Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
EV4D
Kumbhakarna
Level 178
God Stats
5W - 2L
1,499 SR
Queue Stats
150W - 169L
1,345 Elo+
Party 1
Discordia
Discordia
ElJojoLoco
Discordia
Level 143
God Stats
2W - 2L
1,519 SR
Queue Stats
102W - 113L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Fallout541
Nu Wa
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
247W - 194L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
MissSwissyMissy
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,223 Elo+
Party 1
Team Averages
Level 138
1,504 SR
1,422 Elo+

VS

Team Averages
Level 122
1,507 SR
1,438 Elo+
Nu Wa
Nu Wa
Grizzy777
Nu Wa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,503 Elo+
Solo
Guan Yu
Guan Yu
HerleinNigglas
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,472 Elo+
Solo
Chaac
Chaac
Saucy Hustler
Chaac
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 182L
1,432 Elo+
Solo
Janus
Janus
mammagh
Janus
Level 144
God Stats
6W - 8L
1,534 SR
Queue Stats
391W - 412L
1,491 Elo+
Solo
Achilles
Achilles
vanllacokeaddct
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 2 / 10
9,619
740
9,321
15,937
16,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
EV4D
Kumbhakarna
15
0 / 2 / 10
9,558
735
6,202
13,672
16,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
ElJojoLoco
Discordia
18
4 / 1 / 7
10,575
813
15,421
9,999
6,816
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
18
5 / 2 / 6
10,448
804
18,353
9,851
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MissSwissyMissy
Sun Wukong
16
3 / 2 / 7
9,752
750
3,161
15,764
11,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Grizzy777
Nu Wa
18
3 / 4 / 2
10,062
774
20,566
10,475
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 5
7,935
610
4,196
15,653
13,690
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 5 / 4
8,841
680
10,703
20,173
9,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
mammagh
Janus
17
4 / 2 / 2
9,723
748
15,996
7,352
3,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
1
0 / 0 / 0
3,228
248
0
1,348
531

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
14
Kills
7
9
Deaths
14
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
10
3.5
W
Kumbhakarna
EV4D
Kumbhakarna
0
2
10
2.5
W
Discordia
ElJojoLoco
Discordia
4
1
7
7.5
W
Nu Wa
5
2
6
4
L
Nu Wa
Grizzy777
Nu Wa
3
4
2
1
L
0
3
5
0.83
W
Sun Wukong
MissSwissyMissy
Sun Wukong
3
2
7
3.25
L
0
5
4
0.4
L
Janus
mammagh
Janus
4
2
2
2.5
L
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,458
Damage
51,461
65,223
Taken
55,001
56,199
Mitigated
31,241
37,246
Healing
19,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,321
749
6,350
7,062
15,937
16,358
0
10,111
5,826
0
20,675
W
Kumbhakarna
EV4D
Kumbhakarna
6,202
304
1,046
4,282
13,672
16,803
81
6,064
7,608
18,900
0
W
Discordia
ElJojoLoco
Discordia
15,421
797
2,143
1,959
9,999
6,816
1,100
4,299
5,700
36,181
373
W
Nu Wa
18,353
4,791
5,400
2,780
9,851
5,028
1,908
4,951
4,900
50,188
0
L
Nu Wa
Grizzy777
Nu Wa
20,566
7,357
988
816
10,475
4,347
0
8,426
1,960
54,157
1,796
L
4,196
187
3,091
4,143
15,653
13,690
0
9,426
5,683
0
9,302
W
Sun Wukong
MissSwissyMissy
Sun Wukong
3,161
1,153
1,424
4,800
15,764
11,194
1,330
10,201
5,563
0
23,335
L
10,703
840
1,781
5,831
20,173
9,673
0
14,675
5,182
0
29,630
L
Janus
mammagh
Janus
15,996
999
957
1,884
7,352
3,000
0
5,832
1,469
33,300
0
L
Achilles
0
0
0
0
1,348
531
0
1,348
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
39,789
206
Minions Killed
162
0
Camps Cleared
0
1,306,941
Distance Traveled
895,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,619
740
24
2
0
297,722
0
W
Kumbhakarna
9,558
735
18
1
0
254,959
0
W
Discordia
10,575
813
60
5
0
266,374
0
W
Nu Wa
10,448
804
59
5
0
234,611
0
L
Nu Wa
10,062
774
68
5
0
224,266
0
L
Guan Yu
7,935
610
5
0
0
255,681
0
W
Sun Wukong
9,752
750
45
3
0
253,275
0
L
Chaac
8,841
680
38
3
0
230,910
0
L
Janus
9,723
748
51
4
0
184,718
0
L
Achilles
3,228
248
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role