Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FrankSrfromAcctt
Sol
Level 45
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 77L
1,296 Elo+
Party 3
Eset
Eset
Scooby_DaddyD00
Eset
Level 126
God Stats
10W - 11L
1,757 SR
Queue Stats
183W - 220L
1,593 Elo+
Party 3
Mercury
Mercury
Tyl3r2k
Mercury
Level 81
God Stats
1W - 1L
1,720 SR
Queue Stats
128W - 147L
1,348 Elo+
Party 3
Team Averages
Level 101
1,595 SR
1,447 Elo+

VS

Team Averages
Level 96
1,673 SR
1,631 Elo+
Mercury
Mercury
 
Mercury
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
ElCurbStompski
Hera
Level 27
God Stats
2W - 3L
1,793 SR
Queue Stats
43W - 24L
1,643 Elo+
Party 1
Horus
Horus
Onyx Infinity53
Horus
Level 139
God Stats
29W - 21L
1,527 SR
Queue Stats
255W - 242L
1,580 Elo+
Party 2
Rama
Rama
RiverKid
Rama
Level 43
God Stats
20W - 1L
2,043 SR
Queue Stats
31W - 3L
1,932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 3 / 0
4,685
469
4,454
15,163
11,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
 
Achilles
8
0 / 3 / 0
4,522
452
2,944
7,759
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 5 / 0
4,627
463
4,161
7,409
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 2
5,981
598
3,859
6,106
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Tyl3r2k
Mercury
10
2 / 4 / 0
5,572
557
2,780
9,162
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 1 / 1
7,239
724
4,755
5,939
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
 
Sol
11
5 / 0 / 4
6,664
666
7,615
4,296
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 3 / 3
6,273
627
4,283
5,962
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 5
6,035
604
5,048
7,491
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rama
12
2 / 0 / 3
6,705
671
11,917
9,677
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
Achilles
 
Achilles
0
3
0
0
W
Mercury
 
Mercury
6
1
1
6.5
W
Sol
 
Sol
5
0
4
7
W
1
3
3
0.83
L
0
5
0
0
W
4
0
5
6.5
W
Rama
2
0
3
3.5
L
1
3
2
0.67
L
Mercury
Tyl3r2k
Mercury
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
33,618
45,599
Taken
33,365
24,605
Mitigated
16,773
10,644
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,454
1,824
0
5,303
15,163
11,840
0
0
15,163
0
27,906
L
Achilles
 
Achilles
2,944
311
0
1,160
7,759
5,516
0
2,592
4,888
0
16,303
W
Mercury
 
Mercury
4,755
3,232
0
750
5,939
2,040
0
596
5,343
0
57,768
W
Sol
 
Sol
7,615
4,500
0
2,466
4,296
1,606
850
541
3,755
47,490
6,425
W
4,283
1,467
0
500
5,962
2,318
0
3,263
2,699
43,357
0
L
4,161
2,285
0
1,853
7,409
1,746
0
3,288
3,932
37,396
0
W
5,048
1,838
620
3,326
7,491
7,525
65
3,620
3,871
0
13,249
W
Rama
11,917
9,759
0
7,432
9,677
3,284
1,663
0
9,677
0
53,562
L
3,859
203
0
1,357
6,106
2,369
0
3,612
2,494
48,617
0
L
Mercury
Tyl3r2k
Mercury
2,780
1,104
0
971
9,162
3,134
0
1,899
7,219
0
31,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
32,916
283
Minions Killed
377
0
Camps Cleared
0
1,008,579
Distance Traveled
988,925
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,685
469
46
5
0
198,173
0
L
Achilles
4,522
452
28
3
0
197,249
0
W
Mercury
7,239
724
90
9
0
241,795
0
W
Sol
6,664
666
89
9
0
172,883
0
W
Hera
6,273
627
83
8
0
175,690
0
L
Sol
4,627
463
65
7
0
157,064
1
W
Horus
6,035
604
20
2
0
195,728
0
W
Rama
6,705
671
95
10
0
202,829
0
L
Eset
5,981
598
83
8
0
212,148
0
L
Mercury
5,572
557
61
6
0
243,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role