Player Matchup

Merlin
Merlin
AlexDrake79
Merlin
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 172L
1,406 Elo+
Party 2
Kuzenbo
Kuzenbo
IIGhostWhisperII
Kuzenbo
Level 156
God Stats
0W - 3L
1,330 SR
Queue Stats
272W - 268L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Nessi_unicorn
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,327 Elo+
Party 1
Persephone
Persephone
Reherd
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,351 Elo+
Party 1
Susano
Susano
adri_0091
Susano
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
416W - 446L
1,430 Elo+
Party 2
Team Averages
Level 90
1,466 SR
1,405 Elo+

VS

Team Averages
Level 116
1,411 SR
1,464 Elo+
Ymir
Ymir
FantasticMrVolpe
Ymir
Level 102
God Stats
2W - 1L
1,265 SR
Queue Stats
54W - 49L
1,328 Elo+
Solo
Anubis
Anubis
OddLookinFella69
Anubis
Level 144
God Stats
10W - 4L
1,504 SR
Queue Stats
503W - 494L
1,401 Elo+
Party 3
Bakasura
Bakasura
TsukuneFr
Bakasura
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 77L
1,751 Elo+
Solo
Ullr
Ullr
Zikxioo0
Ullr
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 197L
1,391 Elo+
Solo
Loki
Loki
skiper_masta
Loki
Level 98
God Stats
8W - 19L
1,285 SR
Queue Stats
771W - 765L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 8 / 9
9,796
700
14,436
13,424
4,447
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

1
0 / 0 / 0
3,448
246
0
0
0
Danzaburou
Nessi_unicorn
Danzaburou
19
1 / 6 / 7
10,501
750
5,519
16,318
6,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Reherd
Persephone
20
6 / 4 / 4
11,847
846
18,676
13,837
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
adri_0091
Susano
15
5 / 7 / 2
9,145
653
10,081
13,958
5,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 14
10,793
771
6,211
15,390
18,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 4 / 12
10,613
758
11,620
12,939
7,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
TsukuneFr
Bakasura
18
5 / 2 / 14
11,307
808
12,361
12,913
10,623
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
16
9 / 4 / 6
10,959
783
9,985
15,588
7,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 3 / 15
11,613
830
13,210
10,476
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
14
Kills
25
25
Deaths
17
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
8
9
0.81
W
2
4
14
2.25
L
0
0
0
0
L
Danzaburou
Nessi_unicorn
Danzaburou
1
6
7
0.75
W
3
4
12
2.25
L
Persephone
Reherd
Persephone
6
4
4
2
W
Bakasura
TsukuneFr
Bakasura
5
2
14
6
W
Ullr
9
4
6
3
L
Susano
adri_0091
Susano
5
7
2
0.86
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,712
Damage
53,387
57,537
Taken
67,306
20,783
Mitigated
48,942
13,375
Healing
24,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,436
1,498
360
475
13,424
4,447
0
4,643
7,720
32,062
540
W
6,211
848
1,254
2,242
15,390
18,929
196
7,287
8,103
9,040
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Nessi_unicorn
Danzaburou
5,519
1,540
259
3,962
16,318
6,004
0
6,547
8,542
0
22,248
W
11,620
335
1,405
4,966
12,939
7,161
2,845
7,292
5,647
35,595
0
L
Persephone
Reherd
Persephone
18,676
697
1,001
4,661
13,837
4,956
0
4,466
8,387
39,868
1,195
W
Bakasura
TsukuneFr
Bakasura
12,361
7,581
1,153
3,612
12,913
10,623
1,984
4,033
8,880
0
10,409
W
Ullr
9,985
2,858
2,251
5,022
15,588
7,229
954
8,683
6,905
0
22,896
L
Susano
adri_0091
Susano
10,081
1,571
1,095
1,562
13,958
5,376
0
2,173
10,515
0
16,564
W
13,210
1,137
1,635
1,428
10,476
5,000
1,264
4,793
5,683
0
26,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,737
Gold Earned
55,285
147
Minions Killed
145
0
Camps Cleared
0
921,424
Distance Traveled
1,303,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,796
700
41
3
0
201,516
0
W
Ymir
10,793
771
6
0
0
229,206
0
L
Kuzenbo
3,448
246
0
0
0
0
0
L
Danzaburou
10,501
750
42
3
0
241,721
0
W
Anubis
10,613
758
53
4
0
220,581
0
L
Persephone
11,847
846
54
4
0
247,492
0
W
Bakasura
11,307
808
33
2
0
304,792
0
W
Ullr
10,959
783
29
2
0
264,649
0
L
Susano
9,145
653
10
1
0
230,695
0
W
Loki
11,613
830
24
2
0
284,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role