Player Matchup

Izanami
Izanami
Fishscuit
Izanami
Level 64
God Stats
4W - 6L
1,376 SR
Queue Stats
105W - 120L
1,315 Elo+
Solo
Athena
Athena
Haish3kad
Athena
Level 59
God Stats
5W - 2L
1,850 SR
Queue Stats
102W - 125L
1,617 Elo+
Solo
Ah Puch
Ah Puch
Rrich12
Ah Puch
Level 69
God Stats
0W - 4L
1,610 SR
Queue Stats
124W - 120L
1,412 Elo+
Party 1
Chaac
Chaac
Yonny9
Chaac
Level 95
God Stats
3W - 4L
1,384 SR
Queue Stats
197W - 189L
1,404 Elo+
Party 1
Cernunnos
Cernunnos
akimoooo
Cernunnos
Level 108
God Stats
4W - 6L
1,460 SR
Queue Stats
138W - 143L
1,410 Elo+
Solo
Team Averages
Level 79
1,536 SR
1,432 Elo+

VS

Team Averages
Level 76
1,587 SR
1,460 Elo+
Amaterasu
Amaterasu
Bitters4444
Amaterasu
Level 101
God Stats
1W - 1L
1,272 SR
Queue Stats
158W - 165L
1,482 Elo+
Solo
Thanatos
Thanatos
Bossmode03
Thanatos
Level 67
God Stats
13W - 9L
1,669 SR
Queue Stats
23W - 21L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
EpixSoldier
Baron Samedi
Level 61
God Stats
17W - 5L
1,828 SR
Queue Stats
84W - 83L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
Thechosen10010
Cthulhu
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
69W - 59L
1,374 Elo+
Party 2
Izanami
Izanami
vNovai-
Izanami
Level 65
God Stats
14W - 11L
1,668 SR
Queue Stats
23W - 20L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fishscuit
Izanami
13
3 / 7 / 3
7,951
468
9,694
15,170
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Haish3kad
Athena
12
0 / 3 / 5
7,693
453
5,343
16,771
18,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Rrich12
Ah Puch
13
3 / 6 / 0
8,064
474
9,556
12,962
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Yonny9
Chaac
11
0 / 7 / 0
7,320
431
13,774
20,727
17,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
akimoooo
Cernunnos
12
2 / 4 / 1
7,929
466
8,558
10,483
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bitters4444
Amaterasu
15
1 / 0 / 3
8,889
523
6,779
15,482
12,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Bossmode03
Thanatos
17
13 / 2 / 4
10,656
627
12,641
16,270
8,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
EpixSoldier
Baron Samedi
14
4 / 2 / 8
8,784
517
10,276
11,969
7,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 0 / 13
9,503
559
11,069
16,873
19,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
vNovai-
Izanami
13
4 / 5 / 4
8,589
505
13,381
17,008
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
27
27
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bitters4444
Amaterasu
1
0
3
2.5
W
Thanatos
Bossmode03
Thanatos
13
2
4
7.5
W
Baron Samedi
EpixSoldier
Baron Samedi
4
2
8
4
L
Izanami
Fishscuit
Izanami
3
7
3
0.64
L
Athena
Haish3kad
Athena
0
3
5
0.83
L
Ah Puch
Rrich12
Ah Puch
3
6
0
0.5
W
5
0
13
11.5
L
Chaac
Yonny9
Chaac
0
7
0
0
L
Cernunnos
akimoooo
Cernunnos
2
4
1
0.63
W
Izanami
vNovai-
Izanami
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,925
Damage
54,146
76,113
Taken
77,602
49,502
Mitigated
53,925
16,638
Healing
43,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bitters4444
Amaterasu
6,779
2,403
0
10,791
15,482
12,734
0
1,274
14,208
13,907
48,162
W
Thanatos
Bossmode03
Thanatos
12,641
3,292
0
15,641
16,270
8,142
0
657
15,599
0
77,050
W
Baron Samedi
EpixSoldier
Baron Samedi
10,276
988
1,005
3,579
11,969
7,166
309
4,880
6,709
45,334
0
L
Izanami
Fishscuit
Izanami
9,694
6,781
0
4,775
15,170
5,565
965
2,604
12,516
0
64,197
L
Athena
Haish3kad
Athena
5,343
2,039
0
2,668
16,771
18,504
73
3,095
13,628
28,668
0
L
Ah Puch
Rrich12
Ah Puch
9,556
111
0
2,310
12,962
4,816
0
5,265
7,461
46,431
2,696
W
11,069
899
2,705
4,174
16,873
19,302
0
3,405
13,234
25,751
852
L
Chaac
Yonny9
Chaac
13,774
3,961
0
5,534
20,727
17,050
0
7,046
13,473
0
59,259
L
Cernunnos
akimoooo
Cernunnos
8,558
4,168
84
1,267
10,483
3,567
726
3,710
6,647
0
40,088
W
Izanami
vNovai-
Izanami
13,381
10,657
233
5,363
17,008
6,581
316
3,498
13,450
0
65,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
46,421
344
Minions Killed
410
0
Camps Cleared
0
1,470,338
Distance Traveled
1,715,902
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,889
523
99
6
0
327,899
6
W
Thanatos
10,656
627
95
6
0
409,107
0
W
Baron Samedi
8,784
517
94
6
0
293,901
7
L
Izanami
7,951
468
89
5
0
280,840
0
L
Athena
7,693
453
28
2
0
283,570
0
L
Ah Puch
8,064
474
87
5
0
274,671
4
W
Cthulhu
9,503
559
28
2
0
377,680
3
L
Chaac
7,320
431
86
5
0
326,663
0
L
Cernunnos
7,929
466
54
3
0
304,594
0
W
Izanami
8,589
505
94
6
0
307,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role