Player Matchup

Chaac
Chaac
Daft Micro Wolf
Chaac
Level 82
God Stats
1W - 2L
1,266 SR
Queue Stats
41W - 40L
1,510 Elo+
Party 2
Hades
Hades
HeavyDELTA 38
Hades
Level 91
God Stats
13W - 11L
1,622 SR
Queue Stats
48W - 45L
1,543 Elo+
Party 2
Surtr
Surtr
elite741
Surtr
Level 115
God Stats
19W - 12L
1,638 SR
Queue Stats
48W - 53L
1,497 Elo+
Party 2
Team Averages
Level 96
1,509 SR
1,517 Elo+

VS

Team Averages
Level 63
1,480 SR
1,317 Elo+
Sol
Sol
D2Looney
Sol
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 52L
1,223 Elo+
Party 1
Horus
Horus
RedRam9777
Horus
Level 154
God Stats
22W - 15L
1,642 SR
Queue Stats
234W - 220L
1,506 Elo+
Party 1
Fenrir
Fenrir
T ShirtG4lore
Fenrir
Level 17
God Stats
8W - 12L
1,298 SR
Queue Stats
84W - 121L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 15
8,381
838
8,284
11,145
8,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
7 / 2 / 10
8,939
894
12,759
7,918
4,105
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
elite741
Surtr
14
8 / 0 / 10
9,287
929
10,728
10,103
9,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,021
702
8,714
10,593
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
11
1 / 6 / 1
7,623
762
6,922
16,393
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 1
6,519
652
2,860
12,896
8,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
18
Kills
2
3
Deaths
18
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
3
1
15
10.5
W
7
2
10
6
L
Horus
1
6
1
0.25
L
0
7
1
0.07
W
Surtr
elite741
Surtr
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,771
Damage
18,496
29,166
Taken
39,882
22,884
Mitigated
26,659
11,713
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,714
3,393
0
3,211
10,593
4,587
177
3,167
7,426
28,015
3,271
W
8,284
1,122
0
3,649
11,145
8,875
671
3,655
7,490
0
25,017
W
12,759
753
743
4,243
7,918
4,105
1,706
2,141
5,777
38,858
0
L
Horus
6,922
3,322
1,374
3,561
16,393
13,233
0
6,126
10,267
0
22,730
L
2,860
1,177
0
749
12,896
8,839
0
3,806
9,090
0
10,659
W
Surtr
elite741
Surtr
10,728
2,784
0
3,078
10,103
9,904
599
2,576
7,527
432
29,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
21,163
120
Minions Killed
100
0
Camps Cleared
0
599,250
Distance Traveled
536,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,021
702
53
5
0
170,022
0
W
Chaac
8,381
838
31
3
0
223,920
0
W
Hades
8,939
894
59
6
0
172,344
0
L
Horus
7,623
762
33
3
0
188,043
0
L
Fenrir
6,519
652
14
1
0
178,447
0
W
Surtr
9,287
929
30
3
0
202,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role