Player Matchup

Surtr
Surtr
Elfondor
Surtr
Level 134
God Stats
75W - 54L
1,766 SR
Queue Stats
138W - 122L
1,709 Elo+
Party 3
Arachne
Arachne
Mabaro8
Arachne
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 139L
1,434 Elo+
Solo
Nox
Nox
Néows
Nox
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 32L
1,501 Elo+
Party 2
Atlas
Atlas
Underscore89025
Atlas
Level 26
God Stats
21W - 8L
1,943 SR
Queue Stats
50W - 43L
1,593 Elo+
Party 3
Anubis
Anubis
nicorico201
Anubis
Level 32
God Stats
4W - 3L
1,627 SR
Queue Stats
41W - 40L
1,501 Elo+
Party 2
Team Averages
Level 81
1,667 SR
1,548 Elo+

VS

Team Averages
Level 121
1,561 SR
1,538 Elo+
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Lancelot
Lancelot
GigiPana
Lancelot
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 4
Bacchus
Bacchus
Statcher
Bacchus
Level 87
God Stats
4W - 2L
1,567 SR
Queue Stats
40W - 32L
1,601 Elo+
Party 1
Anhur
Anhur
Tueurfou
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,526 Elo+
Solo
Achilles
Achilles
Z3phyre
Achilles
Level 87
God Stats
2W - 1L
1,739 SR
Queue Stats
53W - 37L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Elfondor
Surtr
10
2 / 1 / 5
6,175
515
8,028
9,653
6,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Mabaro8
Arachne
11
2 / 0 / 4
6,518
543
3,839
9,218
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Néows
Nox
11
2 / 3 / 3
6,012
501
4,150
6,610
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 2
6,181
515
4,211
9,788
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
13
2 / 2 / 0
7,385
615
8,385
10,127
4,411
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 3 / 1
7,146
596
2,867
6,071
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
GigiPana
Lancelot
11
3 / 2 / 1
6,463
539
5,740
11,256
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Statcher
Bacchus
10
1 / 1 / 2
6,203
517
4,458
8,717
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Tueurfou
Anhur
10
0 / 2 / 3
5,343
445
4,687
9,243
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Z3phyre
Achilles
11
2 / 2 / 0
6,499
542
8,119
11,738
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
8
8
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
1
0.83
W
Surtr
Elfondor
Surtr
2
1
5
4.5
L
Lancelot
GigiPana
Lancelot
3
2
1
1.75
W
Arachne
Mabaro8
Arachne
2
0
4
4
W
Nox
Néows
Nox
2
3
3
1.17
L
Bacchus
Statcher
Bacchus
1
1
2
2
L
Anhur
Tueurfou
Anhur
0
2
3
0.75
W
1
2
2
1
L
Achilles
Z3phyre
Achilles
2
2
0
1
W
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
25,871
45,396
Taken
47,025
24,300
Mitigated
26,551
13,612
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,867
932
0
1,046
6,071
2,227
415
3,071
3,000
47,856
0
W
Surtr
Elfondor
Surtr
8,028
4,009
0
2,287
9,653
6,999
108
2,626
7,027
921
33,854
L
Lancelot
GigiPana
Lancelot
5,740
2,079
0
1,138
11,256
4,926
0
1,571
9,685
0
52,487
W
Arachne
Mabaro8
Arachne
3,839
3,084
0
3,509
9,218
2,989
425
949
8,230
0
34,889
W
Nox
Néows
Nox
4,150
170
0
250
6,610
2,708
0
2,202
4,408
34,615
0
L
Bacchus
Statcher
Bacchus
4,458
942
0
2,987
8,717
9,421
0
1,828
6,889
17,670
0
L
Anhur
Tueurfou
Anhur
4,687
2,258
0
4,564
9,243
3,326
0
2,895
6,348
0
41,017
W
4,211
1,863
0
1,190
9,788
7,193
232
1,548
8,240
18,449
0
L
Achilles
Z3phyre
Achilles
8,119
2,840
0
4,509
11,738
6,651
0
7,641
4,097
0
40,000
W
Anubis
8,385
441
0
6,376
10,127
4,411
0
0
9,390
56,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,271
Gold Earned
31,654
294
Minions Killed
339
0
Camps Cleared
0
1,180,858
Distance Traveled
1,190,631
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,146
596
102
9
0
219,806
6
W
Surtr
6,175
515
60
5
0
264,244
3
L
Lancelot
6,463
539
74
6
0
279,503
3
W
Arachne
6,518
543
56
5
0
257,272
0
W
Nox
6,012
501
56
5
0
220,341
0
L
Bacchus
6,203
517
25
2
0
244,951
0
L
Anhur
5,343
445
75
6
0
220,324
2
W
Atlas
6,181
515
16
1
0
249,988
2
L
Achilles
6,499
542
63
5
0
226,047
0
W
Anubis
7,385
615
106
9
0
189,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role