
702
5,658
3,486
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 0 / 2
5,546
555
3,107
6,546
2,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Rio8519
Hercules
8
1 / 0 / 0
4,951
495
2,958
6,174
5,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
oldcoinz
Mercury
12
4 / 0 / 1
6,832
683
3,321
6,270
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
10
10
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
1
1.5
W
Poseidon
Atari2now
Poseidon
4
1
1
4.5
L
Bacchus
Chronic-Apx
Bacchus
0
0
0
0
L
1
6
0
0.17
W
0
0
2
1
L
0
0
0
0
W
Hercules
Rio8519
Hercules
1
0
0
1
L
Rama
djpast1
Rama
0
2
0
0
L
Cu Chulainn
duffman356
Cu Chulainn
0
2
0
0
W
Mercury
oldcoinz
Mercury
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,765
Damage
21,123
32,992
Taken
29,479
17,656
Mitigated
13,947
10,826
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,079
3,909
0
3,088
7,003
2,342
108
1,732
5,271
0
33,451
W
Poseidon
Atari2now
Poseidon
5,658
968
0
600
3,486
1,258
1,093
2,258
1,228
47,761
0
L
Bacchus
Chronic-Apx
Bacchus
3,549
927
900
3,262
9,286
8,048
0
1,967
7,319
24,053
0
L
2,642
1,164
0
1,751
8,663
3,379
0
4,784
3,875
31,669
4,485
W
3,107
289
1,963
1,857
6,546
2,917
0
1,641
4,905
20,285
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Rio8519
Hercules
2,958
1,244
0
874
6,174
5,187
0
67
6,107
0
20,739
L
Rama
djpast1
Rama
4,400
3,891
302
3,210
8,376
2,677
0
2,010
6,366
0
26,343
L
Cu Chulainn
duffman356
Cu Chulainn
2,174
731
0
1,401
6,667
3,552
0
0
6,667
0
18,585
W
Mercury
oldcoinz
Mercury
3,321
1,500
0
487
6,270
2,243
61
337
5,933
0
53,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,944
Gold Earned
29,350
170
Minions Killed
264
0
Camps Cleared
0
731,133
Distance Traveled
1,014,620
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,997
500
46
5
0
173,290
0
W
Poseidon
7,024
702
77
8
0
197,196
0
L
Bacchus
4,996
500
30
3
0
213,475
0
L
Sol
5,624
562
61
6
0
177,684
2
W
Terra
5,546
555
25
3
0
207,342
2
L
Loki
1,905
191
0
0
0
0
0
W
Hercules
4,951
495
26
3
0
179,033
0
L
Rama
4,666
467
48
5
0
161,479
2
L
Cu Chulainn
4,753
475
31
3
0
178,495
0
W
Mercury
6,832
683
90
9
0
257,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role