Player Matchup

Arachne
Arachne
InfiniteHeaven
Arachne
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 49L
1,612 Elo+
Party 2
Izanami
Izanami
Jupiter7e7
Izanami
Level 64
God Stats
8W - 3L
1,758 SR
Queue Stats
103W - 84L
1,635 Elo+
Party 3
Tiamat
Tiamat
NinjaLink2002
Tiamat
Level 109
God Stats
6W - 3L
1,143 SR
Queue Stats
88W - 71L
1,616 Elo+
Party 3
Athena
Athena
Ragnot9608
Athena
Level 151
God Stats
4W - 2L
1,715 SR
Queue Stats
449W - 382L
1,583 Elo+
Party 2
Eset
Eset
xNaldo06x
Eset
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
317W - 256L
1,671 Elo+
Party 2
Team Averages
Level 121
1,523 SR
1,623 Elo+

VS

Team Averages
Level 126
1,611 SR
1,624 Elo+
Fenrir
Fenrir
Clyde8490
Fenrir
Level 157
God Stats
16W - 29L
1,757 SR
Queue Stats
532W - 529L
1,650 Elo+
Solo
Sol
Sol
CyclingGnome829
Sol
Level 45
God Stats
5W - 5L
1,284 SR
Queue Stats
227W - 266L
1,760 Elo+
Party 1
King Arthur
King Arthur
Iltz ak
King Arthur
Level 123
God Stats
5W - 4L
1,753 SR
Queue Stats
240W - 281L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
deathking900000
Kukulkan
Level 109
God Stats
8W - 6L
1,757 SR
Queue Stats
272W - 315L
1,511 Elo+
Party 1
Anubis
Anubis
omar264
Anubis
Level 197
God Stats
8W - 6L
1,507 SR
Queue Stats
53W - 53L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,779
525
3,858
10,000
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Jupiter7e7
Izanami
10
0 / 2 / 2
5,695
518
2,554
5,729
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 2
6,347
577
7,075
7,757
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Ragnot9608
Athena
8
1 / 2 / 2
5,682
517
3,038
12,090
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
11
2 / 1 / 1
6,580
598
6,997
7,112
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clyde8490
Fenrir
11
4 / 3 / 1
6,637
603
3,220
10,270
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 0 / 2
5,743
522
3,933
5,193
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Iltz ak
King Arthur
10
3 / 1 / 2
5,790
526
8,285
8,818
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
11
1 / 0 / 1
6,520
593
6,017
5,006
1,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
omar264
Anubis
11
1 / 3 / 1
6,702
609
7,824
10,749
4,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
9
9
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Clyde8490
Fenrir
4
3
1
1.5
W
0
0
2
1
W
King Arthur
Iltz ak
King Arthur
3
1
2
4
L
1
2
1
0.75
L
Izanami
Jupiter7e7
Izanami
0
2
2
0.5
L
2
2
2
1.5
L
Athena
Ragnot9608
Athena
1
2
2
1
W
Kukulkan
1
0
1
1.5
W
Anubis
omar264
Anubis
1
3
1
0.5
L
Eset
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,522
Damage
29,279
42,688
Taken
40,036
19,381
Mitigated
18,931
12,577
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Clyde8490
Fenrir
3,220
415
0
1,189
10,270
4,543
0
2,241
7,985
0
41,957
W
3,933
1,569
0
2,616
5,193
1,480
553
1,026
4,167
38,232
0
W
King Arthur
Iltz ak
King Arthur
8,285
1,555
0
535
8,818
6,037
26
3,341
5,405
0
28,045
L
3,858
2,494
0
2,354
10,000
3,782
0
2,526
7,474
0
36,295
L
Izanami
Jupiter7e7
Izanami
2,554
1,873
0
2,093
5,729
1,927
0
1,050
4,679
0
42,803
L
7,075
633
0
2,274
7,757
3,421
0
4,440
3,317
34,516
37
L
Athena
Ragnot9608
Athena
3,038
961
0
3,048
12,090
7,880
0
6,351
5,739
11,260
0
W
Kukulkan
6,017
464
0
1,867
5,006
1,883
0
3,553
1,449
54,525
0
W
Anubis
omar264
Anubis
7,824
317
0
6,238
10,749
4,988
408
6,358
3,957
57,319
0
L
Eset
6,997
973
850
1,958
7,112
2,371
0
3,407
3,705
55,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
31,392
333
Minions Killed
370
0
Camps Cleared
0
1,142,239
Distance Traveled
1,092,877
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,637
603
58
5
0
252,108
1
W
Sol
5,743
522
66
6
0
219,033
0
W
King Arthur
5,790
526
32
3
0
237,585
0
L
Arachne
5,779
525
66
6
0
283,166
0
L
Izanami
5,695
518
78
7
0
196,774
0
L
Tiamat
6,347
577
73
7
0
213,509
0
L
Athena
5,682
517
15
1
0
227,880
2
W
Kukulkan
6,520
593
109
10
0
215,702
1
W
Anubis
6,702
609
105
10
0
168,449
0
L
Eset
6,580
598
101
9
0
220,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role