Player Matchup

Baba Yaga
Baba Yaga
Cinnaminotaurr
Baba Yaga
Level 35
God Stats
20W - 30L
1,393 SR
Queue Stats
260W - 320L
1,424 Elo+
Party 3
Fafnir
Fafnir
Game_Hound_YT
Fafnir
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,407 Elo+
Party 2
Surtr
Surtr
KDbGangsta
Surtr
Level 28
God Stats
8W - 9L
1,372 SR
Queue Stats
14W - 15L
1,386 Elo+
Party 2
Osiris
Osiris
OswaldFortuna
Osiris
Level 87
God Stats
9W - 5L
1,308 SR
Queue Stats
374W - 454L
1,420 Elo+
Party 3
Sol
Sol
Speed2win97
Sol
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 15L
1,253 Elo+
Party 2
Team Averages
Level 52
1,415 SR
1,378 Elo+

VS

Team Averages
Level 48
1,477 SR
1,341 Elo+
Loki
Loki
AguanteLaPepsi
Loki
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
17W - 56L
1,146 Elo+
Party 1
Danzaburou
Danzaburou
Nyazareno
Danzaburou
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 41L
1,222 Elo+
Party 1
Cthulhu
Cthulhu
changosexo
Cthulhu
Level 32
God Stats
7W - 22L
1,184 SR
Queue Stats
20W - 62L
1,146 Elo+
Party 1
Bellona
Bellona
dorv
Bellona
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 4
Thoth
Thoth
ferreira0719
Thoth
Level 138
God Stats
1W - 3L
1,704 SR
Queue Stats
58W - 43L
1,692 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cinnaminotaurr
Baba Yaga
13
0 / 3 / 2
7,720
483
7,591
10,500
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 2 / 10
9,152
572
5,614
17,335
18,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
15
6 / 3 / 2
9,196
575
11,990
16,474
9,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 0 / 0
8,695
543
8,576
12,918
18,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 9
9,633
602
25,186
18,074
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,582
474
6,449
13,657
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Nyazareno
Danzaburou
9
2 / 10 / 1
6,596
412
13,423
21,176
8,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
changosexo
Cthulhu
10
0 / 3 / 5
7,365
460
6,357
20,739
15,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
dorv
Bellona
13
0 / 0 / 2
7,479
467
5,904
13,682
14,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 2
9,475
592
12,642
9,377
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
17
Kills
10
10
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Baba Yaga
Cinnaminotaurr
Baba Yaga
0
3
2
0.33
W
4
2
10
4.5
W
Surtr
6
3
2
2.33
L
Danzaburou
Nyazareno
Danzaburou
2
10
1
0.25
W
0
0
0
0
W
7
2
9
5.75
L
Cthulhu
changosexo
Cthulhu
0
3
5
0.83
L
Bellona
dorv
Bellona
0
0
2
1
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,957
Damage
44,775
75,301
Taken
78,631
58,361
Mitigated
47,246
31,060
Healing
23,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,449
2,408
0
4,247
13,657
5,093
0
3,802
9,855
0
58,510
W
Baba Yaga
Cinnaminotaurr
Baba Yaga
7,591
204
0
2,771
10,500
4,567
608
5,157
5,343
52,427
740
W
5,614
1,557
2,528
5,275
17,335
18,729
267
4,118
13,217
19,204
0
W
Surtr
11,990
6,529
0
4,159
16,474
9,390
48
4,422
12,052
237
76,533
L
Danzaburou
Nyazareno
Danzaburou
13,423
6,324
0
5,416
21,176
8,091
0
15,519
5,657
0
41,551
W
8,576
3,721
0
3,887
12,918
18,700
0
798
12,120
0
67,251
W
25,186
13,647
0
12,440
18,074
6,975
2,383
5,178
12,896
100,874
0
L
Cthulhu
changosexo
Cthulhu
6,357
886
2,544
5,017
20,739
15,074
0
14,053
6,686
30,213
0
L
Bellona
dorv
Bellona
5,904
2,226
0
4,509
13,682
14,783
25
731
12,951
0
44,124
L
12,642
269
180
1,942
9,377
4,205
0
4,323
5,054
77,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,396
Gold Earned
38,497
472
Minions Killed
403
0
Camps Cleared
0
1,557,244
Distance Traveled
1,581,861
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,582
474
89
6
0
344,495
0
W
Baba Yaga
7,720
483
92
6
0
301,809
4
W
Fafnir
9,152
572
36
2
0
309,293
3
W
Surtr
9,196
575
107
7
0
368,680
0
L
Danzaburou
6,596
412
60
4
0
281,274
0
W
Osiris
8,695
543
107
7
0
295,869
4
W
Sol
9,633
602
130
8
0
281,593
2
L
Cthulhu
7,365
460
44
3
0
319,131
1
L
Bellona
7,479
467
87
5
0
294,355
1
L
Thoth
9,475
592
123
8
0
342,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role