Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
Bameron
Cu Chulainn
Gold I
Level 149
God Stats
3W - 4L
1,569 SR
Queue Stats
61W - 53L
1,564 MMR
Party 2
Danzaburou
Danzaburou
Gold II
FachyCakes96
Danzaburou
Gold II
Level 140
God Stats
4W - 2L
1,755 SR
Queue Stats
33W - 32L
1,646 MMR
Party 3
Geb
Geb
Gold IV
Gabe
Geb
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,672 MMR
Solo
He Bo
He Bo
Gold I
JVdubs
He Bo
Gold I
Level 154
God Stats
7W - 4L
1,697 SR
Queue Stats
42W - 40L
1,683 MMR
Party 3
Tiamat
Tiamat
Platinum III
MinorProphetX
Tiamat
Platinum III
Level 155
God Stats
6W - 8L
1,514 SR
Queue Stats
67W - 55L
1,808 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,607 SR
1,674 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,609 SR
1,642 MMR
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Fuan995
King Arthur
Gold IV
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 110L
1,684 MMR
Solo
Hou Yi
Hou Yi
Silver I
Malefic2
Hou Yi
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,684 MMR
Solo
Yu Huang
Yu Huang
Gold III
Sainoh
Yu Huang
Gold III
Level 81
God Stats
3W - 1L
1,871 SR
Queue Stats
220W - 217L
1,596 MMR
Party 1
Arachne
Arachne
Platinum V
XxEagleFire41xX
Arachne
Platinum V
Level 106
God Stats
12W - 11L
1,672 SR
Queue Stats
193W - 187L
1,747 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bameron
Cu Chulainn
16
6 / 1 / 1
9,373
625
13,765
18,921
19,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
FachyCakes96
Danzaburou
15
6 / 0 / 1
9,239
616
11,992
7,329
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Geb
Gabe
Geb
13
0 / 3 / 5
7,462
497
4,776
13,097
9,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
JVdubs
He Bo
16
6 / 2 / 5
9,160
611
11,377
12,106
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 5
8,632
575
8,353
7,420
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AgniAo KuangFreya

VS

Bans
FenrirMauiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 5
7,760
517
5,111
14,205
16,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Fuan995
King Arthur
14
2 / 4 / 0
8,867
591
8,145
16,210
16,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Malefic2
Hou Yi
12
1 / 5 / 1
7,050
470
3,121
13,956
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Sainoh
Yu Huang
12
2 / 5 / 1
7,649
510
6,099
8,929
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 3
8,005
534
6,967
15,726
7,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
7
7
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
5
2.5
W
Cu Chulainn
Bameron
Cu Chulainn
6
1
1
6.5
W
Danzaburou
FachyCakes96
Danzaburou
6
0
1
6.5
L
King Arthur
Fuan995
King Arthur
2
4
0
0.5
W
Geb
Gabe
Geb
0
3
5
0.83
W
He Bo
JVdubs
He Bo
6
2
5
4.25
L
Hou Yi
Malefic2
Hou Yi
1
5
1
0.3
W
2
1
5
4.5
L
Yu Huang
Sainoh
Yu Huang
2
5
1
0.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,263
Damage
29,443
58,873
Taken
69,026
41,120
Mitigated
50,075
18,752
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,111
777
262
3,789
14,205
16,738
0
7,684
6,521
26,805
0
W
Cu Chulainn
Bameron
Cu Chulainn
13,765
1,984
0
4,017
18,921
19,124
0
531
18,390
12,583
76,402
W
Danzaburou
FachyCakes96
Danzaburou
11,992
3,398
0
1,472
7,329
3,200
3,145
857
6,472
0
81,367
L
King Arthur
Fuan995
King Arthur
8,145
740
0
3,690
16,210
16,667
0
2,222
13,988
0
69,465
W
Geb
Gabe
Geb
4,776
840
2,482
2,583
13,097
9,746
0
4,431
8,666
18,885
0
W
He Bo
JVdubs
He Bo
11,377
204
0
5,558
12,106
4,697
0
3,093
9,013
83,720
0
L
Hou Yi
Malefic2
Hou Yi
3,121
1,480
0
5,100
13,956
5,805
0
3,849
10,107
0
50,283
W
8,353
654
0
2,640
7,420
4,353
528
2,234
5,186
79,094
0
L
Yu Huang
Sainoh
Yu Huang
6,099
402
0
407
8,929
3,809
0
6,191
2,738
60,441
502
L
6,967
5,291
0
3,118
15,726
7,056
0
6,752
8,974
0
56,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,866
Gold Earned
39,331
556
Minions Killed
446
0
Camps Cleared
0
1,631,020
Distance Traveled
1,529,954
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,760
517
4
0
0
338,793
4
W
Cu Chulainn
9,373
625
136
9
0
327,103
4
W
Danzaburou
9,239
616
128
9
0
300,399
5
L
King Arthur
8,867
591
123
8
0
308,805
3
W
Geb
7,462
497
16
1
0
338,898
2
W
He Bo
9,160
611
130
9
0
348,215
0
L
Hou Yi
7,050
470
101
7
0
271,884
4
W
Tiamat
8,632
575
146
10
0
316,405
7
L
Yu Huang
7,649
510
127
8
0
283,230
2
L
Arachne
8,005
534
91
6
0
327,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role