Player Matchup

Medusa
Medusa
Aurrora bby
Medusa
Level 119
God Stats
3W - 6L
1,286 SR
Queue Stats
484W - 464L
1,429 Elo+
Party 3
Pele
Pele
IgranI
Pele
Level 42
God Stats
26W - 10L
1,767 SR
Queue Stats
69W - 55L
1,481 Elo+
Party 1
Izanami
Izanami
YvesSaintLaurota
Izanami
Level 15
God Stats
19W - 22L
1,460 SR
Queue Stats
54W - 52L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
venusbby
Jing Wei
Level 88
God Stats
1W - 6L
1,009 SR
Queue Stats
118W - 120L
1,394 Elo+
Party 3
Ymir
Ymir
yakzn
Ymir
Level 68
God Stats
6W - 5L
1,146 SR
Queue Stats
87W - 80L
1,467 Elo+
Party 1
Team Averages
Level 66
1,334 SR
1,442 Elo+

VS

Team Averages
Level 87
1,633 SR
1,516 Elo+
Tiamat
Tiamat
EoDVinyl
Tiamat
Level 141
God Stats
7W - 9L
1,484 SR
Queue Stats
209W - 180L
1,461 Elo+
Party 2
Amaterasu
Amaterasu
Shadowdragon62
Amaterasu
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 95L
1,511 Elo+
Party 2
Set
Set
SoULReiku4150
Set
Level 88
God Stats
2W - 2L
1,721 SR
Queue Stats
307W - 290L
1,497 Elo+
Solo
Hercules
Hercules
Spl_winner
Hercules
Level 103
God Stats
17W - 23L
1,725 SR
Queue Stats
409W - 417L
1,535 Elo+
Solo
Sol
Sol
WinterFrostX
Sol
Level 26
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 2L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 5 / 1
8,296
553
11,522
13,305
4,759
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
IgranI
Pele
16
9 / 3 / 4
9,705
647
16,607
13,249
5,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 3
7,955
530
5,110
7,669
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
venusbby
Jing Wei
12
0 / 3 / 2
7,446
496
3,073
15,459
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
yakzn
Ymir
13
4 / 0 / 3
8,501
567
4,313
6,393
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EoDVinyl
Tiamat
13
2 / 4 / 2
8,144
543
11,309
11,241
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Shadowdragon62
Amaterasu
13
5 / 5 / 1
8,157
544
8,831
18,839
15,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 4 / 3
8,157
544
8,837
15,985
7,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Spl_winner
Hercules
11
1 / 3 / 2
6,286
419
3,063
12,769
10,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 0
6,517
434
3,919
6,160
1,822
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
18
Kills
12
12
Deaths
19
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
5
1
0.7
L
Tiamat
EoDVinyl
Tiamat
2
4
2
0.75
W
Pele
IgranI
Pele
9
3
4
3.67
L
Amaterasu
Shadowdragon62
Amaterasu
5
5
1
1.1
L
4
4
3
1.38
L
Hercules
Spl_winner
Hercules
1
3
2
0.67
L
0
3
0
0
W
2
1
3
3.5
W
Jing Wei
venusbby
Jing Wei
0
3
2
0.33
W
Ymir
yakzn
Ymir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,625
Damage
35,959
56,075
Taken
64,994
25,477
Mitigated
41,414
14,566
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,522
6,228
0
1,526
13,305
4,759
1,098
625
12,680
0
60,822
L
Tiamat
EoDVinyl
Tiamat
11,309
1,016
0
2,086
11,241
5,768
0
42
11,199
59,611
1,531
W
Pele
IgranI
Pele
16,607
3,943
0
2,617
13,249
5,714
0
4,436
8,699
0
84,103
L
Amaterasu
Shadowdragon62
Amaterasu
8,831
3,913
0
4,949
18,839
15,655
1,651
871
17,968
0
49,258
L
8,837
4,708
0
6,714
15,985
7,310
0
787
15,198
0
55,789
L
Hercules
Spl_winner
Hercules
3,063
707
0
4,367
12,769
10,859
0
1,252
11,517
0
35,209
L
3,919
363
136
758
6,160
1,822
0
1,361
4,799
42,157
0
W
5,110
3,061
0
3,255
7,669
3,079
821
2,166
5,467
0
56,356
W
Jing Wei
venusbby
Jing Wei
3,073
2,530
0
5,095
15,459
5,792
3,052
6,007
9,405
0
52,597
W
Ymir
yakzn
Ymir
4,313
913
0
2,073
6,393
6,133
0
1,551
4,618
23,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,903
Gold Earned
37,261
426
Minions Killed
358
0
Camps Cleared
0
1,466,833
Distance Traveled
1,487,481
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,296
553
89
6
0
271,033
0
L
Tiamat
8,144
543
102
7
0
290,481
2
W
Pele
9,705
647
120
8
0
351,128
0
L
Amaterasu
8,157
544
64
4
0
289,559
0
L
Set
8,157
544
80
5
0
324,080
3
L
Hercules
6,286
419
39
3
0
313,229
8
L
Sol
6,517
434
73
5
0
270,132
0
W
Izanami
7,955
530
83
6
0
270,780
0
W
Jing Wei
7,446
496
96
6
0
280,400
0
W
Ymir
8,501
567
38
3
0
293,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role