Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ZureTheMailman
Raijin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 210L
1,552 Elo+
Party 2
Scylla
Scylla
cluthking08
Scylla
Level 28
God Stats
2W - 5L
1,509 SR
Queue Stats
123W - 127L
1,574 Elo+
Solo
Khepri
Khepri
jcup21988
Khepri
Level 103
God Stats
0W - 4L
1,313 SR
Queue Stats
133W - 141L
1,495 Elo+
Solo
Da Ji
Da Ji
little RICHIE36
Da Ji
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 219L
1,429 Elo+
Party 2
Team Averages
Level 58
1,464 SR
1,510 Elo+

VS

Team Averages
Level 89
1,521 SR
1,494 Elo+
Susano
Susano
Force Beats
Susano
Level 124
God Stats
3W - 3L
1,715 SR
Queue Stats
138W - 138L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
MortleWombat
Danzaburou
Level 158
God Stats
4W - 2L
1,722 SR
Queue Stats
244W - 255L
1,424 Elo+
Solo
Kukulkan
Kukulkan
SimplyAJ7
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,486 Elo+
Solo
Surtr
Surtr
THAT WAS ME 32
Surtr
Level 107
God Stats
1W - 0L
1,168 SR
Queue Stats
52W - 60L
1,458 Elo+
Solo
Vulcan
Vulcan
XsavageDevX
Vulcan
Level 26
God Stats
7W - 9L
1,500 SR
Queue Stats
843W - 849L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
6 / 2 / 5
8,406
934
10,788
7,304
5,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 5 / 6
7,750
861
2,249
10,075
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
17
4 / 2 / 4
8,770
974
6,573
8,114
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
jcup21988
Khepri
1
0 / 0 / 0
2,360
262
0
0
0
11
1 / 7 / 5
6,929
770
5,275
11,143
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 1 / 8
7,293
810
5,518
6,590
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MortleWombat
Danzaburou
11
0 / 3 / 7
6,851
761
2,044
6,523
2,227
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SimplyAJ7
Kukulkan
17
7 / 2 / 5
9,692
1,077
12,627
6,613
2,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 5 / 8
8,224
914
6,846
13,245
9,914
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
15
3 / 1 / 8
8,531
948
6,249
4,558
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
12
Kills
15
16
Deaths
12
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
2
5
4.25
W
Susano
1
1
8
5
W
Danzaburou
MortleWombat
Danzaburou
0
3
7
1.17
W
Kukulkan
SimplyAJ7
Kukulkan
7
2
5
4.75
W
4
5
8
1.6
W
Vulcan
3
1
8
7
L
1
5
6
0.8
L
Scylla
4
2
4
3
L
Khepri
jcup21988
Khepri
0
0
0
0
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
33,284
36,636
Taken
37,529
17,780
Mitigated
19,530
10,916
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,788
926
110
2,937
7,304
5,804
0
1,411
5,893
20,464
0
W
Susano
5,518
439
1,678
2,101
6,590
2,629
130
3,485
3,105
0
10,861
W
Danzaburou
MortleWombat
Danzaburou
2,044
568
189
1,425
6,523
2,227
777
4,265
2,258
0
3,176
W
Kukulkan
SimplyAJ7
Kukulkan
12,627
923
725
1,245
6,613
2,827
159
3,096
3,517
36,794
765
W
6,846
2,806
447
2,794
13,245
9,914
93
6,596
6,649
88
9,105
W
Vulcan
6,249
2,036
1,700
1,063
4,558
1,933
456
2,102
2,456
17,145
537
L
2,249
0
409
1,963
10,075
4,020
184
6,444
3,631
16,122
0
L
Scylla
6,573
774
1,271
3,607
8,114
3,467
105
4,652
3,462
27,731
66
L
Khepri
jcup21988
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
5,275
588
209
410
11,143
4,489
0
6,319
4,824
0
6,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
40,591
120
Minions Killed
122
0
Camps Cleared
0
657,868
Distance Traveled
917,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,406
934
20
2
0
154,103
0
W
Susano
7,293
810
14
2
0
195,840
0
W
Danzaburou
6,851
761
10
1
0
171,639
0
W
Kukulkan
9,692
1,077
59
7
0
176,652
0
W
Surtr
8,224
914
8
1
0
179,040
0
W
Vulcan
8,531
948
31
3
0
194,604
0
L
Raijin
7,750
861
36
4
0
176,377
0
L
Scylla
8,770
974
58
6
0
176,476
0
L
Khepri
2,360
262
0
0
0
0
0
L
Da Ji
6,929
770
6
1
0
150,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role