Player Matchup

Skadi
Skadi
Holidaayyy
Skadi
Level 42
God Stats
10W - 6L
1,789 SR
Queue Stats
332W - 330L
1,398 Elo+
Party 1
Aphrodite
Aphrodite
Malcenthet
Aphrodite
Level 125
God Stats
63W - 53L
1,343 SR
Queue Stats
207W - 207L
1,307 Elo+
Party 1
Ao Kuang
Ao Kuang
Rose GotTheH
Ao Kuang
Level 47
God Stats
2W - 5L
1,815 SR
Queue Stats
21W - 19L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
xEVILxDRAGON286
Baron Samedi
Level 34
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 2
Hercules
Hercules
xxxE6V6I6Lxxx
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 53
1,590 SR
1,441 Elo+

VS

Team Averages
Level 53
1,470 SR
1,409 Elo+
Nu Wa
Nu Wa
BeaMeUpSkadi
Nu Wa
Level 85
God Stats
2W - 2L
1,322 SR
Queue Stats
122W - 95L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
BreakerBeatz
Cthulhu
Level 69
God Stats
3W - 0L
1,823 SR
Queue Stats
110W - 82L
1,460 Elo+
Party 3
Charybdis
Charybdis
JOYSTlllCK
Charybdis
Level 35
God Stats
8W - 6L
1,616 SR
Queue Stats
145W - 163L
1,396 Elo+
Solo
Hercules
Hercules
RustyQuiotent99
Hercules
Level 43
God Stats
13W - 13L
1,460 SR
Queue Stats
50W - 50L
1,409 Elo+
Solo
Thanatos
Thanatos
Xcauich44
Thanatos
Level 35
God Stats
6W - 8L
1,132 SR
Queue Stats
186W - 180L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 2 / 2
7,752
456
7,049
11,380
4,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Malcenthet
Aphrodite
10
1 / 3 / 2
6,214
366
5,027
11,921
8,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
Rose GotTheH
Ao Kuang
11
3 / 4 / 2
7,477
440
7,572
15,562
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
xEVILxDRAGON286
Baron Samedi
12
0 / 4 / 4
7,155
421
11,221
14,325
5,350
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
xxxE6V6I6Lxxx
Hercules
11
1 / 7 / 1
7,206
424
8,699
16,426
7,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 6
9,597
565
15,523
7,568
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
BreakerBeatz
Cthulhu
13
3 / 0 / 2
8,373
493
6,372
12,221
7,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
JOYSTlllCK
Charybdis
13
0 / 2 / 7
7,798
459
8,714
12,269
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
14
3 / 1 / 8
8,898
523
9,796
22,747
21,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Xcauich44
Thanatos
14
4 / 5 / 7
8,875
522
9,216
17,203
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
20
20
Deaths
8
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
Cthulhu
BreakerBeatz
Cthulhu
3
0
2
4
L
Skadi
2
2
2
1.5
W
Charybdis
JOYSTlllCK
Charybdis
0
2
7
1.75
L
Aphrodite
Malcenthet
Aphrodite
1
3
2
0.67
L
Ao Kuang
Rose GotTheH
Ao Kuang
3
4
2
1
W
Hercules
3
1
8
7
W
Thanatos
Xcauich44
Thanatos
4
5
7
1.5
L
Baron Samedi
xEVILxDRAGON286
Baron Samedi
0
4
4
0.5
L
Hercules
xxxE6V6I6Lxxx
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,568
Damage
49,621
69,614
Taken
72,008
32,370
Mitigated
43,789
23,614
Healing
38,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,523
5,462
239
671
7,568
2,787
676
2,841
4,727
60,082
1,178
W
Cthulhu
BreakerBeatz
Cthulhu
6,372
794
2,584
4,081
12,221
7,245
322
2,915
9,306
30,514
0
L
Skadi
7,049
2,991
0
1,445
11,380
4,951
0
1,629
9,751
0
59,972
W
Charybdis
JOYSTlllCK
Charybdis
8,714
4,081
0
5,431
12,269
4,813
289
4,084
8,185
0
65,109
L
Aphrodite
Malcenthet
Aphrodite
5,027
470
4,777
6,188
11,921
8,742
0
4,482
7,439
30,910
0
L
Ao Kuang
Rose GotTheH
Ao Kuang
7,572
3,314
0
2,676
15,562
5,339
0
4,375
11,187
26,740
0
W
Hercules
9,796
2,431
0
10,031
22,747
21,616
500
8,699
14,048
356
53,716
W
Thanatos
Xcauich44
Thanatos
9,216
3,263
0
14,997
17,203
7,328
0
5,281
11,922
0
62,456
L
Baron Samedi
xEVILxDRAGON286
Baron Samedi
11,221
2,363
958
5,163
14,325
5,350
0
5,130
9,195
61,780
0
L
Hercules
xxxE6V6I6Lxxx
Hercules
8,699
4,385
0
2,407
16,426
7,988
0
6,078
10,348
0
41,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
43,541
311
Minions Killed
398
0
Camps Cleared
0
1,561,757
Distance Traveled
1,581,165
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,597
565
73
4
0
276,240
0
W
Cthulhu
8,373
493
47
3
0
335,405
0
L
Skadi
7,752
456
76
4
0
306,750
0
W
Charybdis
7,798
459
88
5
0
306,614
0
L
Aphrodite
6,214
366
40
2
0
348,606
5
L
Ao Kuang
7,477
440
44
3
0
324,111
0
W
Hercules
8,898
523
99
6
0
301,025
0
W
Thanatos
8,875
522
91
5
0
361,881
0
L
Baron Samedi
7,155
421
81
5
0
267,017
0
L
Hercules
7,206
424
70
4
0
315,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role