Player Matchup

Baron Samedi
Baron Samedi
Candy7758
Baron Samedi
Level 127
God Stats
4W - 0L
1,761 SR
Queue Stats
402W - 452L
1,402 Elo+
Solo
Bakasura
Bakasura
NoSurrender2393
Bakasura
Level 128
God Stats
31W - 34L
1,584 SR
Queue Stats
76W - 93L
1,403 Elo+
Solo
Tyr
Tyr
PeakRug91
Tyr
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 144L
1,501 Elo+
Solo
Team Averages
Level 123
1,615 SR
1,435 Elo+

VS

Team Averages
Level 132
1,476 SR
1,356 Elo+
Chang'e
Chang'e
LadyStarDust91
Chang'e
Level 128
God Stats
8W - 9L
1,484 SR
Queue Stats
22W - 31L
1,329 Elo+
Party 1
Medusa
Medusa
Stillharpy
Medusa
Level 121
God Stats
6W - 6L
1,445 SR
Queue Stats
7W - 7L
1,461 Elo+
Solo
Hercules
Hercules
blitz2killu
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Candy7758
Baron Samedi
11
3 / 1 / 4
6,898
862
6,324
6,324
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
12
2 / 0 / 5
7,057
882
4,133
4,925
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 5
6,606
826
5,537
7,515
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,589
699
4,999
7,528
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Stillharpy
Medusa
7
0 / 2 / 0
5,068
634
2,885
3,712
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
blitz2killu
Hercules
9
0 / 2 / 0
5,641
705
2,180
8,152
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
7
Kills
1
1
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Candy7758
Baron Samedi
3
1
4
5
L
1
3
0
0.33
W
Bakasura
2
0
5
4.5
W
2
0
5
4.5
L
Medusa
Stillharpy
Medusa
0
2
0
0
L
Hercules
blitz2killu
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,994
Damage
10,064
18,764
Taken
19,392
10,181
Mitigated
10,176
6,390
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Candy7758
Baron Samedi
6,324
610
860
2,100
6,324
3,025
355
1,494
4,700
26,338
0
L
4,999
219
1,199
2,032
7,528
2,713
0
2,177
4,991
14,441
0
W
Bakasura
4,133
2,874
0
2,270
4,925
2,813
2,647
620
4,169
0
16,877
W
5,537
625
0
1,160
7,515
4,343
0
2,413
4,846
0
17,085
L
Medusa
Stillharpy
Medusa
2,885
869
0
40
3,712
1,245
112
1,438
2,109
0
13,168
L
Hercules
blitz2killu
Hercules
2,180
523
0
2,448
8,152
6,218
0
2,753
5,064
0
9,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,561
Gold Earned
16,298
119
Minions Killed
66
0
Camps Cleared
0
508,869
Distance Traveled
374,274
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,898
862
40
5
0
149,836
0
L
Chang'e
5,589
699
29
4
0
152,148
4
W
Bakasura
7,057
882
54
7
0
167,265
0
W
Tyr
6,606
826
25
3
0
191,768
0
L
Medusa
5,068
634
21
3
0
93,807
2
L
Hercules
5,641
705
16
2
0
128,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role